Update Logs #31 - Dungeoneering Improvements & Tons of Misc. QoL!You may have seen some of these since I have been pushing parts & bits daily, and publishing them on Discord. Nevertheless; here's a full list for #31!
Fixed Mage Acidic Araxxor not registering his combat script properly which made him super easy to fight against;
Increased drop rate factor from 0.5 to 0.75;
Healing (cobweb) special will now execute once every 90 seconds rather than every 60 and only heal 100 per 2 ticks instead of 1'000.
The tool-belt will now display the correct set of items (special dungeoneering belt);
All hatchets & pickaxes should now work correctly for their respective skills & skill doors (also bound versions);
Fixed Dungeon Resource shop's throughout all Complexity levels. With corre