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Showing content with the highest reputation since 09/12/2024 in all areas

  1. Please could we get the debuff icons that display timers for when using special attacks on weapons or from Essence of Finalities? We already have buff bars, that are incredibly useful. Trying to keep track of spec cooldowns when pvming is a nightmare. Thanks!
    6 points
  2. There have been many ninja logs throughout these few months, let's start a new next time I post though, it's getting messy Here's a list of all the ninja's done in between the bigger update notes in case you've missed any: Ninja Log 06/25/2024 Ninja Log 08/26/2024 Ninja Log 09/19/2024 ------------------------- DiscordBOT Rewrote the Velheim Bot to now be attached to our login server, meaning, it can now directly communicate with any online world; You can now connect as many accounts to a single Discord user as you'd like; For commands such as ;;kickme or ;;wealth, if you have more than 1 account connected the bot will tell you which accounts you 'own' and will let you choose the one to execute the action on; Halloween Event Added a "brand new" Halloween Quest from the year 2010 which you'll be able to complete for access to the main event area as well as some sweet additional rewards; After completing the quest, you'll be able to participate in the Draynor Manor Event activities while gaining some passive EXP and Spooky Tokens; Spooky Tokens can be used in the Death's Reward shop for a plethora of exclusive unlockable Cosmetics; Some activities have had their values changed, the more active ones will, of course, grant you A LOT more tokens per action; Same as last year, the Undead Invasion 'tower defence' mini-game has returned! Talk to Gudrik in Draynor Manor to get started; Added 2 new Hallowe'en masks: Orange mask and Purple mask. These masks will be available to win from the Squeal of Fortune 'Grim Harvest' promotion sometime during the Halloween event, or, purchase-able from Death's Spooky Reward shop; The event will run until November the 7th. Miscellaneous Changed the background sprites on items in our Custom Shop system. The client will now recognize which cosmetics, pets and Diango items you already have unlocked and automatically 'darken' them; Added a progress bar overlay on the Shooting Star showing progress % to the next layer; Added these Cosmetic tokens and made them (and their cosmetic counter-parts) function-able: Clover Staff, Clover Shieldbow, Clover 2h sword, Rainbow Outfit (unlocks hat, chest, legs), Rainbow Pet (unlocks 'Joseph' follower), Rainbow Bouquet wand. All of these will be available on the Rainbow's End SoF promotion; Added the Kethsi outfit scroll drop to Elite Rune Dragons and the Motherlode Maw, made it function-able, and added the cosmetic outfit set itself; Fixes Improved the Master Craftsman gameperk interaction with Glassblowing; The Cinder Core 10% boost will now cap at 60 minutes the same way Pulse Cores do; Bleed damage will no longer stack time, instead, it'll reset the timer to the new total cycle; Adding more than the maximum Integer of coins in total to the Well of Goodwill will no longer reset your 'daily contribution'. ------------ There hasn't been many big content changes/additions for a good while now, I understand most players have probably lost interest and that's totally understandable! We've been online for almost 7 years now, it's to be expected. However, I have been working on something big behind the scenes! I cannot share it with you at the moment, but do keep an eye on us for a while longer !
    4 points
  3. Archaeology Moved the skybox information bubble onto the hotspot node itself; Added a warning message when using a lower level Mattock than the node itself; Burthorpe Added 'Tanya Hyde' NPC to a few more popular Cow spots. She can tan any hides; Added 'Burthorpe Caves' as a possible Monster teleport location to our global teleportation menu; Corporal Boothe now has a dialogue attached to him; The Loom near the Cow pen can now be used to Weave items; Divination Added a skybox information bubble onto the Wisp you're currently harvesting, displaying its life left in percentage; The harvesting animation will now try to 'restart' with a low priority on each harvest cycle, this'll help in scenarios where you quickly do a different animation in between and then simply stand still afterwards; Mining Stamina will no longer get used when the Player's Mining level is below 15; Moved the skybox information bubble onto the rock itself; Mining progress will now get saved until your next log-out. This change aids Players miss-clicking when Mining a high tier node that takes more time; When dealing the last required damage to a Rock, any additional damage dealt over the Rock's hit-points will now transfer over to the next cycle; Sound Added level-up jingles for all skills. They're also dependent on the level; Added Grand Exchange offer updating/finishing jingles; Added jingles to most mini-game endings depending on the game result; Added a jingle when finishing a Treasure Trail (obtaining the Casket); Added jingles to winning uncommon/rare items on the Squeal of Fortune; Added a jingle when a new Player-owned Farm Animal child gets adopted/is given birth to; Added a jingle when opening the Barrows loot chest; Added jingles to the Quest Cape emote, as well as when buying it from the Trivia Point store; Added a jingle upon death; Added ~30 Music tracks that'll auto-unlock on your next login; Managed to pack in an additional ~6,000 sound effects from a 753 cache; A lot of client work went into making additional animation sound effects play, these range from animation overrides to Entity idling. Do note that due to Jagex changing the sound bytes sometime between revisions 753 and 759 I'm unable to add more at the moment without spending weeks trying to refactor an old Jagex's deob to implement the changes on ours; Miscellaneous Added A LOT of missing object examine texts; Started working on server message translations to support our new 'Language' plugins selector. This'll be a slow and manual process. If you want to help translate hit me up on Discord! Doubled the rate at which you collect Tears in the Tears of Guthix D&D, and made the EXP adding formula a 'lamp-type'; Increased the Item Disassembly action speed by 50%; Added 'Herby Werby' to our global Teleportation menu under the Minigames section; Added a few new 'Replica' Cosmetic sets to the Solomon's Store; Ported over all Leather Crafting to our new Skilling GUI. Also added a few missing items, fixed incorrect level requirements and EXP earned; Ported over the Loom Weaving action to our new Skilling GUI; Ported over Leather Tanning to our new Skilling GUI; You can now pick-up the Treasure Trail Collection Log item from the boxes located just behind Zaida, and made the item function-able; Added the Slayer Collection Log item to all Slayer Master reward shops and made the item function-able; Made the Collection Logs GUI visually display which Tab you currently have selected; Opening Giant Oyster rewards will now be tracked on the 'Recent Trails' Treasure Trail Information board; The Dragon Battleaxe now has its 'Rampage' effect when activating its special attack. It boosts damage dealt by 20% and reduces accuracy by 10% lasting 60 seconds; Fixes Fixed a few interface menu selectors not registering mouse clicks; Updated the God Wars Dungeon 1 item protection list; High-level Herblore that requires Magic Runes will no longer trigger the Thaumaturgist game perk for non-rune items; Evil Tree's 'Fire objects' will now correctly visually disappear, you'll be able to light those sides on fire again to deal additional damage to the Tree; Fixed an issue with new Essence of Finality amulets not properly storing the special attack attributes;
    4 points
  4. The same can be said for voting though? When you vote, you unlock the books which either give you a specific reward on claim or you can sell them to other people for GP? It's also pretty cut and dry what you receive when you *vote*.. However, you get an additional benefit for voting. Which is fair, but when the same view people keep setting alarms to get consistent top 5, it's discouraging.. Voting brings a lot of traffic but ultimately that's all it is, traffic. The amount of new people that have came and gone since I started playing has been plenty. Additionally, I actually feel like there has been a decrease in player base, despite people voting. So it's almost a needless exercise. Most of the "active" players are all sat AFK, whilst working or doing something else, which is 100% fine. But it feels like there is only a small few that actually participate regularly, and donating is a way to help support the server and Sandstorms work so that we can continue to play in the community. This is just my take on it of course..
    3 points
  5. lets goooooo ultimate slayer title on the way
    2 points
  6. Would be nice if normal cups of tea dispelled aggro pot, like in RS3? B
    2 points
  7. Rewarding votes for an RSPS can unintentionally overshadow the significant contributions made by donors who support the server financially. Donors provide essential resources that directly impact server quality and sustainability, whereas voting, while helpful, doesn't require the same level of commitment. Prioritizing recognition for donations fosters a stronger community and ensures that those who invest in the server's future are acknowledged and appreciated for their contributions. Let’s celebrate the true supporters who help keep our community thriving! I absolutely love this server, and I want to emphasize that while both voting and donating are important, they serve different purposes. Voting helps bring in new players, which is fantastic, but it’s the donors who truly keep the server running and thriving. When voters leave, we’re often left with just the dedicated community of donors who’ve invested in our server’s future. Both deserve recognition, but we must remember that it’s the donations that ensure our ongoing success. Thanks for listening, my name is Rip Goose, and that’s my take!
    2 points
  8. I have to say yes, donator should get rewarded. How? Simple as I know people would be happy with; TOP dono 1. Title + 35 keys or Title + cracker 2. Title + 25 keys 3. Title + 15 Keys --------- I have to say, what is depressing is seeing 2 people on the same leaderboard of voters. Everyone should get the same amount of chances to grab a cracker. Considering there's only 5 places, and 2 people have 2 spaces each, that means there's only one place left for a new month. We should ONLY HAVE 1 ACCOUNT available to have the reward collected. The following places 6-7-8 places therefore would get the cracker to make a genuine top 5.
    2 points
  9. Free Executioner's Outfit Arrav's Override Premium Phantom Deathbeard's Outfit Cursed Arrav's Outfit
    2 points
  10. Top Voters: @Lightalinea - with 383 votes, @Idontknow - with 378 votes, Bobo 4 Ever - with 362 votes, @Jeremytzk - with 356 votes, @Jeremy - with 356 votes With a total of: 15,413 votes! Each of them will receive a Christmas Cracker in-game, congratulations and thank you! Top Donors: @Rip Goose @Papa Squat @SkuuullZ Just An Alt @myystcc We will keep repeating this every month - we are forever grateful to everyone who has supported Velheim this month, and for the months to come whether it be monitary, by voting, or just by being here and supporting what my Staff Team and I do. Without you, the players, we wouldn't be where we are today, we wouldn't be have gotten this far. It's thanks to you that I can invest into advertisements, pay off the servers' expenses, and put those contributions straight back into the server. So again, a HUGE thank you - to everyone. Sincerely, ~The Staff Team.
    2 points
  11. In RS3 there's a reward in the dungeoneering store to skip a floor, which would be great instead of rushing bottom floors. Just dropping it here, let me know what you guys think
    2 points
  12. As the title says, can we please get the Golden reaper title added. Req: completed all the bosses collection logs so this includes the elite dungeons, liberation of mazcab, rise of the six all bobbleheads made. and lets not forget (someday when added) vorago log. this for the die hard completionist boys who cant get enough of grinding stuff been looking forward to this title Key
    2 points
  13. Been waiting for this Halloween event to come back, people will love those orange and purple hween mask, we've been harassing you for those for about 2 years now. Nice update as always
    1 point
  14. great day for halloweeeeeen lovers! i loved the new colors and new event! However, don't worry about the lack of updates, we understand that you take care of everything yourself, I'll say what I've always said again, Velheim was and continues to be the best private runescape of all time! Thank you Sandstorm
    1 point
  15. Huge fixes and additions! This will be a very exciting Halloween event! Thank you very much.
    1 point
  16. I feel like if top 5 donators of the months premium battle pass could be added the another reward. I think that was Goose is trying to say, is that rewards should be added to top 5 donors so it could PUSH players at a certain point to donate for other rewards than VH coins just like monthly vote rewards. And I think we can all agree that no one will donate because a free pass is given for top 5.
    1 point
  17. Hey everyone, I’m Rip Goose, but you might know me better as Tipsy! I’ve been around the RSPS scene for over a decade, so you could say gaming is a big part of who I am. When I’m not diving into the world of gaming, you’ll find me spending quality time with my dogs or revving up my motorcycle for a ride. I’m genuinely excited to be part of Velheim and look forward to many great moments and adventures with this community. Here’s to more epic gameplay, unforgettable experiences, and the joy of riding both virtually and on the open road!
    1 point
  18. you are not wrong but donating keeps the server going without it, you wouldnt have a server to play.
    1 point
  19. I mean when you donate you are unlocking benefits for the game, such as perks, and donator zone and diamond donator zone. It's pretty cut and dry what you recieve for what you donate, as for a top 5, not everyone has access to funds to be able to donate. While everyone can vote for free Personally I'd like to see maybe some custom titles for players who reach thresholds donating to the well of goodwill.
    1 point
  20. Why did I listen to the whole video .-.
    1 point
  21. I would imagine the cost would have to scale depending on the game mode. I always believed it should have been implemented somehow! Will definitely help me getting them pesky lower floors out the way. Would love to see this in-game.
    1 point
  22. Those things are too much to handle some times!
    1 point
  23. I mean, isn't bigger the merrier?
    1 point
  24. I'm more of a small chest big thigh guy
    1 point
  25. https://secure.runescape.com/m=news/combat-update--thoks-smashing-buffs--this-week-in-runescape With the ever increasing powerful weapon, could we do a review on damage cap similar to rs3, this is to make certain 2H weapon more viable as well, rather than limiting damage lets allow faster kills overall, and not cap damage
    1 point
  26. Make sure to go show some love and enter the bonds giveaway ~Noobs Own
    1 point
  27. @Wengs -> Trial Support Welcome to the team
    1 point
  28. @Lub - > Trial Support Welcome to the team
    1 point
  29. Welcome, pesky human, to The Pit! The name’s Scrambles the Werewolf, and I’d like to commend you on your exceptional taste in distractions and diversions. What’s that? You don’t remember how you got here? Well, you showed a general nimbleness at one of RuneScape’s many agility courses. Snotgut, my sidekick, has written a list of the agility courses and dropped it in a summary box at the bottom of this newspost for you. Go have a look once we’ve finished talking. You see, by gracefully completing several agility laps, you were lucky enough to catch the Talent Scout’s eye and he called you over with his big blue fist. After a chat, he whisked you to The Pit to see ol’ Scrambles and Snotgut, so that you could test your luck on one of our six knee-knocking ‘surprises’. That’s them right there. Proud of those titles, we are. We’ll pick which game you play – at random, of course, as there are no favourites here. Fail at the task and we’ll hand you some of that XP you adventurers seem to like nowadays. Won’t be much, mind: roughly the same you’d have got from the agility course you just left. Knock our hairy socks off with your agility skills, though - beating the diabolical tasks we set you - and you’ll be taken backstage for a bumper batch of XP, a chance to gamble it all, and a gorilla mask. Why a gorilla mask, I hear you ask? Because we think you’ll look...uh...dashing in it. Ha! Once we’re finished, you’ll be dropped back where you started, where you may/may not have a memory of what happened at the dreaded, befuddling, fantastical Pit! Mwahahahaha!
    1 point
  30. https://youtu.be/vqVhV_-R8Vo?si=t83390qwkwEin0OT
    1 point
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