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Asgardian

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Asgardian last won the day on February 16

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Ironman

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  1. Give the rune shops some love, currently you will not get even an hours worth of pvming doing a rune shop run. There's some possibilites to how to implement this: 1. Just flat out boost all shops, maybe even increase price too, as this will probably only affect ironman gamemodes, so it's costly but will get you back into whatever content you're maging. 2. Make a custom rune shop @ home, dz or ddz that sells an increased amount of runes per day. 3. Custom shop, which increases stock based on account progression ie. comp reqs done, total lv etc 4. Add 5k blood/water barrage casts to store for 1-2$ ea (yes, im desperate for runes)
  2. Grapevine farming, finally i can die happy
  3. Yes yes yes. Would be nice to expand on the skilling options!
  4. Welcome! good to hear you're enjoying it! 200m all on a classic is definitely a huge grind, good luck on your goals!
  5. First i've heard of aftershock not working... how are you sure its not working?
  6. Looking forward to see what July brings - but above all this comes personal health! Glad to see you taking care of yourself, take all the time you need, and come back stronger!
  7. Type: Giveaway

    COMPLETED

    • 3 Prizes
    • 45 Participants

    Free to enter! Winners drawn on 4th of July. Good luck!
  8. Now i'm probably gonna focus on ranged gear upgrades; mainly elite sirenic, sgb, ascs and ecb
  9. Yea, now it's just surviving all the pvm i have to do moving forward GL! It's a boring task after the first few thousand kc, and i think i got quite lucky on the drops i needed! Thanks a lot!
  10. Started a HCIM with the main goal of completing the Chaos elemental log as the first hcim. Yesterday i did it! So i thought i'd share some stats on this grind. Revenant kills: Imp 967 Goblin 1686 Hobgoblin 603 Ork 535 Pyrefiend 526 Icefiend 570 Vampyre 603 Hellhound 605 Demon 557 Werewolf 615 Knight 480 Dark beast 553 Dragon 545 For a total of 8845kc Almost all kills were done on task, I completed 4 emblems, and almost a 5th (T8 pictured in loot) equalling close to 150 tasks of revenants. Strategy was to block as many wilderness tasks as possible, only had Revenants, Abyssal demons, Lava strykewyrms and Kalgerion demons left that i could get as tasks, so i didn't have to reroll too much to get a Revenants task. Loadout / inventory I started out with proselyte armour, whip+barrows defender then upgraded to dual khopeshs, until i got around 20 items on the log. Took a break for like a month, then returned with a few upgrades; ghosthunter, ccb and ancient repriser. Kills were way faster, and i eventually finished it out. Loot Artefacts sold for 25m Cash from pure kills was around 40-50m Not pictured here, are a superior Zuriel's armour set, superior Vesta's spear and superior Vesta's longsword and 2 revenant spirit drops (pet) Items in red are corrupt Last item i needed was Statius platelegs, went around 35 tasks from my 2nd last item which was Morrigans leather chaps, till i got the Statius platelegs drop! Had around 4 Corrupt statius platelegs before i got the regular ones. Including a pair a few kills before i finished pictured below. Encountered around 4-5 people trying to pk me, but all lives remain intact, no deaths at all (yet ) Time spend My best guesstimate is around 15-20 hours, could've been faster if i had went for the ghosthunter + range strat before starting out. Thanks for reading, any questions about this, feel free to ask below
  11. The release of Player-owned-farms brought alot of new items to grind, alot to figure out and things to try, however i think some improvements could be made. I totally understand this was a huge undertaking, and Sandstorm is probably keeping a close eye on how it's rolling out and tweeking it as we're going. The timing for raising and breeding animals seems off; even with the 25% decrease from rs3. I havn't done alot of farming on rs3, as the last time i played was around it's release and a few months after. But it doesn't really feels like it's any faster from what i remember. (and some animals seem to not breed at all, but i've made a bug report on that matter) Make honeycomb produce 1/2 time of rs3 (30 mins per) Remove already unlocked upgrades from the farmers market. It can be hard to remember which unlocks you have, when having multiple accounts. Show the eggs in the paddocks if animals are in - Right now you have to run around to all your paddocks and check if you have animals in them, if they're still on the egg stage. A new PoF-related perk would be nice - Faster growing and breeding animals, being adolescent for a longer period of time than usual, bigger odds of making a unique offspring, chance of more produce and better traits chance are just some of the things that could be a nice QoL for a PoF perk. A bit unrelated to PoF, but was really hoping that grapevine farming would've been pushed with this update, would be such a nice addition to getting sara wines from anything else than master caskets and telos for irons, and mains not having to pay 15k per wine for that matter.
  12. And now we try. This is for people who are interested in participating in the PvM League that i talked about a bit ago (topic 4928 if you havnt seen it yet). Some people were very interested, and some not so much. To make it as diverse and fun as possible, the more contestants the better! And to be frank, if we do not get enough players, i think we will either cut down on the winnings, or choose to wait to do it, till more people are ready to join, so make sure to spread the word to in-game friends or clanmates, and let's get a nice showing. If fewer than 10 people are signing up, i think we will do another try later on, even tho i really want to get this thing on it's wheels, and hopefully keep doing them. There is still no set date, we will try and pinpoint a matching time for as many people as possible, and see where it goes from there. But alas! If YOU are ready to have a fun time doing some PvM and maybe rolling your lucky dice, sign up! And be sure to have read the original topic.
  13. Classic droprate is highly overexaggerated in a contest like this. In the end it will come down to how many players are participating, in how quickly the drops will be gotten. You can't really use droprate increase as a huge factor, when just a single drop is needed from XXX boss per round. In the end it's all down to rolling a dice and getting lucky, not to mention it is totally free to enter, and you can't lose anything by participating. In the end it's just about having fun and gathering some people for a fun hour or two hunting specific drops, and if you get lucky, you'll win a handsome amount of money.
  14. Although this may be a possibility, it would require a larger prize pool and atleast +5 players of ea gamemode to even start making it competable, otherwise the chance of the entire prize going to 1-2 people would be way too large.
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