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Update Log #156 - Godwars Dungeons 1 & 2 Hard Mode, 7th Anniversary, Misc. changes and fixes!


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First off.. I'd like to apologise for the long wait for an update! All the festivities during December got me a little lazy 😩, but all of that is now in the past and you can expect slightly more frequent updates from now on!

I'll do the 7th Anniversary server stats sometime this upcoming week, need to do some more preparation work for it since we moved from a single world to a lobby (separate login server) system.

 

Velheim's 7th Anniversary!

  • Anniversary Events will start on 20th of January, 12pm server time (tomorrow mid-day!) and last until January 28th, 12:00 AM server time;
  • The events running during this time consist of:
  •      - (World 2) A 10% chance to double non-chest NPC drops;
  •      - Double Slayer points on task completions;
  •      - Double Reaper points on task completions;
  •      - Double daily Reaper tasks (the limit will be increased on the next day, the 21st of January);
  •      - Boss Instance creation is free of charge;
  •      - No Death penalties (your Rings of Death and/or item charges will not degrade);
  •      - Double daily Squeal of Fortune spins;
  • Party Pete will also be dropping ballons every hour 25 minutes passed the hour, at every major Lodestone. Popping these ballons will yield random rewards, including some Velheim coins, and Balloon animal pets;

Archaeology

  • The Collectors interface will now correctly display the last Collection entry associated with that NPC. Also added sound effects to interface clicks;
  • When examining any Archaeology Mattock it will now display its Precision and Focus, similarly to how pickaxe examining works;
  • The Flow State relic will now stop soil from being added to your inventory while excavating on Material Cache hotspots;
  • The Bait and Switch relic will now transport cooked fish to your bank if you have the Sign of the Porter effect active;
  • Tetracompass caskets will now yield damaged Orthen artefacts rather than the repaired ones, also added the missing Senntisten artefacts to the drop table;
  • The Abyssal Link relic will now visually 'light up' all spellbook teleport spells if you have the Magic level for them;
  • Climbing through the wall opening behind Bandos's Throne in the Warforge! digsite will now auto-complete the 'You have chosen' mystery after you've completed the special research to start it;
  • Regular Research Expeditions will now yield Archaeology EXP, was a mishap in the code always multiplying by 0;
  • All new materials and artefacts *should* now give correct materials and components when disassembled via Invention;
  • Fixed a few incorrect teleport indexes in the Master Archaeologist's Teleport menu;

Auras

  • Vis Wax can no longer be used to reset most auras, as stated on the RS Wiki only the Jack of Trades and Wisdom Auras can be reset this way;
  • Trying to reset a non-combat Aura with Soul Reaper's Aura refreshers will now state that they can only be used on combat auras;
  • Vis Wax Aura extension costs have been given flat values based on RS Wiki data, upgraded tiers will no longer be more expensive;
  • Each aura can now only be reset once a day, resetting their limits along with other dailies at 00:00 server time;
  • Each aura can now only be extended once a day, extension limits reset along with other dailies at 00:00 server time;
  • Added a new aura set: Jack of Trades. Gain at least 1 XP in 10 different skills within 3 hours to receive an XP lamp (lamp size based on Aura tier). Once complete, speak to either Xuan, Dilwyn or Wafa to claim the reward;
  • The Aura Management interface will now correctly show the duration and cooldown if the Overclocking perk is owned;
  • Fixed a few incorrect Aura active times;

Combat & related

  • AoE attacks will now once again damage all NPC targets despite them having you as a target or not;
  • Wyvern Spines can now be used with any Crossbow;
  • NPC Combat attacks with previously no delay will now happen on the next game tick instead of instantly;
  • Araxxor's reflect attack's will will now be delayed by 3 ticks after he starts his healing mechanic, this will give players a chance to react to it;
  • Switching between weapons will no longer reset your selected Magic auto-cast spell since our combat system checks for player's weapon to determine which combat style to use;

Drop Rates

  • (FSW) Since the poll on Discord showed that players want the drop-rate boosts added back to ironnman mode players on the Fresh Start World - I did just that. However, they're slightly modified since EXP rates are unified between all but the classic modes.
  •      - Regular and Group Ironmen: +5%,
  •      - Hardcore Ironmen: +6%,
  •      - Ultimate Ironmen: +8%;
  • (FSW) Global NPC drop rates have now been boosted up to World 2 rates;

Ethereal outfits

  • Any full set will now work to travel between islands in Runespan free of charge;
  • 5% chance to double your runes when siphoning in the Runespan, giving twice as much experience (7% chance if infinity ethereal equipped);
  • Any of the Ethereal Hoods will now function as a Wicked Hood (a full set has to be equipped for it to work);
  • Full sets will also work as parts of the Wicked outfit, providing more essence for withdrawal and more teleports to altars;
  • Any full set will now act as Morytania Legs if you have them unlocked for the Blood Rune yield increase when creating them at the Blood Altar;
  • Any of the Ethereal Bodies can now store an additional 12 pure essence, which will get automatically used up when crafting runes (same as regular Runecrafting pouches (needs full set to function)). Loading a bank preset with the outfit equipped will also auto-fill the body with pure essence if your bank contains any;

Globetrotter outfit

  • All outfit pieces will now auto-scale their levels when equipped depending on your Defence level. Also made sure Diango will correctly store the new ID's, and all of them are functional interaction-wise;
  • Up to 1,000 Teleport scrolls may now be stored in the Globetrotter arm guards. These can then be used to teleport to the location of the respective scroll without actually having the need of scrolls in your inventory;

Godwars Dungeon 1

  • You can now attack Kree'Arra using Melee;
  • Added Hard Mode to all 4 generals in the dungeon;
  • Hard versions will have new mechanics, more hitpoints, higher damage outputs and higher stats;
  • On death, they have an increased drop-rate and will roll their whole loot table x2 times;
  • Hardmode versions of the Bosses have their own kill-counts, kill-times and leaderboard entries;

Godwars Dungeon 2

  • Gregorovic: basic attacks now strike twice, and will corrode away his targets antipoison effect (if any);
  • Vindicta: fire lines are now slightly delayed so the player has time to move away, and they can now also be spawned infinitely (previously it had a hard cap of 2 lines), though this doesn't actually change anything mechanic-wise;
  • Added Hard Mode to all 4 generals in the dungeon;
  • Hard versions will have new mechanics, more hitpoints, higher damage outputs and higher stats;
  • On death, they have an increased drop-rate and will roll their whole loot table x2 times;
  • Hardmode versions of the Bosses have their own kill-counts, kill-times and leaderboard entries;

Monthly Top supporters

  • Added a Monthly Top Voters box. This reward box will be given to the top 5 voters of the month, and will contain: coins, Velheim coinns, loyalty points and a 25% chance to receive either a Christmas Cracker or one of the Partyhats;
  • Added a Monthly Top Donators box. This reward box will be given to the top 5 donators of the month, and will contain: Velheim coins, loyalty points, unlock the 'Top Supporter' Loyalty title and a chance at non-buyable cosmetic overrides, or the golden gnome companion pet;
  • Both of these boxes are trade-able both in the regular trade screen and the Marketplace/Grand Exchange;
  • Top Donators and Top Voters are now automatic. I've added a script for this purpose that runs every month, at exactly 06:00 (6am) website time which will store the top #5 of both lists. Players will then be able to claim their boxes from the NPC 'Miles' at the home area;
  • Even though the process is now automated, I will still be posting the Top's every month (when I can, of course) in a forum thread as I've always done in the past;
  • The rewards are subject to change, some can be removed, new can be added. We'll just see how it goes in production;
  • December's top voters and donators can already talk to Miles to claim their boxes;

Miscellaneous

  • Slightly changed how the Leaderboards interface functions by separating normal and hard-mode kills via different buttons instead of adding new 'BOSS_NAME (hm)' entries as keys. Also made it recolor some button texts to make it more clear which one was selected;
  • Added the full dialogue to: Xuan, Dilwyn and Wafa NPC's;
  • Examining a Boss pet will now display the pet owners normal and hard-mode kills separately if the boss has a hard mode version;
  • Sometimes I keep forgetting Velheim is a private server, so, here are some fun small random changes: 
  •      - Runecrafting will now yield *5 runes per essence (this stacks with all other multipliers);
  •      - Most trees will now last much longer before 'depleting' for the Woodcutting skill (including regular ones);
  •      - Divination Wisps will now last much longer before disappearing;
  •      - You can now disassemble for up to 100 item actions before clicking again (upped from default 60);
  •      - Both Low and High level Alchemy spells are now automatic, and will cast themselves until you run out of the item to alch, runes, or 100 alch's have been done;
  •      - Blessing Sand at a Saradomin Altar will now do 5 sand per action, and up to 100 times per click;
  •      - Archaeology material caches will now last much longer before depleting;

Fixes

  • If a Vorago challenger cannot survive the initial blast, they will now get teleported out of the cave with a messaging saying so instead of an instant death;
  • The Crystallise Ancient spellbook spell will now send a progress bar on the Fishing Spot itself AND the underlying NPC to make sure it does appear in all case scenarios;
  • Fixed an issue with the Marketplace not displaying items properly if a slot other than the last was bought out fully;
  • Having the Grace of the Elves equipped will now half the Prayer drain rate for: Light Form, Superheat Form and Chronicle Attraction Curses;
  • Transfering MTX via Darude will no longer reset free Cosmetics players receive by default;
  • The mainhand 'Suitcase' Clue Scroll reward can now be stored in your player-owned house;
  • Purchasing the Chameleon's Extract from the Solomon's General Store will no longer add an additional 3$ towards your total contributed, it will only add the 3$ when the item is actually used;
  • The Invention Guild's Machines will now work correctly while offline, as well as fixed an issue with items being 'processed' more than once in some scenarios;
  • Fixed the incorrect Tree Stumps at the Incandescent Wisp colony;
  • You should now be able to right-click 'Select-destination' on all Fairy Rings which have the option on them;
  • The Fishing outfit can now be stored with Diango;
  • Elder Trove's will now give noted Extreme Ranging potions (3);
  • Butterfly catching with a net equipped will now ignore the Agility level requirement, but will require the actual net equipped and empty butterfly jars in inventory present;
  • Any type of cat or kitten will now work for the Falador Achievement Diary entry: Kitty Litter;
  • The Fountain in Nardah is now flowing with water, and the 'Fill' option on it will now work correctly to fill your empty water containers;
  • All Tirannwn object and NPC options should now be functioning correctly;
  • Attuning the Prifddinas combat portal to TzKal-Zuk will actually bring you to Zuk now;
  • Dave's Spellbook will now correctly reflect the number of chipped tablets you've stored in it;
  • Both Queen Sigrid versions in Miscellania will now work for the Treasure Trail step that requires you to talk to her, as well as buying the dialogue to buy a Balmung from her;
  • New accounts will no longer receive the "Your Discord link has been revoked" and the lingering "Velheim pass new missions!" messages.

 

 

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Only 1 image? Wow, Sandstorm, you spoil us :( 

 

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  • Sometimes I keep forgetting Velheim is a private server, so, here are some fun small random changes: 
  •      - Runecrafting will now yield *5 runes per essence (this stacks with all other multipliers);
  •      - Most trees will now last much longer before 'depleting' for the Woodcutting skill (including regular ones);
  •      - Divination Wisps will now last much longer before disappearing;
  •      - You can now disassemble for up to 100 item actions before clicking again (upped from default 60);
  •      - Both Low and High level Alchemy spells are now automatic, and will cast themselves until you run out of the item to alch, runes, or 100 alch's have been done;
  •      - Blessing Sand at a Saradomin Altar will now do 5 sand per action, and up to 100 times per click;
  •      - Archaeology material caches will now last much longer before depleting;

 

 

Big pog! all those changes are SUCH a good QOL!

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