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Locked Ninja Log 06/30/2020


Sandstorm

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A small one, but I thought I'd post it anyway.

 

Pest Control

  • Defiler's and Shifter's will now try to target the Void Knight in the center. The Knight can be healed by destroying a portal. The game will end if the Knight dies;
  • Pest NPC's will now be limited to a certain amount per portal;
  • Games will now have a maximum amount of 10 minutes before they stop;
  • If a player is in the death sequence when the game ends, it'll now properly place the player outside the lander along with everyone else;
  • Replaced the dialogue-type message when a game ends with a chat-box message in-case it disappears upon exiting the game;
  • Fixed the ugly double door opening.

Miscellaneous

  • Moved the default home are to the Market zone;
  • Added the Weapon Poison buff icon;
  • Made the ';;bug' command open up an options dialogue with 'small/big' bug types;
  • You can now cook and consume Great White Sharks;

Fixes

  • Fixed an issue that wouldn't let players rejoin their boss instances on several occasions;
  • Various fixes to liquid containers, such as buckets, jugs, cups, bowls, vials, etc. Let me know if I missed any that transform into wrong items;
  • Fixed an issue that would cause the 'bald hair-style' to not display the top of the player's head;
  • Fixed an issue that could prematurely cause Nex's minion's to die.
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