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Fulltimewife

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Fulltimewife last won the day on October 17 2023

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  1. With regards to what is the "best" style, that simply isn't the case with Velheim, each style has something it's good at Single Target Prolonged Fight - Range Single Target Short Fight - Melee ( Any form of AoE Content (above 3 targets) - Mage With regards to BiS, it wholly depends on the content in which you are partaking in, but the baseline sets will be as follows: Relevant for all styles: Amulet - Essence of Finality (or) Mage Spec = Guthix Staff for Single Target, Zuriels Staff for AoE Range = Magic Shortbow Melee = Dragon Dagger or Dragon Mace Tribrid = Eldritch Crossbow Gloves - Cinderbane if the target is Poisonable Cape - Kiln Cape Ring - Ring of Death for camping / Asylum Surgeon Ring for Special Attacks Melee: Dual Wield - Khopesh Set Two-Handed Single Target - Zaros Godsword / Masterwork Spear for Corp Two-Handed AoE - Noxious Scythe Armour Set - Custom-fit trimmed spiked masterwork Gloves - Custom-fit trimmed spiked masterwork if not poisonable Boots - Custom-fit trimmed spiked masterwork Range: Dual Wield - Ascension Set Two Handed - Seren Godbow with Caroming 4 Armour Set - Elite Sirenic Gloves - Ascension Grips if not poisonable Ammo Slot - Black Stone Arrows if using Bow, Ascendri (e) if using Crossbows, Ruby Bakrimenel Bolt (e) if fighting high HP mobs with Crossbow Boots - Flarefrost Mage: Dual Wield - Praesul Set Two Handed - Staff of Sliske Armour Set - Elite Tectonic Gloves - Celestial Handwraps if not poisonable Boots - Blast Diffusion If you're looking to perk all of these items, refer to here: Hope this helps
  2. This is the complete opposite of what Arcadiez suggestions are, they're not suggesting you use GP for these, they're suggesting you repair them with the respective items to create them, which will further increase the "hoarding problem" as players will not sell these items for GP when they need them for repairing items..... If you believe me to be aimlessly shitting on his ideas, you have not read or understood anything I have said, Arcadiez has & they very much understands that I am not talking out of my ass or disagreeing with him for the sake of disagreeing, his point about the drygores & armour, I agree with because those are sensible ideas with a sensible change to the economy, however, the changes I do not agree with are the ones I have listed, Furthermore, you have also fallen victim to the one thing you're annoyed at me for, you haven't given any constructive criticism to my arguments as to why I believe Arcadiez's to be bad, nor offered any real replies other than "t92s should be expensive to use"
  3. Respectfully disagree, why would I farm a T92 weapon, just to actively harm myself using it & only limit it to using it at places that will refund me the money of using it?, it defeats the purpose of farming these weapons if the only place I can comfortably use it, is at bosses that either drop the weapons for repair costs, or bosses that make enough money on an hourly basis I can justify using it, both of which are extremely bad ideas, because, the "stop players hoarding items" will become a worse problem, since players will hoard these items to repair their gear, rather than sell it. It won't, it will not make end-game items more valuable, it will force players to not sell them at all, it would force anyone who cannot sustain their T92s to just, use lesser weapons until they can use their T92s, (Chaotics & Royal Crossbow for Range). I'm not entirely sure how mid-tier items will be more valuable if end-game items are repaired with their parts, is it for the point I mentioned about players won't use their T92 gear if they can't sustain it? So they'll use mid-tier items to compensate for the lack of ability to use T92? They'll just use Chaotics & Drygores, both of which would be really cheap to upkeep & obtain, one of which is an untradeable, so the mid-tier items haven't really changed as there's no reason to aim for t85 gear from GWD2 if Chaotics are cheaper to maintain for the average player. So you 100% believe that in order to repair an Eldritch Crossbow, a respective ECB piece is a good idea, as is dormant pieces for Telos items? Death should be punishing, yes, but if the cost of repair is a part of the weapon, players who are not like myself, sterling or foxx, who can comfortably run ED3 for pieces to upkeep our ECBs, or run Telos all day to upkeep our Telos weapons are severely fucked by this, this doesn't punish players who can farm these items because our death are few & far between at these places, you're just punishing the average player entering the end-game because their gear upkeep is vastly more than it should be.
  4. Okay this is actually good, this is actual transparency that players have been asking for, 10/10 step in the right direction if you keep these up
  5. This doesn't make it "expensive to repair" this makes it expensive to use, you will not use these weapons unless they're extremely high-end bosses if the repair cost was this ridiculous. Armour ones seem fine? T92 can just make the sirenic / tectonic repair patches from Elite Dungeons, Trimmed Masterwork repaired with regular Masterwork gear & that fixes that really. This is just a cop out disclaimer, you gave your opinion, I gave mine on why it's a bad idea, just adding that doesn't make your suggestions free from criticism. My opinion is that a full blown eco reset should be added, a Velheim 2.0, but Sandstorm will never do that as he has stated in the past that there will be none, with the countless changes to drop rates, dupes, "bad rng" that players had for months, there's just piles upon piles of shit really & the best course in my opinion, would be a do-over with everything he's learned so far.
  6. Well RNG is RNG of course, you could never see a signet in hundreds of runs, like we had with ED2 & ED3 with ECB pieces, that's just RNG of course, but looking at average opportunity cost, given the drop-rate of signets, you should see a full crossbow before you exhaust your current, but again, that's on an average basis, bad RNG is a thing that can happen
  7. Repairing Telos weapons with the dormant version of the weapon sounds incredibly questionable, because, why would you? Repairing drygores with damaged chitin sounds pretty good, I believe that's the intended way on RS3, so, no real complaints there. Repairing Ascensions Crossbows with Keystones is also extremely questionable, since the opportunity cost of just running the legio associated with it to gain another signet ring will just outweigh the reasoning to repair the weapon with the keystone when you can just farm another weapon with it. If the cost is a dormant version, it'd be more cost effective to just disassemble it once the durability got too low & remake a new weapon all together, because then you gain invention EXP, materials from the weapon & your perks back. Last I checked, Dormant SGBs sell for 700m+, Zaros Godswords for 350+ and Staff of Sliskes sell for roughly the same, so these opportunity costs to repair a weapon is kind of steep in my opinion. ECB being repaired with ECB parts is also ??, ECB parts are not equal, because of the bad RNG of the playerbase, there is significantly less limbs in-game than there are the other two pieces, using a limb to repair an ECB is a massive waste as you can just, make another ECB & disassemble the ECB you were using to return the gizmos + gain perks. Overall a massive 3/10 for these high-level changes, the drygore one is reasonable & fine, the rest are incredibly disconnected from the state of PvM in velheim.
  8. I have virtually no ranged bonus from my armour, nor defences & can still full afk it, as stated, you can more than likely do the exact same with chaotics, you just might need to sacrifice your DPS aura for vamp, you can still AFK it, just less kills/hr than someone with "1.5b crossbows", it's just slower, but just as effective from an AFK standpoint. I fully understand that not everyone bought their crossbows when I did, nor want to spend the time to farm a set & are currently buying it for the price they are currently, but you can still AFK kree'arra with the same setup & replace ascensions for chaotics, replace dark magic with vamp & achieve the same result, just less kills/hr
  9. Yes but no, as I stated earlier K'ril hurts a fuckton & isn't really AFK friendly due to the absence of Soulsplit, so trying to AFK that boss won't give you much return, so trying to AFK it in less than ideal gear, will end up just killing you as Vamp alone is not strong enough to heal you, it's also a primary reason why nobody does it, as also mentioned prior, it's not AFK friendly. My gear set for kree'arra shows that you don't need BiS gear to afk it, it's super accessible, you can probably even do it with Chaotics (might need Vamp aura), but it's still extremely accessible for anyone who wants to do it as Gemstone Armour is just, Gemstone dragons from Slayer, Armadyl Chest/Legs come from the boss. Even getting Precise 6, which is armadyl components, just farming Kree'Arra will fund that, so you can perk your chaotics to make farming the boss even more efficient & make a net profit on components. But again, what I'm describing here, is the reason why the eco doesn't really, exist, people just self-farm their own stuff, there's no real reason for anyone to buy gear on the GE as you can more often than not, do it yourself at every stage of gear requirements & needs.
  10. I full afk Kree'Arra using this setup. Bolts are usually onyx, but I ran out & haven't really played to replenish. No aura, if I am using an aura, I use Dark Magic
  11. With regards to GWD1 armour, the reason nobody sells is because nobody farms for the purpose of selling. Armadyl - Farmed for components, you need dozens of sets to combat the fucking meme that precise farming is, people don't want to sell their sets because they're using it for components. Bandos - People just alt-scapes for Masterwork or buy Masterwork for the pitiful price that it is currently (250m) Subjugation - Same as Armadyl & Bandos, people don't know how to farm K'ril effectively, so people don't, they die to the overhead slam, cite shit game, then just do Vorago or buy tectonic energy, nobody really farms K'ril for the profit. Saradomin - Doesn't drop armour, Chaotics are better than Armadyl Crossbow & can be obtained in a tenth of the time, no real reason to be here so people don't do it. Anyone that can farm GWD1 effectively, doesn't as it's just not overly worth it to do so for the sake of profit, there's better money makers for less effort
  12. I stated it 3 times, the ECB spec is a fixed amount of time, the number represents how much damage that weapon does within that fixed amount of time, change ECB Spec to "15 Seconds" & it's the exact same thing, but I often forget there's many people who know very little about the game, so next time I'm sharing such things, I'll remove all of the maths & just stick to short & sweet numbers & if anyone wants to see the proof / theory behind it, I'll supply it
  13. Check again, I hope that's simple enough for people to understand
  14. He asked if off-hands were buffed enough, I showed him a comparative, showing Dual Wield weapons vs Eldritch Crossbow, showing how they compare to one another, since Sand does what he believes is correct, I showcased that every tier as low as t60 out dps'd the T92 Crossbow, which I thought was self-explanatory that Dual Wielding is super fucking OP, if I should have provided more context that one number is vastly larger than another & that the tier is vastly lower, that means that number is better, then I'll do that in the future
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