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Gear Progression Guide


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bWar6fT.gif

 

gwPJ42J.png Melee

 

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Weapons

 

Spoiler

Level 1-70

Imcando_axe_(1).png?1612bImcando Axes

  • Provides +61.3 damage and +150 Accuracy
  • Scales up to tier 70
  • Comes as part of your starter pack, can also be bought from Lucy's untradeable shop at ;;home

 

Level 60

Dragon_halberd.png?ca28d Dragon Halberd

 

Level 70

Crystal_halberd.png?2d4c2 Crystal Halberd

 

Level 80

Chaotic_maul.png?468bbChaotic_rapier.png?e9e83Chaotic_longsword.png?c2f44 Chaotic Equipment

  • Provides 980-1788 Damage and 1924 Accuracy
  • Can be bought using Dungeoneering Tokens
  • Can be augmented

 

Level 85

Ripper_claw.png?4fa49 Ripper Claws

  • Provides 816 Damage and 2178 Accuracy
  • Deals more damage when enemies hp is below 50%
  • Can be obtained from Ripper Demons
  • Can be augmented 

 

Level 85

Dragon_Rider_lance.png?c939bDragon Rider Lance

  • Provides 1788 Damage and 2458 Accuracy
  • Attacks as an Aoe weapon
  • Can be obtained from Vindicta
  • Can be augmented

Level 85

FtOpYPI.pngjHs3a2k.pngDark Ice Shard and Dark Ice Silver

  • Provides 822 and 422 Damage and 2178 Accuracy
  • Its damage is that of a tier 88 weapon.
  • Can be obtained from Arch-Glacor
  • Can be augmented

 

Level 90

Elder_rune_2h_sword.png?e5665 Elder Rune Weapons

  • Can be created using the Smithing skill
  • Can be upgraded to a +5 version

 

Level 90

Drygore_mace.png?c6084 Drygore_rapier.png?6f7b7 Drygore_longsword.png?cd808 Drygore Weapons

  • Provides 864 - 1102 Damage and 2458 Accuracy
  • Can be obtained from the Kalphite King
  • Can be augmented

 

Level 90

Noxious_scythe.png?a250c Noxious Scythe

  • Provides 2011 Damage and 2458 Accuracy
  • Can be earned from drop at Araxxor
  • Can be augmented

 

Level 92

Khopesh_of_Tumeken.png?4b670 Khopesh of Tumeken

 

Level 92

Zaros_godsword.png?3dc0b Zaros godsword

Level 95

wGokVF1.pngwNlXoWT.pngDark Ice Shard of Leng and Dark Ice Silver of Leng

Level 95

7tqOEm3.png Ek-ZekKil

  • Provides 912 and 456 Damage and 2765 Accuracy
  • The sword itself is a tier 95 two-handed melee weapon which requires 95 Strength to wield.
  • The sword is considered to be an obsidian weapon, meaning that the berserker necklace provides 5% damage bonus when worn.
  • Can be obtained from TzKal-Zuk
  • Can be augmented
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Weapons(spears)

Spoiler

Level 60

GvtNwO8.png  Dragon Spear

 

Level 70

0eKfaTr.png  Guthan Spear

 

Level 75

Yy4Q6Vo.png  Zamorakian Spear

  • Recommend to save this and use it to create the Chaotic spear
  • Drop sources

 

Level 78

ZSmZUqX.png  Vesta's Spear

 

Level 80

mKAVhy5.png  Chaotic Spear

  • Very good mid tier spear that is not too difficult to obtain; Highly recommended to start out with.
  • Creation

 

Level 82

x67wFhK.png  Masuta's  Warspear

  • Very good mid tier spear, may be difficult to obtain depending on your RNG.
  • AoE Weapon
  • Drop sources

 

Level 85

2HSyKQq.png  Mizuyari Spear

  • Very good mid tier spear, may be difficult to obtain depending on your RNG.
  • 4th best spear against corp
  • Creation

 

Level 88

j2ifokX.png  Superior Vesta's Spear

 

Level 90

s8tMx4A.png  Spear of Annihilation

 

Level 92

s8tMx4A.png  Masterwork Spear of Annihilation

Armour

 

Spoiler

Level 1
Pathfinder_hood.png?08300 PathFinder

  • Hybrid armour that provides +128 Defence bonuses.
  • Comes with your starter pack
  • Can be bought at Lucy's untradeable at ;;home

 

Level 40

Rune_full_helm.png?b58ff Rune Armour

 

Level 70

Bandos_helmet.png?04dc7 Bandos Armour

 

Level 70 

Dharok's_helm.png?4594c Dharok Armour

 

Level 78

Vesta's_chainbody.png?7c0d8 Vesta Armour

 

Level 80

Torva_full_helm.png?4dab8 Torva Armour

 

Level 85 

Tetsu_helm.png?ab126 Tetsu Armour

 

Level 85

Tetsu_helm.png?ab126 Superior Tetsu Armour

 

Level 88

Superior_Vesta's_Chainbody.png?f7186 Superior Vesta Armour

 

Level 90

Elder_rune_full_helm.png?a6b6e Elder Rune Armour

  • Tank armour that provides +1,442.9 Defence bonuses.
  • It is created with level 80(85 for +5) Smithing
  • ZREP8rp.png

 

Level 90 

Malevolent_helm.png?71d21 Malevolent Armour

 

Level 90 

Masterwork_helm.png?879ba Masterwork  Armour

 

Level 90 

8utwosO.png Achto Teralight Tank Armour

  • Tank armour that provides 1843 Defence bonuses and health bonus as well.
  • Teralith equipment is untradeable, degradable, level 90 melee tank armour, available from Liberation of Mazcab. It comes in normal and superior (Achto) versions. Note that although degradable, the armour doesn't degrade in Raids.
  • The superior version is available as a rare reward from Beastmaster Durzag and Yakamaru that gives bonus damage if a shield or shieldbow is wielded.

 

Level 92 

Trimmed_masterwork_helm.png?96076 Trimmed Masterwork Armour

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JGrT1cq.png Range

 

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Weapons

 

Spoiler

Level 1 - 70

Imcando_pistol_(1).png?d2854 Imcando Pistol

  • Provides +150-1486 Accuracy
  • Scales up to tier 70
  • Comes as part of your Starter pack or can be bought from Lucy's untradeable store at ;;home

 

Level 50

Magic_shortbow.png?76797 Magic Short Bow

 

Level 50

j9bgPGU.png Bone Blowpipe

  • Provides 720 damage and 850 accuracy
  • The bone blowpipe is a tier 50 two-handed thrown ranged weapon. It does not require any ammo to use.
  • It is dropped by the Dinosaur Slayer creatures on Anachronia or from training at the skilling stations within the Dream of Iaia.

 

Level 70

Crystal_bow.png?5a50c Crystal bow

 

Level 70

Karil's_crossbow.png?1944f Karils Crossbow

  • Provides 892 damage and 1486 accuracy
  • Can be obtained from the Barrows Minigame
  • Can be augmented

 

Level 75

Armadyl_crossbow.png?2599b Armadyl Crossbow

 

Level 80

Royal_crossbow.png?92b48 Royal Crossbow

  • Provides 1020 damage and 1924 accuracy
  • Can be earned from the Queen black Dragon
  • Can be augmented

 

Level 80

Chaotic_crossbow.png?edb54 Chaotic Crossbow

 

Level 80

WaQswYU.png Attuned Crystal Bow

 

Level 80

 Hexhunter_bow.png?37453 HexHunter bow

  • Provides 384 damage and 1924 accuracy
  • Acts as a teir 97 when used against magical monsters
  • Can be obtained from Soulgazers
  • Can be augmented

 

Level 85

 JHDaEIp.png Strykenow

  • Provides 450 damage and 2178 accuracy
  • Requires 85 in Defence as well to wear due to being a shieldbow
  • It is made by combining a dark bow with a wyrm scalp
  • Can be obtained from lava strykewyrms.
  • Can be augmented

 

Level 85

Wyvern_crossbow.png?30521 Wyvern Crossbow

  • Provides 1083 damage and 2178 accuracy
  • Has a poison damage over time effect
  • Can be obtained from Wyverns
  • Works best when used with Cinderbane gloves
  • Can be augmented

 

Level 87

bvjHKy7.png Upgraded Bone Blowpipe

 

Level 87

Ukv1TAb.png Decimation

 

Level 90

Noxious_longbow.png?d4e2c Noxious Longbow

  • Provides 1147 damage and 2458 accuracy
  • Can be earned from the Araxxor boss
  • Can be augmented

 

Level 90

Ascension_crossbow.png?5054e Ascension Crossbow

 

Level 92

Seren_godbow.png?77055 Seren Godbow

 

Level 92

Eldritch_crossbow.png?7eb37 Eldritch Crossbow

  • Provides 1173 damage and 2577 accuracy
  • Can be obtained in 3 pieces, once from each boss in the Shadow Reef (Elite dungeon III)
  • Can be augmented 

 

Level 92

2TcDUbS.png0QGvISl.png Blightbound Crossbows

  • Provides 883 amd 441 damage and 2577 accuracy
  • It is a rare drop from Solak and has a special effect that gives a 25% chance to save bakriminel bolts. Combined with the off-hand blightbound crossbow, there will be a 50% chance in total.
  • Can be augmented 
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Bolts/Arrows

 

Spoiler

b6qSG6Y.png Bolts (Also the ammo for imcando pistols)

Level 1

bt7yYNA.png Bronze Bolts

Level 10

LvCaLR6.png  Iron Bolts

Level 20

cECQrzp.png  Steel Bolts

Level 30

uxGyJDO.png  Mithril Bolts

Level 40

zsnd8yt.png  Adamant Bolts

Level 50

tOiLSfA.png  Runite Bolts

Level 50

tOiLSfA.png  Runite Bolts

Level 60

8lyAnka.png 9AFYrRj.png Diamond/Dragon Bolts

Level 70

BXbVcnY.pngRqhVaxd.png  Onyx Bolt Rack

4rXsVg5.pngYZP5E80.png Diamond/Dragon Bolts(E)

Level 80

Q7449WP.png wSDWDM4.png Royal/Onyx(E) Bolts

 

Ebfa7eS.png  Bakriminel Bolts

  • High tier bolts.
  • Bakriminel bolts are bolts fletched from the Bloodwood tree and tipped with bolt tips bought from Mami Rimba.
  • Fletching these bolts requires 93 Fletching
  • See the spoiler below how to obtain the regular Bakriminel bolts
Spoiler

The Bakriminel bolts have a Ranged requirement of 80. They can be fired with any crossbow, but due to its Ranged requirement, only the chaotic crossbow, royal crossbow, and other higher-level crossbows can use them at full strength.


Requirements to start:
Woodcutting level: 85
Fletching level: 93
Range level: Minimum 80.

If you meet these requirements then we first need to gather some U1H9bmN.png bakriminel bolts tips. From Mami Rimba.

You need the tips as you need to make the bolts nearby the bloodwood tree.

Otherwise it crumble to dust and you will lose all your progress/inventory.

Really important to NOT run away/teleport away from the tree until the bolts are fully made.

You can get the bolt tips by talking to Mami Rimba, located North of Edgeville lodestone

S4qmNrW.png


bTkmryY.png

 

There are 3 locations in wilderness where you can chop bloodwood tree.

1. South of the Pirates' Hideout.

B8vkIs1.png

2. North-east of the Demonic Ruins.

hFHqkXf.png

3. Next to the Chaos Temple

HyXwQt7.png

Tip:
Use the Teleportation menu - agility - wilderness course to get to pirates hide-out/demonic ruins bloodwood tree.

or Teleportation menu - wilderness - Chaos Altar

Xu8WyAz.png

9p5232I.png

Time to get some logs!
Important note: if you step too far from the tree with the logs/bakriminel bolt shafts they will turn to dust.

That's why we got bakriminel tips, so can make the actual Bakriminel bolts on spot.

SjfSbGe.png

aGXyuQO.png

Once you have made all your Bakriminel bolts you can teleport or run away from the wilderness.

You can also enchanted the bolts to get even better version.
(For high End-pvm, most people make Ruby barkiminel bolts(e).

Find more HERE

Level 85

gu78qso.png  Wyvern Spines

Level 90

SqjyOym.png2sfCSZ4.png  Ascension/Ascendri bolts

 

binyOIP.png0wF2KYy.pngfjOr4rW.pngGjrMCJN.png  Bakriminel Bolts (Topped)

  • High tier bolts.
  • Bakriminel bolts are bolts fletched from the Bloodwood tree and tipped with bolt tips bought from Mami Rimba.
  • It's recommended to create the Enchanted versions that requires 99 Range.
  • Read more about on it on the wiki page - LINK

18IBPnj.png

Level 99

binyOIP.png0wF2KYy.pngfjOr4rW.pngGjrMCJN.png  Enchanted Bakriminel Bolts

  • Highest tier bolts.
  • They can be enhanced by adding bolt tips from gems (turns them tier 85) and can be further improved by enchanting them (turns them tier 95).
  • Adrenaline = Special attack energy
  • Health on the picture is based on RS3 health system so divide it by 10x..

w0Snt5f.png

Special

UZ6GRfk.png  Dragonbane Bolts

  • Mid tier bolts, but amazing against dragons.
  • Dragonbane bolts are bolts made to kill dragons, requiring 60 Ranged to wield. When used against dragons, these bolts deal 40% more damage with auto-attacks and 25% more damage with abilities, and they gain a 30% hit chance bonus.
  • Click on the spoiler below to see how you craft dragonbane bolts
Spoiler

BaLFqub.pngDragonbane bolts are bolts made to kill dragons, requiring 60 Ranged to wield.

When used against dragons, these bolts deal 40% more damage

Dragonbane bolts do not work on skeletal wyverns, as they are not classified as dragons.


Making the bolts:
First you need to obtain kSV5ErU.pngBanite ore which requires level 80 in mining.
You can find
kSV5ErU.pngBanite ore in the Glacor Cave mines.

LVP4H5M.png

Once you recived some Banite ore you need to make
eVd5TxO.pngdragonbanite ore.
To make
eVd5TxO.pngdragonbanite ore you're required to have 87 in Magic (boostable).

Use the Tune Bane Ore Lunar spell on an item from a dragon, such as dragon bones or dragonhide in your inventory.

This will turn kSV5ErU.pngBanite ore in your inventory into eVd5TxO.pngdragonbanite ore. The dragon item used will not be lost.

(can change spell book at chaos altar)

9XhbWLF.png

DHqHaQq.png
 

H9PS40y.png

Now go to a furnace.

Click on Dragonbane bar.

Make Dragonbane bars out of the dragonbanite ore.

HjTI4bu.png

Next step is to Deposit the Dragonbane bar into either the furnace or the forge.

shsHlO6.png

Now got to an Anvil and chose Kethsian Smithing and make Dragonbane Bolts(unf)


82Z8UMf.png

Now attach feathers to the bolts to make dragonbane bolts.

cqrpBi4.png

 

o2Eqm3B.png Arrows

Level 1

vuiWl74.png Bronze Arrows

Level 10

Lxv8uFM.png Iron Arrows

Level 20

GfpwCAp.png Steel Arrows

Level 30

iTGuQyj.png Mithril Arrows

Level 40

CzEYXPM.png Adamant Arrows

Level 50

sPzVQ5G.png Rune Arrows

DD2sBvg.png

Level 60

p9RtZOG.png Dragon Arrows

Level 70

RiGxcuF.png Dark Arrows

  • Mid tier arrows.
  • They can be fired from any bow, but their damage will be proportionally reduced unless used with a dark bow or above. They can be created through the Fletching skill at level 95 by using 15 Dark arrowheads on 15 headless arrows

Level 80

em8x5ek.png Stalker Arrows

Level 85

TvmjbIn.png Wild Arrows

Level 90

JVTmi2u.png Araxyte Arrows

  • High tier arrows.
  • They can be used with any bow but will only deal full damage when used with the noxious longbow.
  • They are dropped by Araxxi

Level 92

XBCcGUJ.png Black Stone Arrows

Level 92

tO9sB4h.png Deathspore Arrows

Level 95

bVHQxBI.png Splintering Arrows

Special

m5qn9qG.png  Dragonbane Arrows

  • Mid tier arrows, but amazing against dragons.
  • Dragonbane arrows are arrows that do additional damage to dragons. They are created by attaching dragonbane arrowheads to headless arrows, requiring level 76 Fletching
  • When used against dragons, these arrows deal 40% more damage with auto-attacks and 25% more damage with abilities, and they gain 30% hit chance bonus. Dragonbane arrows or bolts are necessary in order to break through the armour of a rune dragon and weaken it.
  • Check the Dragonbane bolts section, but craft Dragonbane arrowheads instead

Dungeoneering Arrows

9F3sQCM.png

 

 

Armour

 

Spoiler

Level 1
Pathfinder_hood.png?08300 PathFinder

  • Hybrid armour that provides +128 Defence bonuses.
  • Comes with your starter pack
  • Can be bought at Lucy's untradables at ;;home

 

Level 40

Green_dragonhide_coif.png?05414 Green Dragonhide Armour

 

Level 60

Black_dragonhide_coif.png?0d190 Black Dragonhide Armour

 

  • Tank armour that provides +847 Defence bonuses.
  • Can be Crafted at level 84 Crafting
  • OclkbIj.png

 

Level 65

Royal_dragonhide_coif.png?1ed28 Royal Dragonhide Armour

 

  • Tank armour that provides +974 Defence bonuses.
  • Can be Crafted at level 93 Crafting
  • V9kwRGl.png

 

Level 70

Karil's_coif.png?a3d1a Karil's Armour

 

Level 70

Armadyl_helmet.png?d5e6d Armadyl Armour

 

Level 78

Morrigan's_coif.png?eef27 Morrigan's Armour

 

Level 80

Pernix_cowl.png?d5cd0 Pernix Armour

 

Level 85

Death_Lotus_hood.png?96868 Death Lotus Armour

 

Level 85

Death_Lotus_hood.png?96868 Superior Death Lotus Armour

 

Level 88

Superior_Morrigan's_coif.png?43380 Superior Morrigan's Armour

 

Level 90

Sirenic_mask.png?8fdf2 Sirenic Armour

  • Power armour that provides 1414  Defence bonuses and 86 Range bonuses
  • It is created using 84 Sirenic Scales
  • DWw9wpp.png

 

Level 90

e1vyLIW.png Achto Tempest Tank Armour

  • Tank armour that provides 1843 Defence bonuses and health bonus as well.
  • Tempest equipment is untradeable, degradable, level 90 melee tank armour, available from Liberation of Mazcab. It comes in normal and superior (Achto) versions. Note that although degradable, the armour doesn't degrade in Raids.
  • The superior version is available as a rare reward from Beastmaster Durzag and Yakamaru that gives bonus damage if a shield or shieldbow is wielded.

 

Level 92

Elite_sirenic_mask.png?cbb10 Elite Sirenic Armour

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2viT2do.pngMagic

 

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Weapons

 

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Level 1

U5tNmlX.png Staff of fire/earth/water/air

79qvOPk.pngLNfWbPa.png Wizard wand and Book

  • Cheap starting wand and book, provides +7 in accuracy and +10 in magic strength.
  • Can be bought at the magic equipment shop at Home or at Betty's Magic Emporium at Port Sarim
  • Drop sources, Spellwisp, Wizard.

 

Level 10

rgOocQl.pngpXMtLbN.png Imp horn wand and Imphide book

  • Cheap starting wand and book, provides +20 in accuracy and +10 in magic strength.
  • Can be bought at the magic equipment shop at Home or at Betty's Magic Emporium at Port Sarim
  • Crafted from Imphide.
  • OoNyjPM.png

 

Level 20

 

dVc9bKh.pngz0aGEy7.png Spider wand and Spider orb

  • Cheap wand and orb, provides +31 in accuracy and +10 in magic strength.
  • Can be bought at the magic equipment shop at Home or at Betty's Magic Emporium at Port Sarim

 

Level 30

QB8Lqpp.png1rrkscw.pngZj32ccu.png Battlestaves

  • Good staff, provides +31 in accuracy and +10 in magic strength.
  • Can be crafted at crafting level 54. Battlestaff + Respective Orb
  • Certain battlestaves are dropped by specific creatures.
  • Such as Mud battle staff is dropped by Dagannoth Prime.
  • Steam battle staff can be dropped by:
  • C73FaiF.png
  • An elemental battlestaff is an elemental staff that is obtained as a reward from master Treasure Trails.
  • For drop sources Check the Wiki page

KMsX9EL.pnga9q0VUM.png Batwing wand and Batwing book

  • Wand and book, provides +45 in accuracy and +15 in magic strength.
  • Can be bought at the magic equipment shop at Home or at Betty's Magic Emporium at Port Sarim
  • Crafted from Batwing
  • oFHStke.png
  • GG68t9d.png

 

Level 40

xrJMnFj.pngadGlMiv.pngyPQCpHN.png Mystic Battlestaves

  • Good staff, can be tricky to obtain depending on your luck, provides +62 in accuracy and +20 in magic strength.
  • Can be obtained as a reward from clue scroll caskets or as a drop from Corporeal Beast

WWKHWAw.pngMdv5286.png Splitbark wand and Splitbark orb

  • Wand and orb, provides +62 in accuracy and +20 in magic strength.
  • Can be bought at the magic equipment shop at Home or at Zaff's Superior Spellcasting at Varrock
  • Droped by Ravenous ghoul
  • Crafted from Bark which is otbained from Hollow tree requiring level 45 in Woodcrafting

OKcQ9Tj.png

 

Level 50

I3QyhfG.png Ancient staff

  • Good staff, easy to obtain, provides +73 in accuracy and +20 in magic strength.
  • Can be bought at the magic equipment/Lucy's undrables shop at Home.

HYK0CWC.png Iban's staff

  • Good staff, easy to obtain, provides +85 in accuracy and +20 in magic strength.
  • Can be bought at the Lucy's undrables shop at Home.

 

PMHCnMB.png5IFSxsU.png  Mystic wand and Mystic orb

 

Level 55

DG8YoLP.png Gravite staff

  • Good staff, easy to obtain, provides +98 in accuracy and +27,5 in magic strength.
  • The gravite staff is a 2h magic weapon released along with the Dungeoneering skill. It requires 55 Magic and 45 Dungeoneering to wield.
  • It can be purchased from the rewards trader for 40,000 Dungeoneering tokens

 

Level 60

VmAkwLJ.pngZpS2e2H.png Grifolic orb

  • Good wand and orb, easy to obtain, provides +113 in accuracy and +30 in magic strength.
  • Can be bought at the magic equipment shop at Home
  • Dropped from Grifolaroo in the Polypore Dungeon.

0NA3l2j.png Dragon battlestaff

  • Good staff, provides +113 in accuracy and +30 in magic strength.
  • This item can be bought for 200,000 coins from Santiri's weapon shop on the west side of Keldagrim

fQj9dID.png Toktz-mej-tal

  • Good staff, provides +113 in accuracy, +30 in magic strength and +2 in prayer bonus.
  • Players can buy the TokTz-Mej-Tal at the weapons store in the TzHaar city for 52,500 Tokkul.
  • Dropped from TzHaar-Mej

 

Level 70

SrnFIE2.png  Wand of treachery

  • Very good mid wand that's pretty easy to obtain provides +148 in accuracy, +30 in magic strength.
  • It can be obtained by looting tents in the Wilderness Warbands Distraction and Diversion. Despite being a level 70 weapon, this item cannot be augmented.
  • You can follow the Warbands guide for more info

gpOQ59S.png  Ahrim's staff

  • Very good mid staff +148 in accuracy, +30 in magic strength.
  • It can be obtained by obtained as a reward from Barrows
  • Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 100,000 charges of combat until it degrades completely and requires repair before it can be used again;

cS8mCSK.pngjkOgwO3.png Ahrim's wand and book

  • Good wand and book, easy to obtain, provides +148 in accuracy and +30 in magic strength.
  • It can be obtained by obtained as a reward from Barrows
  • Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 100,000 charges of combat until it degrades completely and requires repair before it can be used again;

 

Level 75

uFCLcGB.png  Staff of light

  • Very good mid tier staff that's not too difficult to obtain, provides +169 in accuracy, +37,5 in magic strength.
  • It is obtained as a unique drop from ice strykewyrms, requiring 93 Slayer to kill.
  • Can be augmented
  • The staff of light has a special attack called Power of LightWhen used, all damage from melee attacks against the player is reduced by 50% for 1 minute.

JOijNZj.png  polypore staff

  • Very good mid tier staff, provides +169 in accuracy, +37,5 in magic strength.
  • It is created by adding 3,000 polypore spores and 15,000 Fire runes to a polypore stick. Doing so requires a minimum of 80 Farming, which can be assisted or boosted
  • Can be augmented
  • The polypore staff can be used to cast regular spells, but it can also cast its unique spell Polypore Strike

zmdeRPr.pngL1adPMU.png Abyssal wand and orb

  • Good wand and orb, easy to obtain, provides +148 in accuracy and +30 in magic strength.
  • It is dropped by abyssal demons, only to players that currently have them as their Slayer assignment.
  • Can be augmented

 

Level 77

M5cyut1.png  Armadyl battlestaff

  • Very good mid tier staff but quite tidious to obtain, provides +178 in accuracy, +38 in magic strength.
  • It is created by attaching an orb of Armadyl to a regular battlestaff, which requires 77 Crafting
  • Can be augmented
  • It is currently the second strongest non-degradable staff in the game outside of Dungeoneering
  • The Armadyl battlestaff has a special attack called Tempest of Armadyl.Five attacks are launched in quick succession against the opponent

 

Level 80

Inquisitor_staff.png?3af92 Inquisitor Staff

  • Provides + 1924 Accuracy
  • Acts as a t97 staff when used againt melee type monsters/bosses
  • Can be obtained from the Kharid-et digsite
  • Can be augmented

 

Level 85

Camel_staff.png?d84ca Camel Staff

  • Provides 2178 Accuracy
  • Can be obtained from Camel Warriors
  • Has a special effect that damages a npc for a total of 900 damage over the duration os 7.2 seconds
  • Can be augmented

 

Level 90

Noxious_staff.png?aa951 Noxious Staff

  • Provides +2458 Accuracy
  • Can be earned from the Araxxor boss
  • Can be augmented

 

Level 90

dw13vei.pngNVAwdyE.png Seismic Wand/Singularity

  • Provides +2458 Accuracy
  • Can be earned from the Vorago boss
  • Can be augmented

 

Level 92

Staff_of_Sliske.png?c6ed2 Staff of Sliske

 

Level 92

RusxuiS.pngabsOfli.png Wand of praesul/orb of Imperium core

 

Level 95

I5n68GU.png Fractures Staff Of Armadyl

 

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Armour

 

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Level 1
Pathfinder_hood.png?08300 PathFinder

  • Hybrid armour that provides +128 Defence bonuses.
  • Comes with your starter pack
  • Can be bought at Lucy's untradables at ;;home

 

Level 25
Fungal_visor.png?58a8f Fungal Armour


Level 40 (60 Defence)
Lunar_helm.png?18c3b Lunar

  • Power armour that provides +786 Defence bonuses and +140 Magic bonuses
  • Can be bought from the Oneiromancer on Lunar Isle.

 

Level 50
Mystic_hat_(blue).png?f93ca Mystic Armour


Level 70
Ahrim's_hood.png?7871f Ahrims Armour

  • Tank armour that provides 965.8 Defence bonuses
  • Can be obtained via the Barrows minigame

 

Level 70 
Hood_of_subjugation.png?7ef47 Subjugation Armour

 

Level 75 
Ganodermic_visor.png?92f4c Ganodermic Armour

 

Level 78
Zuriel's_hood.png?1924b Zuriel's Armour

 

Level 80
Virtus_mask.png?03dea Virtus Armour

 

Level 85

Seasinger's_hood.png?056c7 Seasinger's Armour

 

Level 85

Seasinger's_hood.png?056c7 Superior Seasinger's Armour

 

Level 88
Superior_Zuriel's_hood.png?38184 Superiour Zuriel's Armour

 

Level 90
Tectonic_mask.png?355e9 Tectonic Armour

 

Level 90

N81210j.png Achto Primeval Tank Armour

  • Tank armour that provides 1843 Defence bonuses and health bonus as well.
  • Primeval equipment is untradeable, degradable, level 90 melee tank armour, available from Liberation of Mazcab. It comes in normal and superior (Achto) versions. Note that although degradable, the armour doesn't degrade in Raids.
  • The superior version is available as a rare reward from Beastmaster Durzag and Yakamaru that gives bonus damage if a shield or shieldbow is wielded.

 

Level 90

vZIX7tu.png Cryptbloom Tank Armour

  • Tank armour that provides 1843 Defence bonuses and health bonus as well.
  • Obtained from Croesus
  • As part of the Cryptbloom armour, it has a set effect of Nature's Envoy when worn with other parts of the set:
  • 2 pieces: Reduces incoming magic damage by 12% and melee by 8%.
  • 3 pieces: Increases effectiveness by 6% and 4% magic and melee damage respectively, for 18% magic and 12% melee damage reduction. The effect is doubled if the player is using earth spells, for 24% magic and 16% melee damage reduction.
  • 4 pieces: Whenever the player takes damage, there is a 6% chance to infect their target with death spores. This increases damage dealt against them from behind by 10% for 15 seconds, along with the 3-piece set effect.
  • 5 pieces: When the player falls below 20% of their maximum health, the armour will generate a fungal shield to protect the player for 15 seconds. Its durability is tied to the player's armour rating and Defence level. The shield has 120 second cooldown time before it can be used again. The player also retains the benefits from the 3 and 4-piece sets.

 

Level 92 
Elite_tectonic_mask.png?19656 Elite Tectonic Armour

Power armour that provides 1486  Defence bonuses and 91 Magic bonuses

It is created using 840 Draconic energy6 Stone of binding10 Praesulic essence and 1 Chaotic remnant on Tectonic armour set

data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

 

 

 

 

MWSSekb.png Gloves

Spoiler

Culinaromancer's_gloves_10.png?78adc Culinarmancer Gloves

  • Tiers from 1 - 70
  • Obtainable from Lumbridge Basement
  • Hybrid Gloves.
  • Provides 0.1-8 Range/Strength/Magic bonuses depending on the tier

 

Bandos_gloves.png?c9566 Bandos Gloves

  • Tier 70
  • Power Melee Gloves
  • Dropped by General Graardor
  • Provides 11 Strength Bonus

 

Armadyl_gloves.png?c68d5Armadyl Gloves

  • Tier 70
  • Power Range Glovesa
  • Dropped by Kree'arra
  • Provides 11 Range Bonus

 

Gloves_of_subjugation.png?497f1Gloves of Subjugation

  • Tier 70
  • Power Magic Gloves
  • Dropped by Kri;'Tsutsaroth
  • Provides 11 Magic Bonus

 

Virtus_gloves.png?e99c7Virtus Gloves

  • Tier 80
  • Power Magic Gloves
  • Dropped by Nex
  • Provides 12.7 Magic Bonus

 

Torva_gloves.png?f7943Torva Gloves

  • Tier 80
  • Power Melee Gloves
  • Dropped by Nex
  • Provides 12.7 Strength Bonus


 
Pernix_gloves.png?c0ac5Pernix Gloves

  • Tier 80
  • Power Range Gloves
  • Dropped by Nex
  • Provides 12.7 Range Bonus

 

Spellcaster_gloves_(white).png?b5e43 Goliath_gloves_(black).png?6d2e5Swift_gloves_(yellow).png?ba4ccDominion Gloves

 

Pneumatic_gloves.png?a95bcPneumatic gloves

  • Tier 85
  • None-Degradable Tank Melee Gloves
  • Dropped by Automation Tracer
  • Provides 1.7% Damage Reduction

 

Tracking_gloves.png?a117cTracking gloves

  • Tier 85
  • None-Degradable Tank Range Gloves
  • Dropped by Automation Generators
  • Provides 1.7% Damage Reduction

 

Static_gloves.png?98247Static Gloves

  • Tier 85 
  • None-Degradable Tank Magic Gloves
  • Dropped by Automation Guardian
  • Provides 1.7% Damage Reduction

 

45zuma9.pngNightmare guantlets

  • Tier 85 
  • Power Range gloves
  • Dropped by Nightmare creatures
  • The gauntlets have a passive effect called Steady Hands which increases the player's hit chance by 25%

 

bYPvy3J.pngGloves of Passage

  • Tier 85 
  • Power Melee gloves
  • Dropped by The Magister
  • Have a passive affect that may deal approximately up to 10% additional damage.

 

Ianf0B6.png Kerapac's Wirst Wraps

  • Tier 85 
  • Power Magic gloves
  • Dropped by Kerpac, the bound
  • Have a passive affect that may deal approximately up to 25% additional damage.

 

45zuma9.png Enhanced Nightmare Guantlets

 

bYPvy3J.png Enhanced Gloves of Passage

 

Ianf0B6.png Enhanced Kerapac's Wrist Wraps

 

Cinderbane_gloves.png?457fb Cinderbane Gloves

  • Tier 90
  • Hybrid gloves
  • Passive effect to increase poison damage by 20%
  • Dropped from Lost Grove Creature
  • Provides 11 Strength/Range/Magic Bonus

 

Celestial_handwraps.png?a36be Celestial Handwraps

  • Tier 90
  • Power Mage Gloves
  • Degradable
  • Dropped from Celestial Dragons
  • Provides 14.5 Magic Bonus

 

Ascension_grips.png?6699f Ascension Grips

  • Tier 90
  • Power Range Gloves
  • Degradable
  • Dropped from Creatures located within the Monastery of Ascension
  • Provides 14.5 Range Bonus


Razorback_gauntlets.png?d2c6f Razorback Gauntlets

  • Tier 90
  • PowerMelee Gloves
  • Degradable
  • Dropped from Airuts
  • Provides 14.5 Strength Bonus

 

Masterwork_gloves.png?879ba Masterwork Gloves

  • Tier 90
  • Melee Power Gloves
  • Upgradable
  • Provides 14.5 Strength Bonus

 

Trimmed_masterwork_gloves.png?58336 Trimmed Masterwork Gloves

  • Tier 92
  • Melee Power Gloves
  • Provides 15 Strength Bonus

 

 

1taAdxE.png Boots

Spoiler

Bandos_boots.png?5dd83 Bandos Boots

  • Tier 70
  • Power Melee Boots
  • Dropped by General Graardor
  • Provides 11 Strength Bonus

 

Armadyl_boots.png?80bb8 Armadyl Boots

  • Tier 70
  • Power Range Boots
  • Dropped by Kree'arra
  • Provides 11 Range Bonus

 

Boots_of_subjugation.png?d2640 Boots of Subjugation

  • Tier 70
  • Power Mage Boots
  • Dropped by Kri;'Tsutsaroth
  • Provides 11 Magic Bonus

 

Ranger_boots.png?75f68 Ranger Boots

  • Tier 40
  • Power Range boots
  • Can be upgraded to Elite Ranger Boots using Golden Thread
  • Provides 6.1 Range bonus

 

Gemstone_boots.png?859af Gemstone Boots

  • Tier 80
  • Hybrid Boots
  • Provides 64 Defence

 

Virtus_boots.png?5a4c4 Virtus Boots

  • Tier 80
  • Power Magic Boots
  • Provides 12.7 Magic bonus

 

Torva_boots.png?87723 Torva Boots

  • Tier 80
  • Power Melee Boots
  • Provides 12.7 Strength bonus

 

Pernix_boots.png?2ee90 Pernix Boots

  • Tier 80
  • Power Range Boots
  • Provides 12.7 Range bonus

 

Blast_diffusion_boots.png?50438 Blast Diffusion Boots

  • Tier 80
  • Power Magic Boots
  • Provides 12.7 Magic bonus

 

Laceration_boots.png?3e0b1 Laceration Boots

  • Tier 80
  • Power Melee Boots
  • Provides 12.7 Strength bonus

 

Elite_ranger_boots.png?41cb0  Elite Ranger Boots

  • Tier 82
  • Power Range boots
  • Upgraded from the Ranger boots using Golden Thread
  • Provides 13.1 Range bonus

 

Glaiven_boots.png?0524f  Glaiven boots

  • Tier 85
  • Tank Range boots
  • Upgradable
  • Provides 1.7% damage reduction

 

Steadfast_boots.png?71f62 Steadfast Boots

  • Tier 85
  • Tank Melee boots
  • Upgradable
  • Provides 1.7% damage reduction

 

Ragefire_boots.png?b56f2 Ragefire Boots

  • Tier 85
  • Tank Magic boots
  • Upgradable
  • Provides 1.7% damage reduction

 

Masterwork_boots.png?879ba Masterwork Boots

  • Tier 90
  • Power Melee Boots
  • Upgradable
  • Provides +14.5 Strength Bonus

 

Hailfire boots.png Hailfire Boots

  • Tier 90
  • Power Magic Boots
  • Upgraded from Ragefire Boots using 2 Ragefire Glands
  • Provides 14.5 Magic Bonus

 

Flarefrost_boots.png?9120a Flarefrost Boots

  • Tier 90
  • Power Range Boots
  • Upgraded from Glaiven boots using 2 Glaiven Wing-tip
  • Provides 14.5 Ranged Bonus

 

Emberkeen_boots.png?0468b Emberkeen Boots

  • Tier 90
  • Power Melee Boots
  • Provides 14.5 Strength Bonus
  • Upgraded from Steadfast Boots using 2 Steadfast Scales

 

Trimmed_masterwork_boots.png?58336 Trimmed Masterwork Boots

  • Tier 92
  • Power Melee boots
  • Provides 15 Strength Bonus

 

 

3xzXSYn.pngCapes

 

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 Capes

 

Melee

 

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Low tier

 

DbS5mNj.png Bandos cloak

 

82PCWEf.png Obsidian cape

  • The obsidian cape is made from slivers of interlinked obsidian and enchanted with TzHaar magic, like all TzHaar equipment. It can be bought from TzHaar-Hur-Tel's Equipment Store in TzHaar City for the price of 90,000 Tokkul, and is also dropped by some of the monsters in TzHaar City.
  • +18,8 in defence and +13,4 in each combat style

 

go7jayL.png Spirit cape

 

r7injPW.png Legends cape

Mid tier

 

96tIXa3.png Fire cape

  • The fire cape is a reward received after defeating TzTok-Jad in the TzHaar Fight Cave minigame. It's notable as one of the most powerful melee capes in the game. Players will always receive a fire cape after killing TzTok-Jad, regardless of whether they already own one or not.
  • After the cape is purchased, the special move cost for combat Summoning familiars is permanently reduced by 20%
  • +25,5 in defence,+2 prayer and +26,3 in strenght bonus

 

9ZKGkn6.png Dragon Rider cape

 

aBX1Onv.png Warpreist(T.75)

  • The Warpriest cape is a hybrid cape that scales with the player's Defence level up to level 75. It is obtained as a drop from inside the God Wars Dungeon.
  • If a player is wearing at least three pieces of warpriest armour when damaged, there's a chance that damage would be reduced.
  • Each warpreist set has different effects. Follow the link for more info
  • https://runescape.wiki/w/Warpriest_armour
  • +33,0 in defence

 

YagyCca.png Third age druidic cloak

 

rAm3dUF.pngKggI81A.png Capes of accomplishment(99/120 capes)

  • Requires level 99/120 in one of the skills and can be bought from Wise old man at Home.
  • Each cape has a specific passive effect. Follow the link for more info
  • https://runescape.wiki/w/Update:Skillcape_Perks
  • +33,9 in defence and +21.6 in each combat style.
  • Bare in mind same goes for Quest point/Master Quest cape

 

zffmfwc.png Expert cape of accompishment

High tier

 

iGVtmQI.png Reefwalker's cape

 

1DqIfXP.png Superior Reefwalker's cape

 

vcRRvxF.png TokHaar-Kal-Ket

  • The TokHaar-Kal-Ket (translated as Sacred-Rock of the victorious warrior) is a high-level melee cape obtained by completing the Fight Kiln.
  • Completion of The Elder Kiln quest is required to play the minigame and earn the TokHaar-Kal-Ket. A fire cape must be sacrificed to be able to play the minigame; this requirement is a one-off.
  • +44,5 in defence, +33,5 in each combat style and +2 in prayer

 

wmhfEid.png Max cape

  • The max cape is a cape available to players who have attained at least level 99 in all 28 skills. It is sold by Max in Varrock and by Elen Anterth in the Max Guild for 2,772,000 coins.
  • Although the Max cape is considered to be the second best cape (first being the completionist cape, but stat-wise they are both the same), there are some exceptions worth noting:

  • The TokHaar-Kal-Mej provides a higher magic bonus (33 vs 31).
  • The TokHaar-Kal-Ket provides a higher melee bonus (33 vs 31).
  • The TokHaar-Kal-Xil provides a higher ranged bonus (33 vs 31).
  • The Reefwalker's cape provides a 200 life point bonus and a higher armour rating (62 vs 44).
  • The Superior reefwalker's cape provides a 300 life point bonus and a higher armour rating (65 vs 44).
  • The Dragon Rider cape provides a higher prayer bonus (6 vs 5).
  • +44,5 in defence, +31,5 in each combat style and +5 in prayer

 

jZWeldZ.png Completionist cape

  • The completionist cape is a cape that is awarded to players who have "completed the game" by finishing all major content available. It can be bought at home.
  • +44,5 in defence, +31,5 in each combat style and +5 in prayer

 

rL8QqtX.png Igneous Kal-Ket

 

1L2Zob8.png Igneous Kal-Zuk

 

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Range

 

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Low tier

 

PSWLeX5.png Armadyl cloak

 

oulQE9R.png Ava's attractor

  • Ava's attractor randomly generates iron arrows directly into the players inventory.
  • Can be bought from Lucy at Home
  • +13,6 in defence and +9,7 in range bonus

 

tCJBIPM.png Ava's accumulator

  • Ava's accumulator requires Ranged level is 50 or above. It attracts most of a player's used ammunition back into the arrow or main hand slot and randomly generates steel arrows directly into the arrow or inventory slot.
  • Can be bought from Lucy at Home
  • +13,6 in defence and +9,7 in range bonus

 

82PCWEf.png Obsidian cape

  • The obsidian cape is made from slivers of interlinked obsidian and enchanted with TzHaar magic, like all TzHaar equipment. It can be bought from TzHaar-Hur-Tel's Equipment Store in TzHaar City for the price of 90,000 Tokkul, and is also dropped by some of the monsters in TzHaar City.
  • +18,8 in defence and +13,4 in each combat style

 

go7jayL.png Spirit cape

 

r7injPW.png Legends cape

Mid tier

 

9ZKGkn6.png Dragon Rider cape

 

aBX1Onv.png Warpreist(T.75)

  • The Warpriest cape is a hybrid cape that scales with the player's Defence level up to level 75. It is obtained as a drop from inside the God Wars Dungeon.
  • If a player is wearing at least three pieces of warpriest armour when damaged, there's a chance that damage would be reduced.
  • Each warpreist set has different effects. Follow the link for more info
  • https://runescape.wiki/w/Warpriest_armour
  • +33,0 in defence

 

YagyCca.png Third age druidic cloak

 

rAm3dUF.pngKggI81A.png Capes of accomplishment(99/120 capes)

  • Requires level 99/120 in one of the skills and can be bought from Wise old man at Home.
  • Each cape has a specific passive effect. Follow the link for more info
  • https://runescape.wiki/w/Update:Skillcape_Perks
  • +33,9 in defence and +21.6 in each combat style.
  • Bare in mind same goes for Quest point/Master Quest cape

 

zffmfwc.png Expert cape of accompishment

 

uIL9Z7o.png Ava's alerter

  • Ava's alerter is an upgraded version of Ava's accumulator Since it requires an Ava's accumulator to obtain, the minimum Ranged level needed to wear this item is 50. The improvement is that it has a better armour rating, along with an increased ranged damage bonus.
  • Can be bought from Lucy at Home
  • +33,9 in defence and +26,3 in range bonus

High tier

 

iGVtmQI.png Reefwalker's cape

 

1DqIfXP.png Superior Reefwalker's cape

 

UvxiYO0.png TokHaar-Kal-Xil

  • The TokHaar-Kal-Xil (translated as Sacred-Rock of the victorious warrior) is a high-level range cape obtained by completing the Fight Kiln.
  • Completion of The Elder Kiln quest is required to play the minigame and earn the TokHaar-Kal-Ket. A fire cape must be sacrificed to be able to play the minigame; this requirement is a one-off.
  • +44,5 in defence, +33,5 in each combat style and +2 in prayer

 

wmhfEid.png Max cape

  • The max cape is a cape available to players who have attained at least level 99 in all 28 skills. It is sold by Max in Varrock and by Elen Anterth in the Max Guild for 2,772,000 coins.
  • Although the Max cape is considered to be the second best cape (first being the completionist cape, but stat-wise they are both the same), there are some exceptions worth noting:

  • The TokHaar-Kal-Mej provides a higher magic bonus (33 vs 31).
  • The TokHaar-Kal-Ket provides a higher melee bonus (33 vs 31).
  • The TokHaar-Kal-Xil provides a higher ranged bonus (33 vs 31).
  • The Reefwalker's cape provides a 200 life point bonus and a higher armour rating (62 vs 44).
  • The Superior reefwalker's cape provides a 300 life point bonus and a higher armour rating (65 vs 44).
  • The Dragon Rider cape provides a higher prayer bonus (6 vs 5).
  • +44,5 in defence, +31,5 in each combat style and +5 in prayer

 

jZWeldZ.png Completionist cape

  • The completionist cape is a cape that is awarded to players who have "completed the game" by finishing all major content available. It can be bought at home.
  • +44,5 in defence, +31,5 in each combat style and +5 in prayer

 

ttegBc5.png Igneous Kal-Xil

 

1L2Zob8.png Igneous Kal-Zuk

 

data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

 

Magic

 

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Low tier

 

ECh44pb.png Ancient cloak

 

82PCWEf.png Obsidian cape

  • The obsidian cape is made from slivers of interlinked obsidian and enchanted with TzHaar magic, like all TzHaar equipment. It can be bought from TzHaar-Hur-Tel's Equipment Store in TzHaar City for the price of 90,000 Tokkul, and is also dropped by some of the monsters in TzHaar City.
  • +18,8 in defence and +13,4 in each combat style

 

go7jayL.png Spirit cape

 

r7injPW.png Legends cape

 

xsRHzi0.pngfJNTL9n.pngMaTWRmw.pngGod capes

Mid tier

 

9ZKGkn6.png Dragon Rider cape

 

43mLPba.png Lunar cape

  • The lunar cape is a piece of lunar equipment worn in the back slot. 60 Magic and 40 Defence are required to wear the lunar cape.
  • Can be bought at Lucy's untradeable at Home
  • +29,4 in defence and +21,6 magic

 

 

aBX1Onv.png Warpreist(T.75)

  • The Warpriest cape is a hybrid cape that scales with the player's Defence level up to level 75. It is obtained as a drop from inside the God Wars Dungeon.
  • If a player is wearing at least three pieces of warpriest armour when damaged, there's a chance that damage would be reduced.
  • Each warpreist set has different effects. Follow the link for more info
  • https://runescape.wiki/w/Warpriest_armour
  • +33,0 in defence

 

YagyCca.png Third age druidic cloak

 

rAm3dUF.pngKggI81A.png Capes of accomplishment(99/120 capes)

  • Requires level 99/120 in one of the skills and can be bought from Wise old man at Home.
  • Each cape has a specific passive effect. Follow the link for more info
  • https://runescape.wiki/w/Update:Skillcape_Perks
  • +33,9 in defence and +21.6 in each combat style.
  • Bare in mind same goes for Quest point/Master Quest cape

 

zffmfwc.png Expert cape of accompishment

High tier

 

iGVtmQI.png Reefwalker's cape

 

1DqIfXP.png Superior Reefwalker's cape

 

Px5w3Z4.png TokHaar-Kal-Mej

  • The TokHaar-Kal-Mej (translated as Sacred-Rock of the victorious warrior) is a high-level mage cape obtained by completing the Fight Kiln.
  • Completion of The Elder Kiln quest is required to play the minigame and earn the TokHaar-Kal-Ket. A fire cape must be sacrificed to be able to play the minigame; this requirement is a one-off.
  • +44,5 in defence, +33,5 in each combat style and +2 in prayer

 

wmhfEid.png Max cape

  • The max cape is a cape available to players who have attained at least level 99 in all 28 skills. It is sold by Max in Varrock and by Elen Anterth in the Max Guild for 2,772,000 coins.
  • Although the Max cape is considered to be the second best cape (first being the completionist cape, but stat-wise they are both the same), there are some exceptions worth noting:

  • The TokHaar-Kal-Mej provides a higher magic bonus (33 vs 31).
  • The TokHaar-Kal-Ket provides a higher melee bonus (33 vs 31).
  • The TokHaar-Kal-Xil provides a higher ranged bonus (33 vs 31).
  • The Reefwalker's cape provides a 200 life point bonus and a higher armour rating (62 vs 44).
  • The Superior reefwalker's cape provides a 300 life point bonus and a higher armour rating (65 vs 44).
  • The Dragon Rider cape provides a higher prayer bonus (6 vs 5).
  • +44,5 in defence, +31,5 in each combat style and +5 in prayer

 

jZWeldZ.png Completionist cape

  • The completionist cape is a cape that is awarded to players who have "completed the game" by finishing all major content available. It can be bought at home.
  • +44,5 in defence, +31,5 in each combat style and +5 in prayer

 

M3GMriu.png Igneous Kal-Mej

 

1L2Zob8.png Igneous Kal-Zuk

 

data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

 

 

Miscellaneous cape

 

  Hide contents

 

iTZFo7l.pngLy7fAMm.pngG25iMEu.png Veteran cape

  • Veteran capes can be bought at Lumbridge castle by talking to Hans.
  • There are 3 different earn able capes, 1 year, 2 years, 3 years.
  • Each cape has a respective emote.
  • +4,5 in defence, +3,0 in each combat style

xsJkqWO.png

 

qplJ5dH.png Ghost hunter backpack

  • The ghost hunter backpack is part of the Ghost hunter equipment. It can be obtained as a rare drop from ghost type monsters, such as aberrant spectres.
  • Ghost Hunter equipment has a set bonus that increases experience earned and damage done against ghosts and related creatures. This bonus is 3% with one piece, 6% with two pieces, and 10% with three or more pieces of the set.
  • Excellent for ROTS
  • +29,4 in defence

 

AmoNgpP.png Mimic tongue cape

  • The mimic tongue cape is a rare cape that can be dropped by the hard and elite Giant Mimic variants. To kill the mimic go to the Burthope and talk to the mimic pet
  • Rare drop
  • +4,5 in defence

Be822ko.png

 

5jti9Pn.png Soul capes

  • The soul capes are earned from SoF and are a rare item to obtain
  • +25,5 in defence and +17,3 bonus in all combat styles

Dnpqn1h.png Golden warpreist cape

  • The Golden Warpriest cape is a hybrid cape that scales with the player's Defence level up to level 75. It is obtained as a drop from inside the God Wars Dungeon.
  • The golden warpriest  cape is a hybrid cape that can be won from the Balthazar's Big Raffle
  • If a player is wearing at least three pieces of warpriest armour when damaged, there's a chance that damage would be reduced.
  • Each warpreist set has different effects. Follow the link for more info
  • https://runescape.wiki/w/Warpriest_armour
  • +33,0 in defence

5CXYt2d.png Cloak of seasons

  • The cloak of seasons is a tradeable item that could be obtained from the Crystal chest
  • Doesn't provide any combat stats

 

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fA0LQ2q.pngAmulets

 

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Combat amulet

 

Melee

 

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Low tier

 

v25FRle.png Brawler's jab necklace

  • The brawler's jab necklace is the weakest of the Dungeoneering melee necklaces
  • This melee amulet bought from the Rewards Trader for 6,500 Dungeoneering tokens requires 30 Attack and 30 Dungeoneering to purchase.
  • +13.5 in strength bonus

KH0KGEN.png Amulet of strength

zJxxQYq.png Amulet of strength(t)

  • To obtain the amulet, the player may either complete level 2 Treasure Trails, trade with another player, or buy it in the Grand Exchange.
  • +18,7 in strength bonus

SLRlkMa.pnguWN82YK.png Amulet of glory(t)

yjqX78q.png Brawler's hook necklace

 

Mid tier

 

HEdjzh8.png Berserker necklace

WXKue3R.pngZhK28W8.png Amulet of fury necklace

Bgz6uXb.png Amulet of forsaken

  • The amulet of the forsaken is a potential reward from Barrows. Wearing it improves the set effects of the six original Barrows equipment sets.
  • +36,8 in strength bonus and +3 in prayer

iot1j8E.png Saradomin's whisper

LZxsN6D.png Blood amulet of fury

  • A blood amulet of fury is a neck slot item made by combining an amulet of fury with a blood necklace shard. This process requires 80 Crafting
  • While in combat, the amulet has a passive effect that damages monsters and heals the wearer.
  • +32,7 in strength bonus and +3 in prayer

xBBsqwg.png Brawler's knockout necklace

XXavruZ.png Brawler's blood necklace

 

High tier

 

ZX23hT3.png Reaper necklace

  • A reaper necklace is a necklace made by enchanting a hydrix necklace with Enchant Level 6 Jewellery (requiring 87 Magic
  • It has a passive effect: all successful hits give a 0.1% hit chance boost in all styles for 54 seconds, stacking up to 30 times (a total 3% hit chance i
  • The necklace degrades to a broken state after 100,000 hits in combat; as with all enchanted hydrix jewellery, it can be recharged by 50% by using a cut onyx on increase
  • +36,8 in strength bonus and +3 in prayer

7WB9lOd.png Amulet of souls

  • The amulet of souls is an enchanted hydrix amulet. It can be created by using either Lvl-6 Enchant, requiring level 87 Magic
  • it also has two passive effects:
  • Soul Split has a 50% chance to heal 25-50% more (an average of 18.75% more healing)
  • The base damage reduction of Protection prayers and Deflection curses is increased by 10% (giving them 60% damage reduction)
  • +46,3 in strength bonus and +5 in prayer

4s5EpqZ.png Reaper necklace(or)

  • The Reaper necklace (or) is a reaper necklace decorated with the reaper ornament kit. It has the same prayer bonus and passive effect as a normal reaper necklace, but +2 increased style bonuses.
  • The necklace degrades to a broken state after 100,000 hits in combat; as with all enchanted hydrix jewellery, it can be recharged by 50% by using a cut onyx on increase
  • ornament kit is obtained as a reward from master clue scrolls
  • +38,1 in strength bonus and +3 in prayer

7WB9lOd.png Amulet of souls(or)

  • The amulet of souls (or) is an amulet of souls decorated with the soul ornament kit. It has the same prayer bonus and passive effects as a normal amulet of souls, but +2 increased style bonuses.
  • ornament kit is obtained as a reward from master clue scrolls
  • +48,0 in strength bonus and +5 in prayer

fUjiGnA.png Essence of Finality amulet

FP5IP7V.png Essence of Finality amulet(or)

 

Essence of Finality Amulet Special Attack

Spoiler

Melee

lNtBJ0z.png Dragon Claw

  • The special attack hits the target four times and uses 50% adrenaline

 

6jAz0e8.png Dragon Dagger

  • It uses 25% adrenaline to deal two quick attacks.

 

KHcYjAM.png Annihilation

  • Uses 60% adrenaline. When used, for 30 seconds all successful attacks on your opponent(s) adds a stack (one stack per ability, or two stacks per Legacy Mode auto-attack), which increases your damage by 1% per stack (capping at 20%).
  • The effect resets the timer and stacks if you use the special attack twice before 30 seconds, and the effect and stacks are cleared at the end of the 30 seconds, when an attack misses, or if you switch out your weapon.)

 

7tqOEm3.png Ek-ZekKil

  • 50% adrenaline - 60 second cooldown - inflicting a bleed of 6 hits.
  • This can be affected by the passive effect of the Masterwork Spear of Annihilation, increasing the number of bleed hits by 50% of the default 6 hits, bringing the number of bleed hits up to 9.

 

AOXoZPX.png Statius's Warhammer

  • 35% adrenaline - owers the opponent's Defence level by 30% with a minimum of 2 Defence levels being lowered.
  •  It also applies a debuff that increases the target's Affinity values by 5 for one minute

 

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Range

 

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Low tier

 

238w5Hp.png Farsight quick shot necklace

  • The Farsight quick shot necklace is the weakest of the Dungeoneering range necklaces
  • This range amulet bought from the Rewards Trader for 6,500 Dungeoneering tokens, It requires 30 Ranged and 30 Dungeoneering to purchase.
  • +13.5 in range bonus

NkXoKLi.png Amulet of accuracy

  • Can be bought from General Exchange.
  • +15,0 in range bonus

j3zPY4A.png Farsight snap shot necklace

SLRlkMa.pnguWN82YK.png Amulet of glory(t)

 

Mid tier

 

64KjkgX.png Amulet of raning

WXKue3R.pngZhK28W8.png Amulet of fury necklace

Bgz6uXb.png Amulet of forsaken

  • The amulet of the forsaken is a potential reward from Barrows. Wearing it improves the set effects of the six original Barrows equipment sets.
  • +36,8 in range bonus and +3 in prayer

gR32IJL.png Saradomin's whisper

LZxsN6D.png Blood amulet of fury

  • A blood amulet of fury is a neck slot item made by combining an amulet of fury with a blood necklace shard. This process requires 80 Crafting
  • While in combat, the amulet has a passive effect that damages monsters and heals the wearer.
  • +32,7 in range bonus and +3 in prayer

jjT7WSu.png Farsight sniper necklace

nTWwmhY.png Farsight blood necklace

  • The farsight's blood necklace is a range necklace, created by combining a farsight sniper necklace with a blood necklace shard. This requires 80 Crafting, can be assisted, and cannot be reversed.
  • Same passive damage and healing effect as a blood amulet
  • +44,1 in range bonus

 

High tier

 

 

ZX23hT3.png Reaper necklace

  • A reaper necklace is a necklace made by enchanting a hydrix necklace with Enchant Level 6 Jewellery (requiring 87 Magic
  • It has a passive effect: all successful hits give a 0.1% hit chance boost in all styles for 54 seconds, stacking up to 30 times (a total 3% hit chance i
  • The necklace degrades to a broken state after 100,000 hits in combat; as with all enchanted hydrix jewellery, it can be recharged by 50% by using a cut onyx on increase
  • +36,8 in range bonus and +3 in prayer

7WB9lOd.png Amulet of souls

  • The amulet of souls is an enchanted hydrix amulet. It can be created by using either Lvl-6 Enchant, requiring level 87 Magic
  • it also has two passive effects:
  • Soul Split has a 50% chance to heal 25-50% more (an average of 18.75% more healing)
  • The base damage reduction of Protection prayers and Deflection curses is increased by 10% (giving them 60% damage reduction)
  • +46,3 in range bonus and +5 in prayer

4s5EpqZ.png Reaper necklace(or)

  • The Reaper necklace (or) is a reaper necklace decorated with the reaper ornament kit. It has the same prayer bonus and passive effect as a normal reaper necklace, but +2 increased style bonuses.
  • The necklace degrades to a broken state after 100,000 hits in combat; as with all enchanted hydrix jewellery, it can be recharged by 50% by using a cut onyx on increase
  • ornament kit is obtained as a reward from master clue scrolls
  • +38,1 in range bonus and +3 in prayer

7WB9lOd.png Amulet of souls(or)

  • The amulet of souls (or) is an amulet of souls decorated with the soul ornament kit. It has the same prayer bonus and passive effects as a normal amulet of souls, but +2 increased style bonuses.
  • ornament kit is obtained as a reward from master clue scrolls
  • +48,0 in range bonus and +5 in prayer

fUjiGnA.png Essence of Finality amulet

FP5IP7V.png Essence of Finality amulet(or)

 

Essence of Finality Amulet Special Attack

Spoiler

Range

hdgMiqf.png Magic Shortbow

  • 55% adrenaline -  immediately fires two shots

 

7MqedjJ.png Darkbow

  • 65% adrenaline - fires two shots

 

NvdVdJD.png Decimation

  • 50% adrenaline - for 10 seconds all of your attacks hit up to nine targets in the three-by-three area around your main target

 

d85rNta.png Eldritch Crossbow

  • 25% adrenaline - or 15 seconds, instead of healing the player, the Soul Split curse damages the player's target for 4 times the amount of life points it would have healed.

 

Fn7IPMt.png Seren Godbow

  • 30% adrenaline - 30 seconds cooldown - Five arrows are launched into the air with the first arrow always landing and dealing damage one tick before the remaining arrow.
  • Using the special attack against an NPC which takes up a lot of game squares will increase the likelihood that multiple arrows will hit, potentially dealing extremely high damage

 

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Magic

 

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Low tier

 

LvBXN6b.png Arcane pulse necklace

  • The arcane pulse necklace is the weakest of the Dungeoneering magic necklaces
  • This mmagicamulet bought from the Rewards Trader for 6,500 Dungeoneering tokens requires 30 Attack and 30 Dungeoneering to purchase.
  • +13.5 in magic bonus

KkqTTfT.pngYjxFnWv.pngAmulet of magic

SLRlkMa.pnguWN82YK.png Amulet of glory(t)

TpbfHTs.png Arcane blast necklace

 

Mid tier

 

EHtNN9x.png Lunar amulet

  • Can be bought at home for 60k
  • +30,2 in magic bonus

rdenRzH.png Third age amulet

  • To wear the amulet the player needs at least 65 Defence and 65 Magic. To obtain a third age amulet the player can either complete a Level 3 Treasure trail or trade with another player.
  • +32,7 in magic bonus

 

WXKue3R.pngZhK28W8.png Amulet of fury necklace

Bgz6uXb.png Amulet of forsaken

  • The amulet of the forsaken is a potential reward from Barrows. Wearing it improves the set effects of the six original Barrows equipment sets.
  • +36,8 in magic bonus and +3 in prayer

4P38mEp.png Saradomin's hiss

  • Saradomin's hiss is an item dropped by Commander Zilyana and her minions. It requires 70 Magic to wear. Saradomin's hiss is emblazoned with the symbol of Zamorak. It is one of three amulets dropped by Commander Zilyana and her bodyguards, Growler, Bree, and Starlight.
  • +36,8 in magic bonus and +2 in prayer

LZxsN6D.png Blood amulet of fury

  • A blood amulet of fury is a neck slot item made by combining an amulet of fury with a blood necklace shard. This process requires 80 Crafting
  • While in combat, the amulet has a passive effect that damages monsters and heals the wearer.
  • +32,7 in magic bonus and +3 in prayer

YCxbgXF.png Arcane stream necklace

  • The arcane stream necklace is a magic amulet, created by combining a chaotic remnant with Saradomin's hiss. It is the best non-degrading magic amulet in the game, providing a +44 magic boost to the player wearing it. The necklace requires 80 Magic and 70 Dungeoneering to wear.
  • +44,1 in magic bonus

825Zi22.png Arcane blood necklace

  • The arcane blood necklace is a magic necklace, created by combining an arcane stream necklace with a blood necklace shard. This requires 80 Crafting, can be assisted, and cannot be reversed.
  • Same passive damage and healing effect as a blood amulet
  • +44,1 in magic bonus

 

High tier

 

ZX23hT3.png Reaper necklace

  • A reaper necklace is a necklace made by enchanting a hydrix necklace with Enchant Level 6 Jewellery (requiring 87 Magic
  • It has a passive effect: all successful hits give a 0.1% hit chance boost in all styles for 54 seconds, stacking up to 30 times (a total 3% hit chance i
  • The necklace degrades to a broken state after 100,000 hits in combat; as with all enchanted hydrix jewellery, it can be recharged by 50% by using a cut onyx on increase
  • +36,8 in magic bonus and +3 in prayer

7WB9lOd.png Amulet of souls

  • The amulet of souls is an enchanted hydrix amulet. It can be created by using either Lvl-6 Enchant, requiring level 87 Magic
  • it also has two passive effects:
  • Soul Split has a 50% chance to heal 25-50% more (an average of 18.75% more healing)
  • The base damage reduction of Protection prayers and Deflection curses is increased by 10% (giving them 60% damage reduction)
  • +46,3 in magic bonus and +5 in prayer

4s5EpqZ.png Reaper necklace(or)

  • The Reaper necklace (or) is a reaper necklace decorated with the reaper ornament kit. It has the same prayer bonus and passive effect as a normal reaper necklace, but +2 increased style bonuses.
  • The necklace degrades to a broken state after 100,000 hits in combat; as with all enchanted hydrix jewellery, it can be recharged by 50% by using a cut onyx on increase
  • ornament kit is obtained as a reward from master clue scrolls
  • +38,1 in magic bonus and +3 in prayer

7WB9lOd.png Amulet of souls(or)

  • The amulet of souls (or) is an amulet of souls decorated with the soul ornament kit. It has the same prayer bonus and passive effects as a normal amulet of souls, but +2 increased style bonuses.
  • ornament kit is obtained as a reward from master clue scrolls
  • +48,0 in magic bonus and +5 in prayer

fUjiGnA.png Essence of Finality amulet

FP5IP7V.png Essence of Finality amulet(or)

 

Essence of Finality Amulet Special Attack

Spoiler

Magic

qdjDmg5.png Guthix Staff

  • 25% adrenaline - It also applies a debuff that increases the target's affinity values by 2; this affinity increase lasts for one minute.

 

Md50I9K.png Zamorak Staff

  • 25% adrenaline - It also lowers the target's Magic level by 5% of the previous level. Furthermore, the target becomes 5% less accurate in all combat styles for 1 minute

 

yws1Yvo.png Armadyl battlestaff

  • 50% adrenaline -  Five attacks are launched in quick succession against the opponent

 

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Ilrqim4.png Luck amulet Ilrqim4.png

 

 

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Hh3KEDd.png Strung rabbit foot

  • A strung rabbit foot is a neckwear slot item that, when worn, increases the chance of obtaining a bird's nest while woodcutting
  • The strung rabbits foot functions as a tier 1 luck enhancer, similar to the ring of Luck. When worn, it slightly increases the chances for certain unique drops and rewards that are affected by the luck mechanic.

jea6rUE.png Four-leaf clover necklace

  • A four-leaf clover necklace is a rare item won on the Squeal of Fortune. When worn, it would increase gold coin drop amounts from monsters, and would also increase experience across all skills by 3% while it has charges.
  • Event based drop from SoF.

 

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Miscellaneous amulet

 

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MG2uEs1.png Grace of the elves

mYRQpH5.png Demon horn necklace

  • The demon horn necklace costs 35,000 Dungeoneering tokens and requires level 90 Prayer and 90 Dungeoneering to wear.
  • When worn, this necklace restores prayer points when burying certain bones
  • The necklace is worth using in conjunction with the bonecrusher or attuned ectoplasmator in locations where monsters frequently drop bones, ashes, or are ghosts, as the combination can quickly restore Prayer points

Fr5Sjzr.png Dragon trinket

  • Dragon trinkets are a neck slot item providing a variety of uses related to dragon killing, with a number of trinkets being consumed each time they provide a benefit.
  • When worn or in the inventory they will pick up and note Dragon bones and Dragonhide from green, blue, red, and black dragons as well as offer a teleport to their locations. They will also provide slayer experience on kills even when outside of a slayer task and have a 5% chance per hit of instantly killing the Chromatic dragons when their health is above 80%. Note that the King Black Dragon and the Queen Black Dragon cannot be instantly killed.
  • The trinkets could be won from Treasure Hunter

f5WGik4.png Metallic dragon trinket

  • Metallic dragon trinkets are a neck slot item that, when worn or in the inventory, pick up and note dragon bones (or Hardened/Reinforced) and salvage from bronze, iron, steel, mithril, adamant and rune dragons, as well as offer teleports to places where these dragons are located. They also provide Slayer experience on kills even outside Slayer assignments and have a 5% chance per hit of instantly killing a metal dragon when its health is above 80%.
  • Highly recommended at rune dragons as it will speed up kills drastically.
  • The trinkets could be won from Treasure Hunter
  • They can be acquired by using the 'convert' option of dragon trinkets at a ratio of 5 to 1. Metallic dragon trinkets can also be converted back into regular dragon trinkets, each producing 5 dragon trinkets.

 

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fGbZZat.png Rings

 

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Combat rings

 

Melee

 

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Low tier

 

F3OaQH4.png Berserker ring

  • Obtained from Dagannoth kings (Rex)
  • +5 armour rating and +12 to range, melee, and magic bonus.

 

Mid tier

 

1uLLF8J.png Warrior ring

  • Obtained from Dagannoth kings (Rex)
  • +17,3 in melee bonus

 

lAeRt7o.png Superior/normal Leviathan ring

  • Obtained from Player owned ports
  • It has a unique ability: a 5% chance per attack to reduce the incoming damage of an attack by 50%
  • The normal version has 13,9 bonus in each style while the Superior has 15,3.

 

High tier

 

OoHxI96.png Champion's Ring

 

lHJqEeT.png Reaver's Ring

 

tIj64BT.png Ring of death

 

Can also Imbune the follow rings by using Tecti earned from Raids Rewards which will boost their stats

WHuBtR6.png

 

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Range

 

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Low tier

 

F3OaQH4.png Berserker ring

  • Obtained from Dagannoth kings (Rex)
  • +5 armour rating and +12 to range, melee, and magic bonus.

 

Mid tier

 

U185NfX.png Archer's ring

  • Obtained from Dagannoth kings (Supreme)
  • +17,3 in range bonus

 

lAeRt7o.png Superior/normal Leviathan ring

  • Obtained from Player owned ports
  • It has a unique ability: a 5% chance per attack to reduce the incoming damage of an attack by 50%
  • The normal version has 13,9 bonus in each style while the Superior has 15,3.

 

High tier

 

QpaNtAK.png Stalker's Ring

  • The Stalker's ring is one of the upgraded Fremennik rings obtained by combining the Heart of the Archer with 10 Archers' rings.
  • It gives the Shadow's Mercy passive effect, which adds 3% critical strike chance when using a bow.
  • The igMdvGf.png Heart of the Archer is a rare drop from killing Rathis.
  • It provies a 30,4 Range Bonus

 

lHJqEeT.png Reaver's Ring

 

tIj64BT.png Ring of death

 

Can also Imbune the follow rings by using Tecti earned from Raids Rewards which will boost their stats

WHuBtR6.png

 

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Magic

 

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Low tier

 

8OKfyj5.png Lunar ring

  • Bought from Lucy's untradeables (60k)
  • +13,9 in magic bonus

 

F3OaQH4.png Berserker ring

  • Obtained from Dagannoth kings (Rex)
  • +5 armour rating and +12 to range, melee, and magic bonus.

 

Mid tier

 

wbTC47Y.png Seer's ring

  • Obtained from Dagannoth kings (Prime)
  • +17,3 in magic bonus

 

lAeRt7o.png Superior/normal Leviathan ring

  • Obtained from Player owned ports
  • It has a unique ability: a 5% chance per attack to reduce the incoming damage of an attack by 50%
  • The normal version has 13,9 bonus in each style while the Superior has 15,3.

 

High tier

 

DYrEu7w.png Channeller's Ring

  • The Channeller's ring is one of the upgraded Fremennik rings obtained by combining the Heart of the Seer with 10 Seers' rings.
  • It gives the Runic Embrace passive effect which adds 4% stacking critical strike chance per hit when casting magic
  • The SeDlgGI.pngHeart of the Seer is a rare drop from killing Pthentraken
  • It provies a 30,4 Magic Bonus

 

lHJqEeT.png Reaver's Ring

 

tIj64BT.png Ring of death

 

Can also Imbune the follow rings by using Tecti earned from Raids Rewards which will boost their stats

WHuBtR6.png

 

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Ilrqim4.png Luck rings Ilrqim4.png

 

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Luck is a mechanic that determines the chance for receiving certain rare or special drops and rewards from various sources.

 

Tier 1

 

1Bm6LDg.png Ring of luck

  • Lapis Lazuli ring that's jIHhw8k.png Enchanted
  • Requires level 11 in crafting and 7 in magic.

Tier 2

 

elQFMta.png Ring of wealth

  • Dragonstone ring that's 46MXl16.png Enchanted
  • Requires level 55 in crafting and 68 in magic

Tier 3

 

Rl1lWtp.png Ring of fortune

  • Ring of fortune that's awC9WPX.png Enchanted
  • Requires level 67 in crafting and 87 in magic
  • Tier 3 luck enhancer, teleports to two locations. Also provides combat stats.

Tier 4

 

FenFYiV.png Luck of the dwarves

skHx1Zq.png Hazelmere's signet ring

  • To obtain the HSR you need to wear a luck of the dwarves and have good RNG as the ring is a rare drop. However it's the best luck ring in game.
  • I recommend trying to obtain it from Seren spirits while wearing a Grace of the elves, check amulet page for more info.
  • When worn, there is a chance for the ring to double any drop.

Can also Imbune the follow rings by using Tecti earned from Raids Rewards which will boost their stats

WHuBtR6.png

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Miscellaneous rings

 

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mEhDOiJ.png

T8gw4co.png Asylum doctor's ring

bWn0tb6.png Asylum Surgeon's ring

  • It requires level 30 Defence to wear and grants bonuses to Strength, Ranged, and Magic.
  • Has a small chance to save Special Attack Energy.

bWn0tb6.png Asylum Surgeon's ring (i)

  • It requires level 30 Defence to wear and grants bonuses to Strength, Ranged, and Magic.
  • Has a higher chance on saving Special Attack Energy.
  • Upgrades from Teci

kSh9YnK.png TokKul-Zo

  • Costs 10 vote points.
  • Provides 10% damage bonus against creatures in the Fight caves or Tokhaar.
  • Stacks with Slayer Helmet boost.

  • You can retrieve another one by speaking to TzHaar-Mej-Ak or TzHaar-Mej-Jeh.

ZuEVqbP.png Ring of whisper

  • Provides a +3 invisible level boost (Divination, Farming, Fishing, Hunter and Archaeology), +3 damage boost to rocks (Mining) and 3% boost (Woodcutting).
  • It can be reclaimed from Relomia, Emissary of Sliske, in Draynor Village

kRf3s9M.png Ring of Vigour

  • The ring of vigour is an item that can be obtained using 50,000 Dungeoneering tokens
  • When the Weapon Special attack ability is used, it only requires 90% of the normally required adrenaline or special attack energy.
  • Not as useful without abilities but can still be handy in certain situations

Bt11KBK.png Ferocious ring

  • A ferocious ring is a special ring dropped by the monsters in Kuradal's Dungeon. There is no requirement to wear the ferocious ring, except that players must have Kuradal's permission to enter the dungeon. Monsters in the dungeon can only be attacked if they are the current Slayer assignment (assigned by Kuradal, Morvran, or Laniakea), leaving an indirect requirement of level 110 combat and level 75 Slayer to obtain it.
  • It provides a 4% damage increase to every hit when fighting monsters in the dungeo
  • It acts as a ring of life when in the dungeon, teleporting the player to Kuradal when under a tenth of their maximum life points are remaining. Like a ring of life and regardless of charge, a ferocious ring will be destroyed after saving the player.
  • Great for slayer when you use the kuradal dungeon.

HKo6taB.png Kethsi ring

 

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OzKUcA9.png Pocket-slot

 

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God books

 

vrBb0Jm.png

(requires level 30 Prayer to equip)

 

qiIbqWG.png Saradomin god book

  • A lightning strike hits the target for 165-275% damage (PvP: 55-165%). Based on Commander Zilyana's attack.
  • Extremely useful during PVM, highly recommended.

 

Ukifq4d.png Zamorak god book

  • A dark explosion hits the target and the surrounding targets in a 3x3 area for 150-250% damage (split over all targets) (PvP: 50-150%). Based on K'ril Tsutsaroth's 'YARRR' attack.
  • Great for slayer or other areas where you can hit multiple targets at once.

 

VFYaHZa.png Ancient god book

  • Icicles hit and surround the target, dealing 120-200% damage (PvP: 40-120%) and binding the target for 4 seconds. Based on Nex's ice prison attack.
  • Great for slayer or other areas where you can hit multiple targets at once.

 

DninBCx.png Armadyl god book

  • A tornado spins at the target's location dealing 4 hits of damage in 4 ticks, dealing 30-50%, 30-50%, 60-100%, and 60-100% damage for a total of 180-300% damage and an average of 240% damage (PvP: 10-30%, 10-30%, 20-60%, 20-60%; total 60-180%, with an average of 120%). If the target moves from the tornado, the damage is halted. Based on Kree'arra's hard mode special attack.
  • Armadyl is highest DPS book on targets that don't move

 

5Xys9vl.png Guthix god book

  • The sword of edicts falls on the target, burns, and explodes. It deals an initial hit of 90-150%, three hits of 7.5-12.5%, and finally 37.5-62.5% (with the final hit being split in a 3x3 area if there are multiple targets nearby), for a total of 150-250%.
  • Quite weak compared to the rest.

 

4l1g4EP.png Bandos god book

  • A shockwave hits the target, dealing 90-150% damage (PvP: 30-90%), reducing the target's Defence level by 5% + 5 and increasing its affinity values by 3 for 12 seconds. Based on General Graardor's ranged attack.
  • Very useful for enemies with high defence level.

Illuminated God books

 

Same passive effect as the regular God books but an upgraded version,  which has better combat stats. (+7.0 in bonus compared to +5.0 and 2 extra prayer points)

 

tHKV7qT.png

(This requires 60 Prayer and 60 Crafting to make.)

 

tCgT4Sd.png Illuminated Saradomin god book

KaMjSj0.png Illuminated Zamorak god book

QiTbHsN.png Illuminated Ancient god book

RT2wVNL.png Illuminated Armadyl god book

TzgAuMt.png Illuminated Guthix god book

FzHjSdr.png Illuminated Bandos god book

 

How to obtain god books and upgrading them

 

  Hide contents

 

First off you need to get to the Lighthouse, use the Barbarian Outpost Teleport in the TP Menu. In Agility - Barbarian Outpost.

WOYixHI.png

 

Run North West and cross the Basalt rocks to get to the Lighthouse

 

pKXFnW3.png

 

Once In the Lighthouse go up the stairs and talk to Jossik, he will give you a damaged holy book.

 

EL2eT2E.png

 

To Fix the book you're required to put in 4 pages HsxWaMc.png. Pages are obtained as a reward from treasure trail(clue scrolls)

  • Saradomin page 1
  • Saradomin page 2
  • Saradomin page 3
  • Saradomin page 4

tBPJztv.png Once the book is completed you can finally use it, You can also add more pages to it, to increase it charges for its special attack.

 

nOQF3JD.png

 

To upgrade it to the FQuxve5.png Illuminated God Book you need to get to the Citharede Abbey. Use the Desert Strykewyrms teleport and run East.

XYt4wyk.png

 

bRr2ssZ.png

 

Use the Book making table and follow the 4 steps. (caution each step will take away some of your prayer points, so you may have to recharge your prayer, there is an altar in a room not far from the table. So if one step is not working it may be due to your prayer level/points being too low.)  Do the following 4 steps.

  1. Copy text
  2. Embellish capitals
  3. Add colour
  4. Add gold leaf

 

UgKqMwz.png

 

Now you have made your upgraded god book.

 

data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

 

Iw0srij.pngErethdor's Grimoire

 

kacS9Ff.pngScripture of Ful

  • The Scripture of Ful is a book held in the pocket slot, and is the God book aligned with Ful.
  • Unlike other god books it is not purchased from Jossik, but instead it is obtainable as a drop from TzKal-Zuk in the TzekHaar Front, one of the four fronts in the Elder God Wars Dungeon.
  • The book can be recharged with HqvEbDT.pngManuscripts of Ful, giving 45 minutes of active time per page.
  • When active, the scripture provides a 6.6% chance on the release of a damaging attack to activate the Gladiator's Rage effect. For 15 seconds, it increases damage dealt by 20% and damage taken by 10%. The effect has a 15 second cooldown.
  • The Gladiator's Rage effect will end if the player turns the book off or unequips it, regardless of if the scripture is turned back on during the effect. The effect will also end if the user teleports.

 

K3Y1rsQ.png Scripture of Wen

  • The Scripture of Wen is a book held in the pocket slot, and is the God book aligned with Wen.
  • Unlike other god books it is not purchased from Jossik, but instead it is obtainable as a drop from the Arch-Glacor within the Glacor Front, one of the four fronts in the Elder God Wars Dungeon.
  • The book can be recharged with H8orv2d.pngManuscripts of Wen, giving 45 minutes of active time per page.
  • When active, the scripture provides a 6.6% chance on the release of a damaging attack to activate the Sheer Cold effect. The beam is a 3x3 area-of-effect attack, damaging all targets on the 9 affected tiles. Targets are hit 5 times by the beam, each hit dealing the same damage.
  • The targets will then shatter and take a hit that is between 240%-400% of the player's ability damage.

 

ShY4KiK.png Scripture of Jas

  • The Scripture of Jas is a book held in the pocket slot, and is the God book aligned with Jas.
  • Unlike other god books it is not purchased from Jossik, but instead it is obtainable as a drop from Kerapac, the bound within the Nodon Front, one of the four fronts in the Elder God Wars Dungeon.
  • The book can be recharged with hzy51LU.pngManuscripts of Jas, giving 45 minutes of active time per page.
  • When active, the scripture provides a 6.6% chance on the release of a damaging attack to activate the Time Rift effect. This effect stores the amount of damage[note 1] that lands within 10.2 seconds (17 ticks) after the proc and then releases 20% of that stored damage after the Time Rift effect ends.
  • The damage that is stored is not only sourced from damage dealt toward the player's primary target, but secondary targets as well. The damage stored from the Time Rift effect then lands on the following tick (18 ticks after the proc) and is applied to the player's current target.
  • This effect has a 15 second cooldown, which means the scripture won't proc again for 7 ticks after the damage is applied. The Time Rift effect will persist if the player turns the book off or unequips it, and continues to store 20% of the total damage before the Time Rift closes and applies the damage.

 

PCJxCqz.png Scripture of Bik

  • The Scripture of Bik is a god book obtainable as a drop from the Croesus Front in the Elder God Wars Dungeon.
  • Unlike other god books it is not purchased from Jossik, but instead it is obtainable as a drop from Croesus within the Nodon Front, one of the four fronts in the Elder God Wars Dungeon.
  • The book can be recharged with lL2xveh.pngManuscripts of Bik, giving 45 minutes of active time per page.
  • When active, the book provides the Nature's Veil effect: when using non-combat skills, a catalyst of alteration has a 15% chance to spawn nearby once per minute on the first eligible experience drop (accompanied by a sound and notification).
  • The catalyst can be captured to obtain 1-3 sealed clue scrolls of a single type. These clues will be deposited straight to your bank unless you are carrying the Charos' clue carrier, in which case they will be deposited straight into the clue carrier. Upon capture, the player receives a 5% XP boost for one minute.

 

Lfw8wt2.png Book of death

The Book of Death is a reward from Death's Store. It is a pocket slot item that grants combat stats and provides a small chance to instantly kill monsters or deal damage to bosses.

 

The ability to craft the book can be unlocked for 500 reaper points. A cut hydrix and 4 Death notes are used to make the book. This requires level 80 Crafting.

 

You can access Death's office through the death's hourglass at ;;home

lLADkxL.png

 

Pgk6jR0.png

 

  • The book has 100,000 charges of combat, after which it degrades to a broken, unusable state.
  • The book can be repaired by 25% by using additional Death notes.
  • Very useful for high tier slayer as it has the possibility to insta-kill. If you don't do a lot of reaper task then this book is very expensive to use.

Armour Spikes

Armour spikes are a consumable item that can inflict damage to enemies attacking from adjacent tiles. 1,000 armour spikes can be smithed from one elder rune bar, requiring level 90 Smithing. Great usage for melee gear to give extra damage.

jr1aHFC.pngArmour spikes  (requiring level 90 Smithing)

ggOncaz.pngArmour spikes(alloy) (requiring level 99 Smithing)

Miscellaneous

 

0SaqQ5u.png Ectoplasmator

qmnvNZZ.png Demonic skull

  • The demonic skull can be purchased from the Mage of Zamorak in the Wilderness for 550,000 coins after the Abyss miniquest.
  • When worn, it gives increased experience in certain skills while in the Wilderness.
  • A demonic skull icon is shown above the player's head while it is equipped. It is always lost when killed in PvP situations and 500,000 coins drops in its place.

AJvHzFf.png Bonecrusher

  • The bonecrusher is a reward bought from Daemonheim rewards trader. It requires levels 21 Dungeoneering and 21 Prayer to purchase and costs 34,000 Dungeoneering tokens.
  • When a player has a bonecrusher present in their pocket slot, inventory, or tool belt, all bones defined by the bonecrusher's settings dropped by monster kills, or obtained from hunting, will be automatically converted into Prayer experience.
  • Can be added to the toolbelt.
  • The bonecrusher can be upgraded by Boni on Waiko for 25,000 chimes and 25 taijitu.
  • The upgraded bonecrusher, often called the "bonepicker", has an option (Bone collector: Auto-pickup) to toggle picking-up bones that aren't marked for crushing (instead of leaving them on the floor). The bones are placed into the inventory unnoted, so this is best combined with magic notepaper, a pack yak with scrolls, or the Death Note relic to keep the bones. If your inventory is full, bones will be dropped to the ground.

GtwdoL9.png Herbicide

  • Herbicide is a Dungeoneering reward purchased from the Rewards trader for 34,000 Dungeoneering tokens
  • Herbicide automatically destroys grimy herbs from monster drops and rewards the player double the experience that would have been received from cleaning the herb.
  • Can be added to the toolbelt.

dN1bAD1.png Charming imp

  • Charming imp can be bought from any slayer master for 500 points or through the perk section with Velheim coins.
  • The charming imp is a pocket slot item that collects charms before they drop on the ground, putting them instantly in your inventory
  • Can be added to the toolbelt.

GHCdbf2.png Gold accumulator

  • Gold accumulator can be bought from any slayer master for 500 points or through the perk section with Velheim coins.
  • It collects all coins dropped by monsters and adds them to the player's Money pouch.
  • The WZO5CGL.png advanced gold accumulator is a permanent non-degrading version of the gold accumulator and will automatically collect coins dropped by monsters for the player, and add them to the player's money pouch.

gXIehUi.png Anti-Poison Totem

 

Rp2RZ3F.png Spring cleaner

Spoiler

Rp2RZ3F.png Spring cleaner

Spring cleaner doesn't provide any combat stats but it's extremely useful for slayer and certain bosses and is highly recommended to make

 

Basic info

  • When held in the inventory or pocket slot, it can either break down certain drops into the components that make it, or alchemise them.
  • It can be recharged with tight springs, which can be obtained from events or created with the Invention skill, and 5VJpS78.pngsprings
  • Items are only affected if they are a monster drop. Items from other sources are never spring cleaned, including (but not limited to): implings, the crystal chest, reward chests (such as the Queen Black Dragon and Araxxi), and player-versus-player drops

Creating a spring cleaner

 

First off you need to discover the spring cleaner device which can be done at any invention bench(requires level:43)

 

You can find the Spring cleaner in Miscellaneous section on the manufacture page.

 

The following material are required to create one:

 

NS05m9X.png

 

You can choose Dismantle mode or Research mode for the different configuration.

 

  • In dismantle mode, items dropped are dismantled to their base component parts, and the resulting materials are automatically sent to the bank. Salvage items cannot be dismantled. Unlike all other modes, dismantling is not always successful, and can partially or completely fail to break down an item.
  • In research mode, the spring cleaner breaks down specifically chosen items into bonus experience. The bonus experience awarded is given to the primary skill used in creating the item ranging from 75% to 300% of the experience received when creating the item, depending on the spring cleaner version and item category

U4Tt69y.png

 

 

Upgrade

 

When obtained, the spring cleaner is in its base version. This has the most basic set of abilities: access to research and dismantle mode. Also has many other nice features which can you read more on the link below.

 

https://runescape.wiki/w/Spring_cleaner

DIAsGHr.png

 

 

 

 

HcNGeG8.png Food and Brews

Spoiler

Food

O2lTRRx.png Sharks

  • Heals 200HP
  • Can be obtained from Tang Food shop at Home or through Fishing
  • Drop sources

 

nTByzsd.png Rocktail

 

bYAZTe8.png Sailfish

 

27IHIwx.png Green Blubber Jellyfish

 

J0kA8zl.png Blue Blubber Jellyfish

 

Healing Brews

Note: The potions can be made into P8Pm4SR.png 6 dose flasks

 

lDyypnk.png Guthix Rest

 

uw4V69M.png  Super Guthix Rest

 

Ygz4zJB.png Saradomin Brew

 

MFI4kYO.png Super Saradomin Brew

 

Adrenaline Potions

aZNMzlI.png Adrenaline Potion

 

kghO4RC.png  Super Adrenaline Potion

 

7OM7bbL.png  Adrenaline Renewal Potion

 

5h81ffI.png  Replenishment Potion

 

5XEMRV5.png  Enhanced Replenishment Potion

 

Overloads

 

YOrWVyM.png  Overload

 

aw0FaRP.png  Aggroverload

  • It boosts Attack, Strength, Magic, Ranged and Defence by 15% of the level plus 3, and causes creatures within 8 squares to become aggressive for 6 minutes
  • The aggroverload is a combination potion that can be created by the player at level 96 Herblore after unlocking the recipe. It is created by combining an overload (4), an aggression potion (4), and a clean arbuck in a crystal flask,
  • Bare in mind creatures will become aggressive to you!

 

wvFgoWo.png  Holy Overload

 

zcE0ELQ.png  Holy Aggroverload

 

pu3y08v.png  Overload Salve

 

dHw7DvZ.png  Supreme Overload Potion

 

dDd5SZM.png  Elder Overload Potion

 

DkxZ2w8.png  Elder Overload Salve

  • The Salve boosts Attack, Strength, Defence, Ranged, and Magic by 17% + 5 for 6 minutes, restores prayer points instantly and over time, and protects from dragonfire, wyvern breath, and poison
  • The elder overload salve is a combination potion that can be made at level 107 Herblore after unlocking the recipe. It can be created in two ways: either by adding the ingredients for an elder overload potion to a supreme overload salve (6), or by adding the ingredients for a supreme overload salve to a completed elder overload potion (6).

 

Miscellaneous Potions

K8LOplV.png  Super Prayer Renewal Potion

  • A dose of super prayer renewal has the effects of both a prayer potion and prayer renewal, restoring 25% + 70 of total Prayer points up front as well as 47% + 130.5 Prayer points over the course of 6 minutes. This makes it very useful for restoring lots of Prayer points while saving inventory spaces.
  • The Super prayer renewal potion requires level 96 in Herblore after unlocking the recipe. It is made by combining a prayer potion, a prayer renevwal and a crystal flask.

2nS9Fle.png  Spiritual Prayer Potion

 

OkGiv9Q.png  Powerburst of Vitality 

 

my8z0X7.png  Powerburst of Feats

 

KAtiTbW.png  Weapon Poison

 

TJPsdCY.png  Weapon Poison+

 

QKJ3G41.png  Weapon Poison++

 

lHl3JwH.png  Weapon Poison+++

 

 

Miscellaneous Items

 

LGbEmyy.png  Heated Tea Flask

 

Umj8T8U.png  Darklight

  • Against most monsters, Darklight is a fairly weak weapon with bonuses equal to those of a steel longsword. However, when using the sword to fight most varieties of demon, it will gain a passive effect
  • Bypasses any normal melee defence the demon has, acting as the demon's weakness.
  • Adds 25% hit chance and increased damage against demons.
  • Darklight can be retrieved by talking to Gideon Bede in the church north of the Varrock museum, requiring 1500 total level and 2,5m GP

 

2rDIGf9.png  Enhanced Excalibur 

 

VZHxMmo.png  Ancient Elven Ritual Shard 

 

h7b3xNv.png  Lantadyme Incense Sticks

 

wz6nQcg.png  Kwuarm Incense Sticks

 

pyOphbA.png  Spirit Weed Incense Sticks

 

Bombs

 

q505xCk.png  Vulnerability Bomb

 

026IgSz.png  Sticky Bomb

 

jFaIPlh.png  Poison Bomb

 

 

 

XowFs39.png Summoning

Spoiler

Beast of Burden

rB03pea.png  Spirit Terrorbird

 

3eSFFZV.png  War Tortoise

 

HtJ3Ytt.png  Pack Yak

 

4xjuDWS.png  Pack Mammoth

 

Healing Familiars

 

nvwiKYd.png  Bunyip

 

pww2iBf.png  Unicorn Stallion

 

Combat Familiars

 

UdYlbQK.png  Steel Titan

  • The steel titan uses all three forms of combat. Melee and ranged attacks are performed depending on the titan's proximity to the monster it is focused on. Its magic attack is cast periodically where it slams both of its hands together and launches a projectile at the focused monster.
  • Steel of Legends is the steel titan's special move, which causes the steel titan's next attack to inflict four ranged or melee hits (depending on distance from its target) instead of one. This attack may be used up to 3 times in a row, or 4 if wearing the spirit cape. This scroll takes ~10 game ticks (6 seconds) to use before you can use it again.)
  • It requires a Summoning level of 99.
  • Steel titan pouch is made by using a Summoning pouch on a Summoning obelisk with 178 spirit shards, a crimson charm and a steel ingot in the inventory, and 99 Summoning

 

7rBLsMf.png  Blood Nihil

 

eDqmlFM.png  Shadow Nihil

 

qbU6Vd2.png  Smoke Nihil

 

QhMLZhl.png  Ice Nihil

 

 

rScpQYj.png Perks and Relics

Spoiler

Invention Perks

Spoiler

 

 

Game Perks

Bad Breath

  • 500 Velheim Coins
  • Removes the need to drink any anti-fire potions

tgalFFR.png

 

Friendly Familiar

  • 1,000 Velheim Coins
  • Increase familiar timers by 50% and max health by 25%

HEY1muC.png

 

Galileo

  • 1,000 Velheim Coins
  • Slows down item degradtion by 25%.

bTANclv.png

 

Herbivore

  • 500 Velheim Coins
  • Increases potions timers by 2 times.

YrZijzr.png

 

Overcloking

  • 800 Velheim Coins
  • Doubles the duration of all your Auras

RKWuRnS.png

 

Prayer Party

  • 800 Velheim Coins
  • Slows down prayer drain by 50%.

YoCTg4r.png

 

Pyromancy

  • 500 Velheim Coins
  • Increase health boost while stoking bonfires by 50%.

RH4wx4y.png

 

Robin and Ava

  • 300 Velheim Coins
  • Automatically picks-up any dropped ammo while ranging. (Like an Ava's accumulator)

xCZNek8.png

 

Stamina Stallion

  • 100 Velheim Coins
  • Unlimited run energy.

GFG7qAT.png

 

Thaumaturgist

  • 700 Velheim Coins
  • 10% chance of saving runes when castin Magic spells.

2fsILtR.png

 

Paramedic

  • 750 Velheim Coins
  • All healing is 15% stronger. Very useful game perk.

sjyftya.png

 

Proficient Inventor

  • 600 Velheim Coins
  • Slows down Invention chrage usage by 25%.

x2eggTn.png

 

Relic Powers

 

7ELbm6e.png Font of Life

 

zt4qHz2.png Berserker's Fury

 

gWyB6Lw.png Luck of the Dwarves

Special thanks to @Sprout @Wendt @foxx and for helping and finishing this Guide.

They have been a huge huge help! Credits truly goes out to their effort given.

Thank you!

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Spoiler

 

5fykfZT.png

Vfq9KMH.png Top notch mod response

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HtDQuEI.png

 

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gsJ07BN.png

 

 

 

 

 

 

 

 

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  • 3 weeks later...

Very well made guide, clean and easy to follow. Well done Alcadiez and Sprout!

Spoiler

MY GUIDES:

How to get to the Travelling Merchant
How to get to the Travelling Merchant - Topic 3269

Chompy Birds Guide
Chompy Birds Guide - Topic 3278

Where to hand in Chronicle Fragments
Where to hand in Chronicle Fragments - Topic 3597

How to make Bullseye Lantern (Ironman Friendly)
How to make Bullseye Lantern (Ironman Friendly) - Topic 3617

Giant Mimic Boss - D&D
Giant Mimic Boss D&D - Topic 3684

Player Owned Ports Guide
Player Owned Ports Guide - Topic 3720

Bork Boss - D&D
Bork Boss D&D - Topic 3785

How to get to the Lost Grove - Slayer Creatures
How to get to the Lost Grove & the Slayer Creatures - Topic 3800

Raptor Key & Chest - Raptor Monsters
Raptor Key, Chest & Raptor Monsters - Topic 3806

Ancient Invention Guide/Overview
Ancient Invention Guide/Overview - Topic 3821

Crafting Guide - 1-99+

Crafting Guide - 1-99+ - Topic 3901

 

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BUMP

Hold on items: Spear, Gloves, Boots, Arrows/bolts Armour spikes, NEX:AOD wepons, Vote shop rings

Added: Arrows/bolts

Added: Spear Section

Added: Armour spikes

Added: Gloves - Credits to @Sprout

Added: Boots - Credits to @Sprout

Updated: Magic weapons

Updated: Misc Ring with Doctor/Surgeon ring

 

Again huge thank you to Sprout for helping with this guide;

If you guys are feeling anything is lacking or incorrect please send either of us a Message so we can correct it. (or add more things)

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Vfq9KMH.png Top notch mod response

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gsJ07BN.png

 

 

 

 

 

 

 

 

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  • 4 months later...

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