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Ninja Log 05/07/2020

Ninja log

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ONLINE   Sandstorm



  • Founder

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  • Discord:".Code Wizard | Velheim#0001"
  • Locationforever stuck in Java
  • Time Online: 85d 2h 46m 29s


  • As stated on RS3's livestream, distorted keys have never been able to get the guildmaster tony's mattock and is the blurberry special of hazelmere's signet ring - distorted keys will now only grant player Archaeology EXP based on their level and will always state that the key did not fit;
  • Changed the rate at which shadowy keys are obtained to better match RS3's revealed formula;
  • Stormguard Gerege's may now be added to your tool-belts;
  • It is now possible to contribute a single item to a collection via a menu option on the item inside the Collectors interface;
  • Fixed an issue that wouldn't properly finish the 'Into the Forge' mystery when pulling the lever. For players who have already gotten inside and the mystery has not completed: re-enter the forge door for it to complete;
  • Chronotes can now be added to, and used from, the Currency Pouch (however, they cannot be withdrawn from it);

Player Appearance & Cosmetics

  • Keep-saked items that you do not have the level requirements for will now get auto-disabled on login, and will not be able to be used if the player does not have the level requirement for them;
  • Max cape and Completionist cape customized colors will now also apply on max/completionist capes that have been keep-saked;
  • Transmog rings (e.g. Ring of Stone) can no longer be activated whilst in PvP zones;
  • Equipment slots may now be hidden individually, which will only display the original character's clothing for that particular item slot;
  • Cosmetic weapon overrides that have their own unique idle/walk/run animations will now take priority over Solomon's walk overrides (ie. plushies, parasols, etc.);
  • All weapon & shield overrides will now work with all weapon & shield types. Weapon/shield overrides will get hidden while in combat if the cosmetic weapon/shield is not the same 'type' as the weapon/shield you have equipped;


  • All players may now enter the Max garden, but will not be able to enter the tower entrance without being maxed;
  • The skill banners inside the garden can now be unfurled if you have at least level 99 in the respective banner's skill;


  • Cache update from 05/04/2020 RS3 update - read about all the changes here: https://secure.runes...h-notes-040520;
  • Added all new quick-chat options from RS3 (new skills, point-systems, etc.), and made some of them actually function-able;
  • Updated some Trivia questions, also added new ones;
  • Added black demon NPC spawns to the ruins south of Demonic ruins;
  • Soul split will now display the healing hit-mark on player;
  • Overhauled the Raptor's key (and parts) to have a combine option on the parts, and an observe option on the full key to inform the player of what to do with it. Also moved the Raptor's Chest of Slaying to War's Retreat hub;
  • Various bosses and Slayer monsters have had their stone spirit drops re-balanced. Higher-level creatures will now drop appropriately high-level stone spirits;
  • The portal redirect option at Wizard Rinsit for the RuneSpan mini-game will now graphically display the mid/high - level portals;
  • You will no longer be able to receive any more sealed clue's if you already have at least 25 of that clue type.

  • Gellus, Bux, Dynasty and 1 other like this

OFFLINE   Invalid


    Black Poster

  • Velheimer

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Great work as always!

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