A small one, but I thought I'd post it anyway.
- Defiler's and Shifter's will now try to target the Void Knight in the center. The Knight can be healed by destroying a portal. The game will end if the Knight dies;
- Pest NPC's will now be limited to a certain amount per portal;
- Games will now have a maximum amount of 10 minutes before they stop;
- If a player is in the death sequence when the game ends, it'll now properly place the player outside the lander along with everyone else;
- Replaced the dialogue-type message when a game ends with a chat-box message in-case it disappears upon exiting the game;
- Fixed the ugly double door opening.
- Moved the default home are to the Market zone;
- Added the Weapon Poison buff icon;
- Made the ';;bug' command open up an options dialogue with 'small/big' bug types;
- You can now cook and consume Great White Sharks;
- Fixed an issue that wouldn't let players rejoin their boss instances on several occasions;
- Various fixes to liquid containers, such as buckets, jugs, cups, bowls, vials, etc. Let me know if I missed any that transform into wrong items;
- Fixed an issue that would cause the 'bald hair-style' to not display the top of the player's head;
- Fixed an issue that could prematurely cause Nex's minion's to die.