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#708 Staff List

Posted by Ahoy on --

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Founder/Owner
* Sandstorm


 
Administrators

* Dynasty

 * Arcadiez

 


Global Moderator

-

 

 

Forum Moderator
-

 


Game Moderator

* Kiwi
 


Support Team

-


  • Sandstorm, Bow, Hex and 10 others like this


#2818 Everything YOU need to know about Micro-Transactions

Posted by Sandstorm on --

Benefits of Paying members (also referred to as 'Donating' ('Donators'))

You may visit our webstore page located here: velheim.com/store. Your rank will go up for every Velheim Coin you use. 1 coin equals 0.01$ (1 cent). Coins can be earned by exchanging Bonds. Bonds can be earned through game-play, bought from other players or purchased on our store page.

 

Velheim Coins can be used to unlock game boosting perks, animation and cosmetic overrides, legendary pets, bank boosters, and keepsake keys. The perk interface can be viewed by pressing on the 'Quest Journals' tab in-game, the animation & cosmetic override interfaces can be found under the 'Squeal of Fortune' game tab. We have over 50 unique game perks and over a thousand cosmetics to choose from.


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Ranks
$10.00 - $49.99 - :sapphire: Sapphires

 - A :sapphire: next to your name in-game;
 - Ability to use the Sapphire loyalty title;
 - Access to the ;;yell command;
  - Build an extra 5 rooms in your house (Construction);

 - Receive twice the amount of Divination EXP when handing in Chronicle Fragments;
 - Ability to kill the Bork 4 times per day instead of 2;
 - Access to the Donator zone (;;dz);
 - Participate in killing the Evil tree 2 times per day instead of 1;
 - Create a maximum of 2 Divine locations per day instead of 1;
 - Able to do 5 Grim Reaper tasks per day instead of 4;

- Maximum Heart of Gielinor Bounty quota increased to 6 from 5;

- Maximum daily guthixian cache points increased from 200 to 300;

- An additional Grand Exchange buy/sell tab (total 2);
 Sapphire contributor rank on our Discord channel.

 

$50.00 - $99.99 - :emerald: Emeralds
 - A :emerald: next to your name in-game;
 - Ability to use the Emerald loyalty title;
 - Build an extra 5 rooms in your house (Construction);
 - Ability to kill the Bork 6 times per day instead of 4;
 - An extra daily Squeal of Fortune spin (total of 2);
 - Participate in killing the Evil tree 3 times per day instead of 2;
 - Create a maximum of 3 Divine locations per day instead of 2;
 - Able to do 6 Grim Reaper tasks per day instead of 5;
- Maximum Heart of Gielinor Bounty quota increased to 7 from 6;

- Maximum daily guthixian cache points increased from 300 to 400;
- An additional Grand Exchange buy/sell tab (total 3);
Emerald contributor rank on our Discord channel.

 

$100.00 - $249.99 - :ruby: Rubies
 - A :ruby: next to your name in-game;
 -Ability to use the Ruby loyalty title;
 - Build an extra 5 rooms in your house (Construction);
 - Ability to kill the Bork 8 times per day instead of 6;
 - Participate in killing the Evil tree 4 times per day instead of 3;
 - Create a maximum of 4 Divine locations per day instead of 3;
 - Able to do 7 Grim Reaper tasks per day instead of 6;
- Maximum Heart of Gielinor Bounty quota increased to 8 from 7;

- Maximum daily guthixian cache points increased from 400 to 500;
- An additional Grand Exchange buy/sell tab (total 4);
 Ruby contributor rank on our Discord channel.

 

$250.00 - $499.99 - :diamond:Diamonds

 - A :diamond: next to your name in-game;
 - Ability to use the Diamond loyalty title;
 - Build an extra 5 rooms in your house (Construction);
 - Ability to kill the Bork 10 times per day instead of 8;
 - An extra daily Squeal of Fortune spin (total of 3);
 - Participate in killing the Evil tree 5 times per day instead of 4;
 - Create a maximum of 5 Divine locations per day instead of 4;
 - Able to do 8 Grim Reaper tasks per day instead of 7;
- Maximum Heart of Gielinor Bounty quota increased to 9 from 8;

- Maximum daily guthixian cache points increased from 500 to 600;
- An additional Grand Exchange buy/sell tab (total 5);
Diamond contributor rank on our Discord channel.

 

$500.00 - $999.99 - :dragonstone: Dragonstones

 - A :dragonstone: next to your name in-game;
 - Ability to use the Dragonstone loyalty title;
 - Build an extra 5 rooms in your house (Construction);
 - Ability to kill the Bork 12 times per day instead of 10;
 - Participate in killing the Evil tree 6 times per day instead of 5;
 - Create a maximum of 6 Divine locations per day instead of 5;
 - Able to do 9 Grim Reaper tasks per day instead of 8;
- Maximum Heart of Gielinor Bounty quota increased to 10 from 9;

- Maximum daily guthixian cache points increased from 600 to 700;
- An additional 2 Grand Exchange buy/sell tab's (total 7);
Dragonstone contributor rank on our Discord channel.

 

$1,000.00 - $2,499.99 - :onyx: Onyx

 - A :onyx: next to your name in-game;
 - Ability to use the Onyx loyalty title;
 - Build an extra 9 rooms in your house (Construction);
 - Ability to kill the Bork 127 (Max BYTE value) times per day instead of 12;
 - Extra daily Squeal of Fortune spins (total of 5);
 - Participate in killing the Evil tree freely instead of 6;
 - Create a maximum of 9 Divine locations per day instead of 6;
 - Able to do unlimited Grim Reaper tasks per day instead of 8;
- Maximum Heart of Gielinor Bounty quota increased to 15 from 10;

- Maximum daily guthixian cache points increased from 700 to 800;
- An additional 2 Grand Exchange buy/sell tab's (total 9);
Onyx contributor rank on our Discord channel.

 

$2,500.00+ - :hydrix: Hydrix

 - A :hydrix: next to your name in-game;
 - Ability to use the Hydrix loyalty title;
Hydrix contributor rank on our Discord channel;
- Maximum Heart of Gielinor Bounty quota increased to 25 from 15;

- Maximum daily guthixian cache points increased from 800 to 1'000;
- An additional Grand Exchange buy/sell tab (total 10);
More information will be released later on for the Hydrix rank.


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Special Areas for paying members ('Donators')

 
'Donator' Zone
Requires sapphire.pngSapphire rank
Commands to get there: ;;dz ;;dzone ;;donationzone

 

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What you can find:

- Furnace

- Gem stall

- Cooking range

- Supply table (overload effect)

- Obelisk of earth, water, air & fire

- Prayer Altar

- Anvil, Forge and Furnace

- Clay rock, Clay oven and Pottery wheel

- Invention Table

 

Who you can find:

- Grand Exchange clerk


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Diamond 'Donator' Zone
Requires diamond.pngDiamond rank
Commands to get there: ;;ddz

 

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What you can find:

- Prayer Altar

- Divine fish (crayfish~cavefish)

- Divine herb (I, II & III)

- Divine hunter (kebbit burrow~box trap)

- Divine rocks (bronze~runite)

- Divine simulalacrum I & II

- Divine tree (regular~magic)

- Obelisk (Summoning)

- Portable brazier

- Portable crafter

- Portable fletcher

- Portable forge

- Portable range

- Portable sawmill

-Portable well

- Robust glass machine

- Supply table (Overload, Anti poison, Anti fire, Renewal, Luck effect)

 

Who you can find:

- Banker

- Grand Exchange clerk

- Morvran

-Pikkupstix


  • KindzaR, Iron Shadow, Skiller Ajs and 8 others like this


#5477 Update Log #93 - Moar Sounds & Bug Sqooshing

Posted by Sandstorm on --

Not sure if this is update-log worthy, but we haven't had one in a while and I thought I'd make this onto a new one.

As always, this update log contains any previous ninja logs.

 

Enjoy!

 

 

Clans

  • You may now change ranks and assign roles to your clan members;
  • You may now set Clan thread ID and click on the clan thread to bring up Velheim forum with the topic ID that was entered;
  • These clan settings will now correctly save: world, time zone off-set, official clan thread;
  • Added the 'Scribe' NPC with his full dialogue to the Clan Camp;
  • You can request Clan Cloaks and Vexillums from Scribe. Keep in mind that these items have not been coded, and/or are unfinished;

 

Sounds

  • I know a lot of you don't play with sounds, nor care about them - but I do, and I know a few others that do as well. This is something I've wanted to do since day 1 honestly.
  • Added Combat Sound effects to over 6'000 miscellaneous NPC's - attacking, defending, dying (will slowly fill in the rest when I find them);
  • Added an item 'picking up' sound for whenever an item goes into your inventory (some methods have exceptions);
  • Added sounds to jewelry teleportation, depositing items into your bank (only while bank is open), RuneCrafting (essence into runes), Thieving, and when potions are about to run out/have run out;
  • Changed default global sound area effect from 5 to a maximum of 9 tiles (9 being very quiet);
  • Added the sound sequence for when teleporting via the Lodestone network (only while using the default teleport override);

 

Invention

  • All Construction Flatpacks that are make-able can now be disassembled;
  • All potions that are consumable will now give the correct amount of materials depending on the doses left;
  • Combat bracelets will now disassemble into 5 components rather than just 1;
  • The EXP players receive from discovering devices at the Inventor's workbench will no longer get multiplied by their game-mode;

 

Miscellaneous

  • The War's Retreat hub will now place the player at the tile they can actually go to, for instance, General Graardor teleport will place you inside only if you have the Greater Gods game perk, Gregorovic teleport will place you inside the barriers only if you have the Greater Gods perk OR 25 Sliske kills (which they will be used up if you use the teleport), etc.;
  • Changed PvP damage reduction from 0.75 to 0.5 (half of the damage you deal against NPC's);
  • Added the Blast Furnace Foreman in Keldagrim. The Foreman will sell Blast Fusion hammers for 1'000'000 coins each;
  • Converted the player's daily resets to use Epoch Day instead of Time and Date based on a specified region. The new system should be 100% accurate now;
  • Updated cache version to an RS3 update from 09/01/2020;
  • Replaced the game tab sprites with RS3 versions (inventory, equipment, prayer, etc.);
  • Removed the EXP multiplier divider for novice & regular game-mode players after reaching level 99;
  • Added a few more new Trivia questions thanks to Kiwi;
  • Cleared Edgeville from all unecessary NPC spawns & Objects, and spawned in the correct ones;
  • The Hill Giant hut in Varrock now requires a Brass key to enter, and made the door auto-walk-able;
  • All Players will now auto-unlock 93 Music tracks upon their next login (same ones as RS3) (prior it was 34 tracks);
  • Interacting with the Grim Reaper in his office now uses a custom route event that makes the player walk onto the pedestal in front of Death rather than walking up to him (same as RS3);

 

Fixes

  • Fixed a few issues with the new Smithing system;
  • Alchemical hydrix dust will now recharge alchemical hydrix jewelry by 50% per dust;
  • Fixed a few non-wilderness safe spots that should have been inside wildy;
  • Fixed instances of where the 'withdraw-x' and 'deposit-x' options would not work while banking;
  • Fixed all missing new NPC spawns;
  • Fixed Yak animations;
  • Melee off-hand weapons will no longer be able to attack from the distance of your main-hand weapon. The distance calculation will be limited to the lowest distance one of your weapons can attack at (ie. pairing a ranged main-hand with a melee off-hand will force walk you up close to the target before attacking);
  • Having the boodweed incense active will now have a 1/10 chance of giving you double the amount of logs when cutting bloodwood tree's;
  • Declining the option when trying to enter the Guthixian cache D&D with no boosts available will no longer silently start the mini-game;
  • The Berserker's Fury Relic will now correctly multiply your damage based on the Hitpoints you're missing and your current max hit rather than add a flat damage boost;
  • You should no longer gain random EXP drops while in the Toxin Maze room inside Dungeoneering (or any other sources that do incoming type-less damage);
  • The Heated Tea flask will now heal 375 Hitpoints instead of 50 every 2 minutes, also made it display the Healing hit-mark and correctly boost your Attack level by +3;
  • All Dinosaur's will now drop the Blowpipe chitin;
  • Demonhorn and dragontooth necklaces will now work as expected with Dinosaur bones;
  • Zaida will now correctly sell you the max amount of Sealed Clue's based on the current server's multiplier (capped at 100 at the moment);
  • Cutting Evil Tree's will now fill the correct type of Urn;
  • The Daily Summoning challenge will now correctly update the amount of pouches you've made in a single go rather than just 1 per inventory;
  • Removed a few quest items from NPC drop-tables;
  • Items that do not have a noted item ID will no longer be able to be used with Magic Notepaper;
  • These items are now trade-able: Seeker's charm, Fremennik/Ancient Warriors' equipment patches, Zarosian insignia (Archaeology material);
  • These items are no longer trade-able: Bird's nests (all types, except crushed), Bird's eggs, Magnetic minnows;
  • You can now brew and consume Cooking Potions;
  • Corrected Jewelry Smithing Crafting level requirements and EXP tables;
  • The Brooch of the Gods will no longer delete internal Urn's if the player does not have a free inventory space for the Urn to go (and if they don't have a started one in their bank). Also corrected Cooking Urn required collection EXP before send-off's;
  • The '::changepass' command will now allow you to change your password for up to 20 characters instead of 12;
  • Fixed Seren Spirits not yielding any loot when clicked on;
  • Fixed the incorrect Nex's destination tile when teleporting from the War's Retreat;
  • Fixed a couple issues with the new Smithing system, should be solid now;
  • All Elder tree's around the world can now be chopped;
  • Mogre's will now drop the correct 'Fishing explosive' item;
  • Feral Dinosaurs will now drop their noted Dinosaur bones more commonly and in amounts 1-5 rather than uncommon 1-3;

 

 

In Other news

  • Started working on a 'remake' game-type (not game-mode, actual server). The server can now handle multiple 'type' parameters on launch and will adjust itself accordingly. This change forced me to finally clean up all the hard-coded file paths (saving, loading, data's, etc.) which I made dynamic and flexible based on the server's launch parameters. Basically the 'remake' server will use the same code & data the main server does but with separate character files (ge, clans, discord, etc.) which won't take any development time once I'm done setting it all up. And to clarify - with 'remake' I meant actual RuneScape remake which has no commands, no custom teleports, very low EXP rate modifier. I'm not sure if I'll ever launch the remake server, maybe if Velheim gets over 100 players online constantly I'll consider it, was more of a "I want to do this thing" type of deal than anything.
  • Update on my 'sickness' - feeling much better now, still coughing and sniffing but at least the fever and headaches have passed. Should be back to my usual grind soon'ish.

 

 

 

- Media -

No media this time as there was no new content that could be showed off.


  • Ragnar850, Throniumclaw, Effy and 7 others like this


#5305 5 x Bond give-away!

Posted by Sandstorm on --

Hello hello hello,

 

Let's try something different for a change! Leave a random comment on this topic and have a chance at winning 5 in-game bonds. Only 1 reply per user, please. Let's increase the forum traffic :strength:!

 

Good luck!


  • MrSlayerGod10, gamerscore, Winter Revel and 6 others like this


#3 Terms of Service / Rules

Posted by Sandstorm on --

In-Game Rules

 
Flaming:
We ask that while playing, you keep any and all sorts of flame, hatred or rage to yourselves as best you can.
The staff team acknowledge that sometimes we have our off-days and you may get angry with another player.
It is advised that you bring any player-related problems directly to a staff member and post on the forums with provided proof in image form.
Potential Punishments:

  • Friends Chat Kick
  • Mute
  • IP-Mute
  • Ban

Racism:
Across Velheim, we welcome every man, woman, gender, race, and person of color.
We understand that past histories and cultural differences between sects of race, color, and gender have and still occur today.
Please DO NOT bring these idealism's into the game.
Potential Punishments:

  • Friends Chat Kick
  • Mute
  • Ban
  • IP-Ban

Advertising:
This rule is universal over all servers, if you come on our server to advertise something non-Velheim related, you will be punished to the full extent.
This rule has no exception.
Potential Punishments:

  • IP-Ban
  • Mac-Ban
     

Glitching/Bug Abusing:
While playing Velheim, it's possible you might encounter a glitch. Sometimes these are simple visual bugs, whilst other times these can be game-breaking and extremely unfair to the community and economy as a whole.
This can include, but is not limited to:

  • Item Duping 
  • NPC Bugging
  • Server Freezing

If found using or encouraging use of game breaking bugs or using software to achieve said goal, the offender and assistant (if present) will be punished dependent on bug severity.
If you find another player abusing any type of knowingly game-breaking bug and/or glitch, please report them.
Potential Punishments:

  • Jail
  • Ban
  • IP-Ban
  • Mac-Ban
     

Third-party software:
As stated above, there are existing software that encourages the use and even provides ways of glitching, automating or bugging the game.
Our higher-ups have plenty of ways of finding out if this software is being used or not, and in most scenarios - it's pretty obvious.
This includes all forms of auto-clicking, mouse recording, macroing, cheat engine, etc.
Potential Punishments (depending on the situation):

  • Jail + stat reset
  • Ban + stat reset
  • Permanent Ban
  • IP-Ban
  • Mac-Ban
     

Spamming:
While in-game, we like to socialize at points and exchange useful information.
Sometimes, there may be a player that gets angry or is disrupting the chat-box.
If you find a player spamming, please notify any available staff members and report them on the forums with some form of picture evidence.
Potential Punishments:

  • Friends Chat Kick
  • Mute
  • IP-Mute
  • Ban
     

Account Trading / RWT:
Trading accounts or another form of non-Velheim currency for - money, services, or exchanges, of any form is not allowed.
If you find someone attempting to sell, trade, or buy Velheim accounts &/or GP, please notify us in the report section with picture evidence.
Potential Punishments:
Account trading/RWT will result in the following for both parties.

  • Ban
  • IP-Ban
  • Mac-Ban

 

Unofficial Player Run Games of Chance (Gambling)

You must not advertise, organise, promote, or take part in any unofficial player run games of chance where in-game money or items are staked on the outcome of a random in-game activity. This includes, but is not limited to, all types of chance games where players trade an amount of in game money or items with the expectation that they will receive in game money or items in return based on the outcome of a game of chance or similar activity.

It is also against the rules to bet on the outcome of another player's activities within the game, for example: how long it will take to kill a monster, or the outcome of a duel (commonly referred to as "commission staking").

Potential Punishments:
    Ban
    IP-Ban
    Mac-Ban

 

 

Scamming/Luring:
Oftentimes there may be players attempting to scam other players with items in a trade, through the wilderness, or luring to dangerous areas.
Luring affects that similar to how scamming does - it breaks trust between players and won't be tolerated here.
Any attempt to lure is considered against the rules and will be dealt with accordingly.
If you find players attempting to scam/lure players, please report them and provide picture evidence.
Scamming can also include:

  • Faking a Giveaway (resulting in a mute on the first offense).

Potential Punishments:

  • Jail
  • Ban
  • IP-Ban
  • Mac-Ban
     

Punishment Evasion:
Sometimes there are players that will receive punishment and misunderstand the rules of evasion. For example, if you have been banned or muted on one account, you are expected to serve the sentence.
Potential Punishments:

  • Mute ➔ IP-Mute
  • Ban ➔ IP-Ban ➔ Mac-Ban
     

Account Names / Staff Impersonation:
We take moderation and our duties seriously. Oftentimes, players are of the inclination that they may name themselves "Mod 'x'".
Impersonating staff is also a very serious measure that will result in a ban if caught doing so.
DO NOT trust these members.
In addition to this, such names that are racist, vulgar or deemed 'bad' at the discretion of the staff team, are not allowed.
If you find a player doing any sort of staff impersonation or having a racist/vulgar name, please report them to a staff member online or make a report on our forums.
Potential Punishments:

  • Perm-Ban

Safe-Spotting:
Safe spotting is the act of attacking a monster from an area without receiving damage in return.
Areas such as Glacors, Corporeal Beast, all Godwars bosses, and Tormented demons are examples of these.
Do note, that we will ignore safe-spotting if done in mini-games where safe-spotting was intended to.
Potential Punishments:

  • Jail
  • Ban
  • IP-Ban
  • Mac-Ban
     

PKP Farming:
PKP farming refers to the use of two accounts to continuously kill one for consistent PKP (Player-killing points).
It is easy to trace through the kill-streak system and you will be caught.
Potential Punishments:

  • PKP Removal
  • Jail
  • Ban
  • IP-Ban
  • Mac-Ban

Voting:

  • You're forbidden to vote under other usernames if you've voted on your main username. This is to prevent farming vote rewards in an unfairly manner.
  • VPN Voting is not allowed due to the fact RSPS toplists can remove our server if they catch players/our server doing it. Please avoid using an IP-changing software to vote more times per day as was originally intended to.

Potential Punishments:

  • Removal of Vote rewards
  • 48h ban
  • Permanent ban
  • MAC Ban
     

Mocking Development:
We value our development team very highly. They work tirelessly similar to a full-time job to ensure content is perfect and interesting before releasing. Mocking the development skills or content of developers is a Friends chat-kick offense. Should it be a regular occurrence a Mute would be looked into.
For example: "This server blows, nothing works, staff don't care about us".
We treat our development team with respect as should you, as you're playing on the server that they have dedicated their time into putting for you, the player.
Potential Punishments:

  • Friends Chat Kick
  • Temporary Mute

Note: Should you feel this way about the server's development, whether it be an unfixed issue,or broken content in general, report it in the Reports Section of our forums.

 

 

Player services/Account sharing:
Having someone log in on your account is not allowed (account sharing), so selling/doing player services like Fight Caves, Fight Kiln, Nomad or anything else is not allowed, we strive to see people achieve everything themselves.
It is easy for us to track back if you did share your account with another player.
Potential Punishments:

  • Rollback
  • Jail
  • Ban
  • IP-Ban
  • Mac-Ban

 

 These rules are a guideline, EVERY staff member is able to mute or ban should they deem something a mute-able or ban-able offense.
We trust our staff, and their judgement.

 

 
Friends Chat Rules
Swear Words in the Friends Chat: We observe the casual 'off' day, death in a boss fight, or PVP and will allow indirect swearing in the official friends chat. Swearing at or towards other players, staff, (or whatever you refer them as) will be punished based on context at the discretion of Management.
Words used below are used as examples:

  • Any and all forms of the racist term "nigger".
  • Any and all forms of the term "Jew" or relate-able phrases i.e "Nazi".
  • Relating to anything in the server as "Cancer" or relate-able phrases i.e "Kancer", this word is upsetting to many members of the community who've lost people to the illness, so don't use it to describe something you don't like in the Server/Community.
  • The use of the word "Gay" or other terms in order to describe something you don't like.
  • Any and all swear words; i.e "fuck", "cunt" and all forms of derogatory terms used in England, the United Kingdom and surrounding countries, Australia and all related forms of derogatory terms affiliated with location, "ass/asshole", "dick" and all derogatory forms of the name of male reproductive system, "gay/lesbian/fag/faggot" and all derogatory forms of LGBT hate/flame, "bitch", "pussy" and all derogatory forms of the name of female reproductive system, and all improvisations of derogatory terms and swears.
  • Reference to another Server(s) by name.
  • Derogatory terms towards other players based on race; i.e "nigger", "wigger", "chink",
  • Derogatory terms based on religion, i.e "towelhead", "jew", "chink", and all forms of this type of flame.
  • Derogatory terms based on lifestyle; i.e "pothead", "methhead", and all forms of this type of flame.
  • Derogatory terms based on political sides; i.e "libtard", "repulican't"

The use of drugs and talking about them is okay to an extent. However, if it gets too much to handle, the staff will intervene. It's after all a friends chat for Help, and if it gets overrun by drug talk it will be stopped.
Being rude to players, staff and in general will result in a un-warned kick.
Discussions regarding sexual conduct, sex or anything related to the term is okay to an extent. However, if it gets too much to handle and a staff member tells you to stop, you will stop. It is there to help players, some players are under the age of consent and don't
need to hear this type of talk in the Friends Chat.
English is the only language that should be spoken in the official friends chat, while this may seem unfair to those that don't speak English fluently, it becomes a mess if it's all in different languages.
So please keep it to only English.

 

ALL CONVERSATIONS RELATING TO THE ABOVE POINTS ARE NOT ALLOWED IN THE FRIENDS CHAT; I.E CONVERSATIONS ON ANY RELIGION, POLITICS, RACE, AND DEROGATORY DISCUSSIONS ABOUT OTHER PLAYERS AND STAFF MEMBERS WILL EARN YOU A KICK AND PUNISHMENT BASED ON CONTEXT, WHICH CAN BE VARIED BASED ON MANAGEMENT DISCRETION AND SITUATION(S)

STAFF ARE TRUSTED TO MAKE DECISIONS BASED ON THEIR OWN JUDGEMENT TO WHAT IS AND IS NOT ACCEPTABLE IN THE FRIENDS CHAT.

 
 

Forum Rules

System Security:
Accessing, or attempting to access, the accounts of other users.
 
Exploiting:
Attempting to exploit, bugs, vulnerabilities, or loopholes; whether they are disclosed or undisclosed.
 
Penetrating:
Attempting to penetrate, security measures of Velheim software, hardware, or any other device used in the management or operations of the overall system..
Any intrusion will subject your forum account to immediate termination, regardless of whether or not the intrusion results in the detriment of the integrity, availability, or confidentiality of data.
 
Spamming:
Forum spam in an effort to overload the system or cause disruption is not tolerated and is not allowed in any form.
This includes the use of, but not limited to:

  • Pictures
  • Words
  • Phrases

Any account involved will be post-limited and given warning points depending on severity.

This includes but is not limited to:

  • Excessive off-topic threads or posts
  • Posting nonsensical messages
  • 'Flooding' the forum with similar meaning messages
  • Post-Count farming
  • Unsolicited advertising via private message or email
  • Repeated posting with constant referrals to other website(s) with no purpose other than the promotion of that website.
  • Fraudulent activity (Pyramid schemes, chain letters, etc.)
  • Posting any of the above will result in your post being deleted and your account being infracted or worse - suspended.

Harassment and Profanities:
You may not post content that contains material relating to the following: racism, hatred, violent language, threats, real-life threats, insults, extreme vulgar language, flaming, otherwise inappropriate or hurtful language, or harassment.
Sexual remarks may be considered profane when used in certain contexts, and as such we suggest avoiding them altogether. We have zero tolerance for personal attacks whether public or private on any individual or group ("personal attack" will be determined on a case by case basis by management).
You may not use any method of delivery for materials which refer to ethnic/national origin, ideological or religious beliefs, gender, or sexual preference in a derogatory, demeaning or provocative context.
 
Forgery and Impersonation:
Attempting to impersonate any person, including staff, using forged headers, instant messenger names, similar usernames in an effort to deceive or mislead is prohibited.
 
Pornography/Sexually Offensive Materials:
You may not post or link to pornographic material or any content which would normally be considered sexually offensive, including child pornography, nudity, gore, or obscure/inappropriate content. Brief child nudity is prohibited (ex. a 15 year old girl in a bikini set).
Furthermore, erotica (sexually charged literature) is not permitted. The punishment for this is severe.
This includes linking to websites that may redirect, contain, or lead to these types of links or images, as well as images that are disturbing. It also adheres to websites that may hijack ones browser, as well as phishing. Infractions or bans will be laid immediately if you are caught participating in this offense.


Note: This also applies to your signature, avatar & profile picture along with requesting such content.

 
Trolling:
This includes, but is not limited to the following:

  • Creating threads for the sole purpose of causing unrest on the forums
  • Causing disturbances in forum threads such as picking fights or insulting other members
  • Making non-constructive posts for the purpose of causing unrest
  • Abusing the Reported Post feature by sending false alarms or nonsensical messages
  • Labeling a thread, IBTL, TLDR, or any other fad statements
  • Replying to a thread simply to call the author a troll (regardless of whether the post is actually trolling)

Advertising:
Any sort of advertisement that is not affiliated with Velheim in any way will be considered spam and removed from the boards.
If you do happen to see advertising, you are to report it to a member of staff immediately and it will be removed. Advertising is not permitted by any means, anywhere on the forum.
This includes, but is not limited to the following:

  • Signatures
  • Profiles
  • Graphics (or requests)
  • Private messages
  • Customize-able spaces.

There are exceptions for major websites such as google, YouTube, yahoo etc.

Note: Search engine links containing search results that lead to forums aren't allowed, of course.
If you post an image that displays a link to a forbidden website, it is punishable.

  • Referral website(s) are also not allowed anywhere on the forum.

Grave digging:
Grave digging is not allowed and consists of reviving a previously resolved, settled, or "dead" thread after a prolonged period of time.
Threads with an activity gap of 2 months or greater (Length may vary in different sections) is considered "grave digging".
 
Signatures & Profiles:
Signatures and profile information are must comply with all other forum rules, which include no explicit or sexual content, no advertising without paid affiliation and no user impersonation.
 
Account Distribution:
Using alternative accounts to abuse our systems, or to violate said rules will result in your primary account to be suspended.
 
Accounts:
Buying, selling or trading accounts is prohibited, and will result in the account to be permanently suspended and may result in your other accounts to be suspended.
 
Piracy, Copyright Material, Cracks and Product Keys (warez):

  • 'Copyright Material' is any material protected by legally recognized copyright
  • 'Piracy' is the unauthorized copying of software or any material subject to copyright
  • 'Cracks' are programs that disable copy-protection technology
  • A 'Key' is a combination of numbers and/or letters required for software installation.

If any of the above mentioned are listed, you will be permanently removed from the forums.
 
Moderation & Bans:
You may not evade a ban. Doing so will drastically lengthen your ban. If you have a problem with a ban or feel it was inappropriate, please create an appeal.

  • The creation of an account to post an appeal in the appeals section is permitted, however the use of any other forum other than appeals is considered evasion.

You may not discuss or complain in open forum about another user's ban, the deletion of a message, or the deletion/closure of a thread.

  • Any discussion about warnings, bans, message deletion, thread deletion and thread closure should be done over private email/message between the person concerned and the moderators.

Please do not back seat moderate. Send a message to a moderator with the thread or post in question or use the 'report' button at the bottom of the post.

  • Do not take matters into your own hands

Account security:
While it is of the utmost importance to us to keep your account information safe and secure, we cannot 100% guarantee perfect security.
In order to maintain good account security, we recommend that you perform regular anti-virus scans on your own computers and regular password changes.
Also, please avoid using the same login information that you use elsewhere on the internet as credentials for Velheim servers.
 
Scamming:
You may not scam another member of this community under any circumstances.
Failure to abide this rule will lead to a permanent termination of your account.
Please note that we do not take responsibility and are not liable to take action and will not hand out any kinds of refunds.


In rare cases where a scamming attempt is blatant, we may intervene. Any other circumstances are the responsibility of the buyer and the seller.

 

 

 

 

Donations (payment) 

 
Charge back:
Any charge back will result in a permanent ban, we are sad to enforce such a rule but we have to keep it fair and square.
We run this server for the community and we can only keep running it cause of your donations, so keep that in mind.
 
Punishments:

  • Permanent ban in the game & forum

 

 

 

Some players may be wondering how to capture certain images on their screen at a certain time. Personally, I recommend the "ShareX" program, as it can capture a current screen or make a GIF with the ease of two buttons.

This will help tremendously when filing a report to the staff team.

We would like to thank you for reading these rules.
Please be sure to let your fellow players know to read the rules in their spare leisure.

Thank you.


  • Ahoy, Lesbihonest, Xax and 6 others like this


#5502 Ninja Log 09/15/2020

Posted by Sandstorm on --

Combat related

  • Changed the damage modifiers for Inquisitors Staff, Terrasaur Maul and Hexhunter bow from dealing a % of target's levels to a solid modifier of 1.125 (ie. your final damage * 1.125 (same as RS3));
  • Increased the damage penalty you receive for using higher tier ammunition with lower tier bows;
  • Dying in all instanced boss rooms will now remove the Hardcore Ironman rank;
  • Augmented Noxious weapons can now perform their special attacks;

 

Grand Exchange

  • Added a 'Tab' system to the main Grand Exchange interface with a total of 10 tabs (60 G.E. offer slots in total now);
  • Extra tabs will be locked by default and will unlock retroactively with player's donator rank;
  • 'Player Listings' tab and 'History re-do' offer features will automatically find the next free slot in all player's available tabs;

 

Miscellaneous

  • Regular mode players will no longer trigger level/EXP world announcements;
  • Increased the Sophanem Slayer Supply shop stock of Ma'at feathers;

 

Fixes

  • Shops will now sell the correct Magic Stone item versions;
  • The Log Banking ability reward from Evil Tree's will no longer bank bloodwood logs (neither will porters, or any other banking-ability perks);
  • Fixed an issue that caused the 'players online' interface to display your total level besides every player's name rather than that particular players level;
  • Existing stack-able ground items will now generate a secondary item pile if the existing items owner cannot be interacted with;
  • Fixed a few issues with Protean Hunter traps;
  • Elder Tree's will no longer be able to be chopped down after they've depleted;
  • Fixed a few issues with Sophanem's Dungeon NPC's. Also made 'Akh' NPC loot be collected inside Sophanem's chest;
  • Prifddinas Elves will now count for the Thieving pick-pocket daily challenge.

 

 

 

 - Media -

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  • Gellus, Effy, Winter Revel and 5 others like this


#5451 Ninja Log 09/02/2020

Posted by Sandstorm on --

Imagine working when you're a boiling veggy..

 

Miscellaneous

  • The War's Retreat hub will now place the player at the tile they can actually go to, for instance, General Graardor teleport will place you inside the waiting room only if you have the Greater Gods game perk, Gregorovic will place you inside the barriers only if you have the Greater Gods perk OR 25 Sliske kills (which they will be used up if you use the teleport), etc.;
  • Changed PvP damage reduction from 0.75 to 0.5 (half of the damage you deal against NPC's);
  • Added the Blast Furnace Foreman in Keldagrim. The Foreman will sell Blast Fusion hammers for 1'000'000 coins each;
  • Converted the player's daily resets to use Epoch Day instead of Time and Date that was based on a specified region. The new system should be 100% accurate now;
  • Updated cache version to an RS3 update from 09/01/2020;

 

Fixes

  • Fixed a few issues with the new Smithing system;
  • Alchemical hydrix dust will now recharge alchemical hydrix jewelry by 50% per dust;
  • Fixed a few non-wilderness safe spots that should have been inside wildy;
  • Fixed instances of where the 'withdraw-x' and 'deposit-x' options would not work while banking;
  • Fixed all missing new NPC spawns;
  • Fixed Yak animations - change reverted due to a crashing issue, will resolve when I have more spare time;
  • Melee off-hand weapons will no longer be able to attack from the distance of your main-hand weapon. The distance calculation will be limited to the lowest distance of any of your weapons (ie. pairing a ranged main-hand with a melee off-hand (and vice-versa) will force walk you up close to the target before attacking);
  • Having the boodweed incense active will now have a 1/10 chance of giving you double the amount of logs when cutting bloodwood tree's;
  • Declining the option when trying to enter the Guthixian cache D&D with no boosts available will no longer silently start the mini-game;
  • The Berserker's Fury Relic will now correctly multiply your damage based on the Hitpoints you're missing and your current max hit rather than add a flat damage boost;
  • You should no longer gain random EXP drops while in the Toxin Maze room inside Dungeoneering (or any other sources that do incoming type-less damage);
  • The Heated Tea flask will now heal 375 Hitpoints instead of 50 every 2 minutes, also made it display the Healing hit-mark;
  • All Dinosaur's will now drop the Blowpipe chitin;
  • Demonhorn and Dragontooth necklaces will now work as expected with Dinosaur bones;
  • Zaida will now sell you the max amount of Sealed Clue's based on the current server's multiplier instead of a hard-coded cap (capped at 100 at the moment);
  • Cutting Evil Tree's will now fill the correct type of Urn;
  • The Daily Summoning challenge will now correctly update the amount of pouches you've made in a single go rather than just 1 per inventory;
  • Removed a few quest items from NPC drop-tables;
  • Items that do not have a noted item ID will no longer be able to be used with Magic Notepaper;
  • These items are now trade-able: Seeker's charm, Fremennik/Ancient Warriors' equipment patches;
  • You can now brew and consume Cooking Potions;
  • Corrected Jewelry smithing Crafting level requirements and EXP tables;
  • The Brooch of the Gods will no longer delete Urn's internally if the player does not have a free inventory space for the Urn to go (and if they don't have a started one in their bank). Also corrected Cooking Urn required collection EXP before send-off's.

  • Gellus, Throniumclaw, Effy and 5 others like this


#4549 Frequently Asked Questions [FAQ]

Posted by Arcadiez on --

Frequently Asked Questions [FAQ]

Categories
* Teleport FAQ
* Slayer FAQ
* Miscellaneous FAQ

* Mining & Smithing Rework FAQ
* Invention FAQ
* Dungeoneering FAQ
* Problems/error/freezing FAQ

Teleport FAQ

Q: How do I teleport around the map?
A:

Spoiler

Q: How do I teleport to Anachronia?
A:
Spoiler

Q: How do I access the Deep Sea fishing area? (Sailfish,Minnows)
A:
Spoiler

Q: How do I get to Lost Grove?
A:
Spoiler

Q: Where are the stores/shop and how do I access them?
A:
Spoiler

Q: How do I access Prifddinas?
A:
Spoiler

Q: How do I teleport to the abyss?
A:
Spoiler



Slayer FAQ

Q: Where are the slayer masters?
A:
Spoiler


Q: Where is Reaper (Death store)?
A:
Spoiler

Q: How do I access the Sophanem Dungeon and kill Corrupted creatures?
A:
Spoiler


Q: How do i start a Wilderness slayer task?
A:
Spoiler


Miscellaneous FAQ
Q: How do I make money/gp?
A:

Q: What is the drop rate and how do I increase it(LUCK)?
A:
Spoiler


Q: How do I automatically heal?
A:
Spoiler


Q: What is skilling fragments and how do I use them?
A:
Spoiler


Q: How do I make and upgrade my Ore Box.
A:
Spoiler

Q: How do I make Overloads?
A:
Spoiler


Q: How do I access Auras and how do I obtain Loyalty points?
A:
Spoiler


Q: How to I change spell book/prayer?
A:
Spoiler


Q: How do I increase my bank storage?
A:
Spoiler

Q: How do I make a crystal hatchet/pickaxe?
A:
Spoiler


Q: How do I get a Demonic Skull?
A:
Spoiler


Q: Where can I get Hunter supplies?
A:
Spoiler

Q: Where can I get Farming supplies?
A:
Spoiler


Q: Where is Player Owned-Ports and how do I start it?
A:
Spoiler


Q: How do I make flasks/crystal flasks?
A:
Spoiler


Q: How do I make Dragonbane bolts?
A:
Spoiler

 

Q: How do I obtain a Godbook and how do I upgrade it?

A:

Spoiler


Q: How do I make bakriminel bolts?
A:
Spoiler


Mining & Smithing Rework FAQ

Q: Mining rework FAQ(New ores, location, pickaxes, ore box etc)
A:
Spoiler


Q: Smithing rework FAQ(New bars, Equipment etc)
A:
Spoiler


Invention FAQ

Q: Where do I start Invention/where is Invention guild?
A:
Spoiler


Q: How do I disassemble items?
A:
Spoiler


Q: How do I train Invention?
A:
Spoiler

Dungeoneering FAQ

Q: I have lost my ring of kinship, how do I get a new one?
A:
Spoiler


Q: How do I get an off-hand chaotic Weapons and more Dungeoneering items?
A:
Spoiler


Problems/error/freezing FAQ

Q: My game froze, how do I fix?
A:
Spoiler


Q: How do I fix this lag?
A:
Spoiler


Q: My game keep crashing, how do I fix it?
A:
Spoiler


  • Sandstorm, Raichu, Winter Revel and 5 others like this


#5404 Ninja Log 08/25/2020

Posted by Sandstorm on --

Anachronia

  • All Dinosaurs will now drop dinosaur hide & dinosaur scale;
  • Hide can then be tanned at any Tanner for 25gp ea, and combined with scales can be made into tank T75 Ranged Dinosaurhide armour;

 

Protean Traps

  • The traps can be used as a stackable substitute for bird snares and box traps. The traps do not work with Hunter urns;
  • Using the trap gives a 25% experience boost with successful catches and gives 50% of the normal catching experience for failed catches. This stacks with bonus experience and other modifiers;
  • Use of the trap adds a 10% chance of catching prey, and it stays up for 50% longer;
  • The traps disappear once triggered; no drops are given from anything caught. Players can obtain skill shards and trapper fragments from using these traps;
  • Protean traps have an auto-deploy option, which causes the player to automatically deploy the maximum number of traps possible at their Hunter level (this works with the Hunter perk). Used traps are automatically checked and redeployed until 60 traps have been deployed. Moving or running out of traps also stops the auto-deploying;
  • They can be obtained either from the Squeal of Fortune, a protean pack or exchanging any other protean item at a 3:2 ratio;

 

Shops

  • Added the Boogie Bow to Trivia point store for 100 points;
  • Added the Ring of Whispers to the Vote point store for 10 points. When equipped, it provides a +3 invisible level boost to the following gathering skills: Divination, Farming, Fishing, Hunter and Archaeology. Mining gains a +3 damage boosts to rocks. The mining damage boost stacks with familiar damage boosts such as the lava titan. Woodcutting gains a 3% boost.
  • Moved the Cooking and Smelting gauntlets from Trivia to Vote point store;
  • Overhauled how shops restore items to match RS3;

 

Miscellaneous

  • Melee style accuracy will now go negative if wearing other style equipment;
  • Added the missing Varrock Armour (1-4) passive effects to Mining & Smithing. The armour will also work if you have it somewhere on your character and wearing a golem torso or a golden mining top when Mining, or a blacksmith's top when Smelting;
  • Re-added the 'Double all earned Squeal of Fortune spins' to our store page. Since it was not a game perk to begin with, it will only be available for purchase on the store. For anyone who had bought it previously - it's still there;
  • Updated cache version to an RS3 update from (08/24/2020);

 

Fixes

  • While Mining high tier rocks with a low tier pickaxe - your ore progress will no longer go into the negatives;
  • Food that 'over-heals' will now do so correctly (ie. Rocktails);
  • Ennchanting jewelry will now once again require the correct Magic level for the action;
  • The Daily Challenge for firing Urn's will now work properly with the Ceramic Champion game perk. Also fixed an issue with Runecraft regular runes where it would only increase by 1 ignoring the amount of essence used;
  • These items are no longer trade-able: Overloads, Master capes, Extreme potions, Old Random event items (zombie, lederhosen, mime, prince, etc.), Korasi's sword;
  • Divine Blessings will no longer spawn if you do not have unlocked the Invention skill yet;
  • Fixed an issue where sometimes your walk animations would get overriden by the weapons you had equipped;
  • Fixed special attacks of Magic weapons that had their own unique damage system (ie. God staves);
  • The Brooch of the Gods will now instantly move any started decorated urn's from your bank into your backpack while training the skill that the Urn has been designed for.

  • Gellus, Ragnar850, Throniumclaw and 4 others like this


#5353 Update Log #89 - Group Ironman & Ultimate Ironman modes, & some other...

Posted by Sandstorm on --

Group Ironman mode

  • It's finally here! The Group Ironman mode is basically the same as regular Ironman mode in terms of EXP multipliers, drop-boosts and restrictions;
  • Ability to group up with up to 5 fellow Group Ironman mode players;
  • Ability to pick-up, trade, party up in dungeoneering, co-op slayer, enter boss instances, use divine locations, portables, etc. with players that are in your group;
  • Added a brand new interface to handle Group Ironman mode settings, with the ability to see up to 10 random groups and member count;
  • Groups with the 'open applications' setting enabled will show up on the interface for other group ironmen to freely join at any time;
  • Group Members will not be able to leave unless kicked by the group leader;
  • The Group Leader rank can be transfered to a fellow group member in case the leader wants to leave;
  • The Group can be disbanded by the group leader, which will kick out all group members and permanently delete the group itself;
  • Edited the existing Bank interface to allow Group shared banks. If multiple members are accessing the bank at the same time - everything on the interface will refresh retroactively, and if the member (or the group) is removed - the interface will stop functioning and close;
  • Leaders will be able to choose which players can access the shared bank in case newly joined group members want to steal the groups resources;
  • GIM players will have a green skull next to their name and their own separate Hiscores section;

 

Ultimate Ironman mode

  • Ultimate Ironmen have exactly the same restrictions and EXP multipliers as regular Ironmen, with an increased drop-rate of +10%;
  • Players will not be able to use banks to store items, they will be able to use their items on banks/bankers to (un)note them though;
  • UIM players will have a white skull next to their name and their own separate Hiscores section.

 

Miscellaneous

  • Added a brand new game-mode selection interface for new players;
  • Players will no longer be able to switch their game-modes at Darude. There are many reasons why I don't want to have this feature, and the main one being - people often quit after changing their mode and regretting doing so because of their lost items and progress. If they want to play on a different mode they're always free to make a new account;
  • Ironmen will no longer be able to use other player placed portable stations, enter boss instances, attack loot pinatas, or interact with dummies;
  • The Pet Storage interface will now display all pets (not just owned) by default on open, and remember your last pet category when re-opening the interface;
  • Added these item drops to their respective NPC's for Slayer Collection log's: off-hand rubber chicken to Chickens, all hides/spined boots & gloves to regular Dagannoths, Crunchy Claw token to Mogres;

 

Fixes

  • All pet, rest & walk tokens are now trade-able;
  • The resizable-screen mode chat-box bar resize button will now disappear when another interface is displayed, and re-appear when it's closed. This is to prevent interface conflicting issues where a central screen interface could not be interacted with when in certain client sizes;
  • Familiars will no longer interrupt Araxxor's shadow path charge special attack animation;
  • You will no longer get as heavily rubber banded while trying to run to an X destination to interact with something while NPC's are attacking you;
  • Fixed an issue with urns not filling up after their first transition;
  • Fixed an issue that wouldn't properly calculate the Beach Event cocktail/anti-sun XP boosts;
  • Fixed all remaining incorrect (fe)male hair-style id's (hopefully, let me know if there are more incorrect versions).

 

 - Media -

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  • Gellus, Dynasty, Arcadiez and 4 others like this


#5078 Ninja Log 06/10/2020

Posted by Sandstorm on --

Wilderness
Overhauled how Wilderness death's work, and are now as follows:

  • If your death was not caused by another player, all your items will drop on the floor for you to pick-up (the following statements below still apply to your dropped items);
  • If the item is augmented, the augmentation (and perks) will be removed;
  • Treasure Trail Dyes will now remove themselves from the item;
  • Ornament Kits will now split from the item and will drop on the floor as 2 separate items: the kit, and the item itself;
  • Items that degrade to dust (ie. Sirenic, Tectonic, Malevolent, etc.) will now transform into an item that it was made from (ie. Sirenic mask -> sirenic scale);
  • And finally, all degrade-able items will automatically break upon reaching the ground.

Solomon

  • Added a Shop option to Solomon. The shop will allow you to BUY and SELL items in exchange for Velheim Coins;
  • Added Bank Boosters to Solomon's shop. A bank booster will increase your maximum bank size by +50 slots, up to a maximum of +250 (5 bank boosters);

Miscellaneous

  • Updated cache version to an RS3's update from 06/08/2020;
  • Added Keepsake Keys and Bank Boosters to the Loyalty Point shop;
  • Degraded (broken) items can now be traded.

Fixes

  • Raw Chicken will no longer turn into Undead Chicken when Cooking;
  • Hopefully fixed an issue that caused Dungeoneering to 'leave ghost data' behind when going into a new floor.

  • Throniumclaw, Raichu, Winter Revel and 4 others like this


#4528 Ninja Log 01/15/2020 - Spring Cleaner & Divine-o-matic Vacuum

Posted by Sandstorm on --

Divination

  • Added chat-box messages for when you receive an extra memory while harvesting Wisps with a full Divination skilling outfit equipped;
  • Divine-o-matic vacuum's can now be used to 'dismantle' any energy & memories while harvesting Wisps. It needs to be charged with empty divine charges and configured first;
  • Changed the Divination Skillcape's perk from saving materials to setting the Wisp's lifespan to a fixed amount of 30 seconds. This only applies when the wisp converts to a 'spring' (initial click);
  • Added Enriched Wisps. Enriched versions will have a 1/10 chance of spawning whenever a new wisp re-spawns;
  • Slight Wisp harvesting code improvement. Was a big mess prior!

Invention

  • Added Divine-o-matic vacuum & divine charge (empty). They can now both be made on the Invention table;
  • Added Tight Springs to Squeal of Fortune rewards and made them trade-able;
  • The Spring Cleaner along with Springs can now be made on the Invention Table;
  • Made a custom interface for the Spring Cleaner. The Spring cleaner now works exactly as it does on RS3;
  • The Spring Cleaner uses over a thousand lines of code, so I'm sure there will be some kinks to work out. Let me know in the bug reports!

Miscellaneous

  • Added Rockertunities for Mining. Each time you swing you'll have a 1/25 chance that a rock of the same type that you're mining will start glowing, click it to deal up to x6 damage. EDIT: The original glow graphics do not seem to work on the rocks, so there's no actual way of graphically displaying which rock is being rockertunised. I'll try and find a different (similar) graphic to it;
  • Added a ';;kickme' command to Discord. Verified users will be able to kick their accounts offline directly from our Discord channel;
  • Removed all 'Akh Sophanem Dungeon NPC's from Slayer Masters as separate tasks and replaced them with a single task named 'Soul Devourers'. The Magister can also be killed to complete this new assignment;
  • Updated the Pest Control EXP reward formula's to RS3. Ironmen will no longer be able to buy EXP;
  • Vile Blooms Slayer task will now teleport the player to Devil's Snare's (lowest Slayer requirement NPC's);
  • Tremendously increased Nex's & Kalphite King's drop rate factors.

Fixes

  • Fixed familiars not being able to attack at all. Also corrected some familiar combat stats, max hits and attack delays;
  • Fixed an issue with the Thieving stalls teleporting players away after ~5 thieves (it was meant to be ~50).

 

 - Media -

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  • Raichu, Winter Revel, IZerkOff and 4 others like this


#4495 Velheim's 2 Year Anniversary

Posted by Sandstorm on --

Hello hello hello,

 

Velheim is now officially 2 years old and as much as I'd like to copy & paste every bit of history & information about us (and me) from last year's celebration thread - I'll just link it to you guys (for whoever is interested): thread.

 

 

Anyhow, for this year I decided to showcase various statistics about the server. I've categorized them so it's easier to find. I think you'll like them :). All statistics were gathered on 01/07/2020, at 5:20 am (server time).

 

NPC Kills:

Spoiler

 

Boss Kills:

Spoiler

 

Total Pets obtained:

Spoiler

 

Skilling Actions:

Spoiler

 

Player Achievements:

Spoiler

 

Various Activities:

Spoiler

 

Economy:

Spoiler

 

Miscellaneous:

Spoiler

 

 

Hope you enjoyed exploring these statistics, and I'm anxious to see how they'll change within the next year! Happy Birthday Velheim!

 

p.s. If I've missed anything (or you're curious about (that's being tracked)) - let me know and I'll add them as soon as I can!

 

 

See you online,

Sandstorm.


  • Raichu, Winter Revel, IZerkOff and 4 others like this


#4412 Client fix [Crashing]

Posted by A D A M on --

Client Crash Fix

 

STEP ONE:

Uninstall/Remove

The following 3 things

 

Cache.

Velheim client

Java

 

Cache
This can easily be done by searching for "Velheim" in your search bar

or go to your Userfolder.

Remove everything Velheim Related.

 

2XcYi1z.png

8ngVVYO.png9FLnUjA.png

(Disclaimer you may have more folders/files depending on your version)

 

Java

 

 

You can uninstall java by going into Control Panel.

You can find Control panel in system

or Searching "Control Panel"

into the search bar.

(In your native language)

 

Control Panel\Programs\Programs and Features

 

Located java and right click it and uninstall.

(If you for whatever reason have more than one java, uninstall them all.)

Spoiler

 

STEP TWO:

 

It's Highly recommended to use 64bit java over 32bit java.

This is usually the main issue of crashes.

 

How to check if you running 64bit or 32bit java

Spoiler

 

 

 


Make sure you have the Latest verison of Java (Version 8, update 251 as of 13/05-2020)

 

Download Link for 64bit java, Windows

https://java.com/en/...ndows-64bit.jsp

 

(You MUST uninstall & remove all old JAVA versions.)
 

Already have 64bit but not the latest Version?

Spoiler

 

STEP THREE: 

 

Once Java has been installed (1.8.251):

 

Download Velheim

Link: https://velheim.com/.../Velheim718.jar

 

Open Velheim and let everything load in.

(Meaning it will take a while for the cache to download from the Server which may cause lags or other issues.)

 


How to see the progress on cache downloading.

Spoiler

 

Extra soloution that may help

 

Spoiler


I hope this helped someone, me myself had this issue that Velheim kept crashing.


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#4120 Make it RED or Make me DEADヾ(⌐■_■)ノ♪

Posted by Sun on --

ROAD TO 15 PRESTIGE! (200M all)

 

COMBAT TIME! 

 

200M SKILLS
INVENTION : 200M
FISHING : 200M
AGILITY: 200M
COOKING: 200M
MINING : 200M
HUNTER : 200M
SMITHING : 200M
DUNGEONEERING : 200M
RUNECRAFTING: 200M
FIREMAKING: 200M
WOODCUTTING: 200M
THIEVING: 200M
FARMING: 200M
FLETCHING: 200M
CRAFTING: 200M
ARCHAEOLOGY: 200M
DIVINATION: 200M
CONSTRUCTION: 200M

SLAYER: 200M

HERBLORE: 200M

HITPOINTS: 200M

DEFENCE: 200M

STRENGTH: 200M

ATTACK: 200M

 

120 SKILLS

SUMMONING: 154M

 

99+ SKILLS

PRAYER: 35M
MAGIC: 20M
RANGE: 17M


TOTAL XP : 5B

 

TOTAL LEVEL : 2856 (3343 VL)
COMBAT : 138

 

HOW MUCH OF EACH ACTIVITY HAVE I DONE (E.G. LOGS CUT)

13,900 laps ran
150,000 items fletched
79,000 memories harvested (630 chronical fragments)
45,000 items crafted & 75,000 Harmonic Dust
101,000 ores mined
45,500 logs chopped
60,000 logs burned
45,000 produce harvested
7000 potions made
75,000 fish caught
90,500 items cooked
84,000 items thieved
2400 bones offered
12000 pouches infused

611 mystery boxes opened
200 effigies completed


If there is anything else you want me to share just ask


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#3058 Araxxor guide

Posted by Effy on --

I. About Araxxor

The Araxxor encounter is a 3 phase fight leading progressively further into the lair ending with a final 4th phase encounter Araxxi which is a stronger araxyte capable of using all 3 combat styles. Araxxi drops high level materials, hilts for all 3 combat styles and 3 parts of a leg piece. Collecting all 3 leg pieces and any hilt are required to make 1 weapon.


II. Preparations

  • Level Recommendations

» 99 qKBnBC2.png and 99 ZAsJcle.png

» 70-95y0eyoDY.png

» 68-99 5lSKc5j.png War tortoise minimum. I highly recommend using Pak Yak for the first couple times. Once you're more familiar with the boss and mechanics, switch to Steel titan at 99 for more DPS.

» 96+ ARoz1Gz.png To make your own overloads. Otherwise you could always buy them from another player.

 

  • Item Recommendation

o9s5Nu3.png Araxyte Pheromone whilst in your inventory will force Araxxor to spawn as his weakness against your currently style. Greatly making the fight easier.

 

  • Aura Recommendations

KgWnamQ.png Master & Supreme Poison Purge are the most beneficial aura you can use followed by Vampyrism. Each aura has a base useage of 1 hour with a 3 hour cooldown

 

  • Perk Recommendations

These are completely optional can greatly assist you in the fight.

 

Herbivore Double the duration of potion timers.

Over Clocking Increases aura timers by 50%, reduced aura recharge time by 50%.

Friendly Familiar Increases familiar timers by 50%

Pyromancy Increases health gained from bonfires by an additional 50%

 

  • Gear Recommendations

Click the spoiler to view a chart of what I'd recommend taking

Spoiler

 

  • Inventory Setup

Your inventory should look something along the lines of this. If you don't own a poison purge aura you should bring a super antipoison. Please note, you can use regular non-flask potions and food too. If using food, you may want to use a Beast of Burden familiar first to get an idea of how much food you will use per fight.

WIwsMIp.png

 

 

III. The Cave

 

How to get there

 

GJcNfEw.png


IV. The encounter

Before you begin, let's go over Araxxor's main attack rotation that you need to be aware of.

  • Cobweb Araxxor's first attack will be this move where he will cover himself with a web and heal 100 points of health 3 times before being attackable again. Please be aware, during this attack all damage you deal to Araxxor while he is covered with a web is reflected back onto you and heals him. This can be avoided by simple moving away and not attacking until it's over.
  • Cleave About a minute or two after Cobweb Araxxor will pull you in and do massive amounts of melee damage. It's important to keep your health up and if you're quick enough, turning on protection from melee will negate the damage.

Assuming you're using range and have brought the araxyte pheromone with you, as soon as you climb down the webbed barrier Araxxor should spawn instantly in magic form which is indicated by his blue legs. This is area is Araxxor's first phase.

» Phase 1
Starting off, turn on your 4gNqrj2.pngT6QWN35.png protections, your best offensive stat boosting prayers and run Keep directly East and burn the web.
At this point, you should be focuses on attack Araxxor. Shortly after burning the web, Araxxor will use either Cobweb or Cleave randomly first so pay attention. Make sure your health is up before this attack. About a minute or two after this attack, he'll use use the other attack he didn't use. If it's Cobweb, get off and wait for it to end. Keep attacking Araxxor until his health is almost completely gone. You will not be able to kill Araxxor completely so get him as low as possible and proceed East to the next phase.

 

» Phase 2
Assuming you followed the above steps correctly, you can skip the entire phase 2 because of how much damage you dealt to Araxxor on Phase 1. Continue over the Acid pool onto the top ramp and climb down to proceed to the 3rd phase of Araxxor.

» Phase 3
This phase is a repeat of phase 1. Simply pay attention to his rotations, cobweb and cleave and keep your health up. Once Araxxor is nearly dead, he will move onto the final platform where you will face Araxxi.
 

» Phase 4 (Araxxi)
This is the final phase of the entire fight. Araxxi will come down and kill Araxxor. Please be aware that Araxxi will use both Magic, Ranged and melee attacks. Stay out of melee distance. It's easier to keep prayer on one protection and tanking the other damage. Araxxi has no special moves except her basic range, magic and melee attacks so all you have to focus on is keeping your health up until she's dead.

When Araxxi is dead you can search her corpse for your rewards. Claim them before you teleport or they will be lost.


V. The Uniques

Araxxor has a variety of unique rewards possible after each kill. It's also possible to obtain more than one of the same type of unique if you're lucky enough.

All of these unique rewards below are not tradable in their dropped form. Once all 3 leg pieces are obtained, they can be combined together to make one big spider leg which is tradable. It's the secondary component required to make a weapon which can be added onto an Araxxi's Eye, Fang or Web.

For a full list of Araxxi's rewards, please visit this page

Spoiler


QF51IkN.png Noxious Longbow tier 90 ranged 2 handed bow.
50U4TF9.pngNoxious Staff tier 90 2 handed staff
SVlSnuP.png Noxious Scythe tier 90 2 handed halberd. Has the unique ability to hit multiple targets with each attack in multi-combat


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#5428 Update Log #92 - Smithing Overhaul, Oddments & Quite a few Quality of Lif...

Posted by Sandstorm on --

As always, this update log contains any previous ninja logs.

 

Enjoy!

 

Protean Traps

  • The traps can be used as a stackable substitute for bird snares and box traps. The traps do not work with Hunter urns;
  • Using the trap gives a 25% experience boost with successful catches and gives 50% of the normal catching experience for failed catches. This stacks with bonus experience and other modifiers;
  • Use of the trap adds a 10% chance of catching prey, and it stays up for 50% longer;
  • The traps disappear once triggered; no drops are given from anything caught. Players can obtain skill shards and trapper fragments from using these traps;
  • Protean traps have an auto-deploy option, which causes the player to automatically deploy the maximum number of traps possible at their Hunter level (this works with the Hunter perk). Used traps are automatically checked and redeployed until 60 traps have been deployed. Moving or running out of traps also stops the auto-deploying;
  • They can be obtained either from the Squeal of Fortune, a protean pack or exchanging any other protean item at a 3:2 ratio;

 

Shops

  • Added the Boogie Bow to Trivia point store for 100 points;
  • Added the Ring of Whispers to the Vote point store for 10 points. When equipped, it provides a +3 invisible level boost to the following gathering skills: Divination, Farming, Fishing, Hunter and Archaeology. Mining gains a +3 damage boosts to rocks. The mining damage boost stacks with familiar damage boosts such as the lava titan. Woodcutting gains a 3% boost.
  • Moved the Cooking and Smelting gauntlets from Trivia to Vote point store;
  • Overhauled how shops restore items to match RS3;

 

Smithing

  • Slightly improved the look of the Smelting interface;
  • Made a new custom interface for Smithing that looks and works similar to RS3;
  • Completely scrapped every logic method from Smithing (deleted over 3k lines of spaghetti) and made it super flexible to expand on in the future;
  • With this change I also added the new tuned Bane equipment and a few other new equipment;
  • Armour spikes (regular and alloy) have been added. They will inflict damage to nearby NPC's attacking you (if you're using melee style) based on your Smithing level;
  • The new functionalities of Smithing should now be much much smoother for the end user as well;

 

Oddments

  • Added a brand new shop at which you will be able to spend your oddments gained from the Squeal of Fortune;
  • The prizes won from Squeal of Fortune can now be converted into additional oddments;
  • Oddment amounts given from the Squeal will now increase from the rarity of the prize gained;
  • The shop can be viewed from the Squeal of Fortune game tab;
  • Side note: I wasn't sure if adding useless follower pets was needed, let me know if you want them (they're quite costly, 10k oddments+) and I'll add 'em.

 

Miscellaneous

  • Melee style accuracy will now go negative if wearing other style equipment;
  • Added the missing Varrock Armour (1-4) passive effects to Mining & Smithing. The armour will also work if you have it somewhere on your character and wearing a golem torso or a golden mining top when Mining, or a blacksmith's top when Smelting;
  • Re-added the 'Double all earned Squeal of Fortune spins' to our store page. Since it was not a game perk to begin with, it will only be available for purchase on the store. For anyone who had bought it previously - it's still there;
  • Updated cache version to an RS3 update from (08/24/2020);
  • You will no longer be able to equip transformation rings at the Home area;
  • Charms that did not go to player's bank previously while having a Charming Imp (or the perk) (ie. Abyssal charms) will now do so properly;
  • It will now display a chat-box message when the 'Smith all Elder Rune + 5 armour' requirement will be completed;
  • Having the aggression potion effect active will now force aggro all NPC's around you even in single-way combat zones;
  • All Dinosaurs will now drop dinosaur hide & dinosaur scale;
  • Hide can then be tanned at any Tanner for 25gp ea, and combined with scales can be made into tank T75 Ranged Dinosaurhide armour;
  • Swapped the 'Max Guild' and 'Wear' options on Max capes;
  • The Collection Logs interface will now remember it's last tab and selected collection when re-opening it;
  • Added a Fairy Ring to the Donator Zone, and Portable workbench to the Diamond zone;
  • Your Legendary pets picking up items will no longer interrupt your current action;
  • You can now gift bonds to other players by using one on them from your inventory;
  • Added Dwarven Rock cakes to the home Food Stall;
  • The 'Follower details' game tab can now be closed with the new 'X' button on it which will display the original Squeal tab. The details tab can then be re-opened by right-clicking on the Summoning orb;
  • Added quite a few new Trivia questions (thanks to Kiwi!);
  • There was also quite a few behind the scenes work in regards of engine improvements & server managers which I don't want to announce publicly, but trust me - the server's running even better now!

 

Fixes

  • While Mining high tier rocks with a low tier pickaxe - your ore progress will no longer go into the negatives;
  • Food that 'over-heals' will now do so correctly (ie. Rocktails);
  • Ennchanting jewelry will now once again require the correct Magic level for the action;
  • The Daily Challenge for firing Urn's will now work properly with the Ceramic Champion game perk. Also fixed an issue with Runecraft regular runes where it would only increase by 1 ignoring the amount of essence used;
  • These items are no longer trade-able: Overloads, Master capes, Extreme potions, Old Random event items (zombie, lederhosen, mime, prince, etc.), Korasi's sword;
  • Divine Blessings will no longer spawn if you do not have unlocked the Invention skill yet;
  • Fixed an issue where sometimes your walk animations would get overriden by the weapons you had equipped;
  • Fixed special attacks of Magic weapons that had their own unique damage system (ie. God staves);
  • The Brooch of the Gods will now instantly move any started decorated urn's from your bank into your backpack while training the skill that the Urn has been designed for;
  • Manufacturing devices that require items which can be stored in the currency pouch can now be properly made;
  • Un-equipping or switching the Demonic skull for a different pocket slot item while in the Wilderness will now instantly remove the skull's effect;
  • Fixed up Divination convert XP modifiers & multipliers;
  • The Spring Cleaner will now say if the mode you tried selecting is not supported on the current items version;
  • Pylon Batteries are no longer bank-able.

 

 

 

- Media -

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#4484 Goals for 2020 - Arcadiez

Posted by Arcadiez on --

These are a few goals i have set for myself for this year.

 

Green unlocked/finnish

Yellow locked/in progress

 

Skilling:

Spoiler

 

Pets

Spoiler

 

Boss log

Spoiler

 

Miscellaneous

Spoiler

 

What is your goal for 2020?


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#4306 Telos Guide

Posted by TheDarkTurm on --

Indept Telos guide on Velheim

 

Content

 

Introduction to Telos

 

Telos Mechanics

 

Setup suggestions

 

Perks & Auras

 

Strategy

 

Killstreaks

 

Drops

 

Introduction to Telos

Telos is a high level end game boss that is worth learning due to the amount of money that can be made from killing him. It's for that reason I thought about making this guide - to help the players out learning the ropes of Telos. 

The first time facing Telos is always something special. You're nervous and you have to try to figure the mechanics out while also surviving the whole thing. But this is why we are here, to help you prepare you for the fight.

 

 

Telos Mechanics

Spoiler

 

Setup suggestions

Spoiler

 

Perks & Auras

Spoiler

 

Strategy

Spoiler

 

Killsteaks and Enrage

Spoiler

Drops

Spoiler

 

 

 

Closing words on this guide

I would like you guys for reading the guide, and I hope you guys find Telos as much fun as I do! :) 

 

I would also like to thanks Bux and Arcadiez for helping me with pictures, things I forgot to mention and generally helping out while doing this guide. The guide wouldn't be the same without these two amazing guys! :D 

 

If you still have questions about Telos, you are very welcome to write to me whenever im online or over Discord. :) 

 

 

I think that is all and there is only one thing left to say and that's happy hunting!

Other than that there isn't much going on in the inventory, a surpreme overload, a prayer renewal and a summoning potion


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#4025 looking for OP perks...?(invention).

Posted by Angel on --

Invention.png?97229    so with the recent new skill added to the game..maybe you guys wondering what's good about this skill.. that's why Im making this post to give u guys some tips  ^_^ .

  • First of all, you need to get your weapon/gear augmented.. and to do so.. follow these steps .. 

go to the inventor's workbench desk and and click on the manufacture option.. to see this
 
https://cdn.discorda...578/unknown.png

 

make the augmentor ( this is the item used to make all your weapons/gear/tools augmented ).

 

then simply, use the augmentor on the weapon/gear/tool you wish to augment.

https://cdn.discorda...732/unknown.png

 

  • after following the previous steps,  you're set to apply perks to your weapons, to do so you need to make weapon/Armour/tool gizmo
  1. ( REMINDER: weapon gizmos apply on all weapons, such as drygore long-sword, seismic wand & singularity.. etc.
  2.  Armour gizmos are used for armours only like pernix chaps,top

 tool gizmos are used on tools, fishing rods ,pyromatic, pickaxes...

 

https://cdn.discorda...856/unknown.png

 

now the fun part grinding for componets to unlock the best perks you possibly can get ( you can use runescapewiki to see the items you could destroy for componets by following this link ( https://runescape.wiki/w/Materials ).

 

now, for the best.. i mean the BEST. perks you could use on your high tier weapons/gear/tools. this sheet will help you out.

 

Melee_icon.png?44f32 Melee:

https://cdn.discorda...349/unknown.png

 

 

 

Magic.png?63af9 Magic:

 https://cdn.discorda...374/unknown.png

 

 

Ranged.png?6750b Ranged:

 

https://cdn.discorda...233/unknown.png

 

Invention.png?97229Miscellanious

https://cdn.discorda...010/unknown.png

 

 

 

 

and yeah, hope these will make it very simple to make perks.. good luck people ;)

 

credits to " runescapewiki" & " viperxk"

 

 

 

 

 

 


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