Moved all the old Beach Event data onto the new island;
New island can be reached via any 'Event Noticeboard' object;
2 Loyalty titles will now automatically unlock when entering the island for the first time;
Most interactions have been slightly upgraded with higher AFK times and progress bars;
Titles have been revisited to now follow the updated unlock schemas from RuneScape;
Clawdia will now spawn 45 minutes past the hour, every hour, and will despawn after 5 minutes of not dealt with;
Added a few new cosmetic items to Sheldon's shop. Sheldon's shop now also uses Sandy Sand instead of Oddments;
Miscellaneous
Updated cache to revision 949.1 (from RS3 update: https://secure.runescape.com/m=news/dive-into-sunlight-sands);
Added support for player-specific bars and location (worldObject) bars. This means bars for actions like the 'Crystallise' spell will now only appear for the player that cast the spell, and not for everyone else in the area;
Fixes
Solak kill-count now displays correctly in the Boss Collection Log;
Fixed elder and eternal magic trees depleting far too quickly; they now stay active for their proper timed chopping windows;
Fixed the Daemonheim 'A New Age' mystery flow so the mysterious engine now properly unlocks and requires the 'Thought Process' special research before continuing;
Fixed firemaking on object-occupied tiles so logs are no longer consumed without creating a fire;
Fixed dart and stackable ammo fletching so partial batches now only create and award XP for the materials actually used;
Fixed master archaeologist outfit and Sift Soil speed bonuses not properly reducing soil screening time;
Artificer’s measure now correctly has a chance to create an extra urn when forming urns instead of when firing them. Also added a filter-able chat-box message when it procs;
More fixes towards Croesus instance object registration. It should now properly (un)clip all non-walking tiles when middle opens/closes;
Pikkupstix will now only sell base Summoning ingredients to Ironman mode players.