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Sturdy Ghost

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  1. 100% on both regards, that said, I don't think the impact would be that large in either case. The bottle brew still is massive for the overloads it affects, renewals, and luck potions. And the materials to craft Spirit Pots are: Enhanced Luck Potions (this would get slightly devalued but IMO this was more devalued when it was included in the donor pot refill and still has quite a bit of value on its' own) Primal Extract (I don't really think this would go down really too much as it would still needed for Elder Overload Salves) Timeworn Tincture (This would be absolutely gutted in terms of value, but I honestly don't think there's all that much market for it as it's exclusively used for this potion and can only be purchased via chrononotes) Honestly my experience has generally been that this potion is nice to have but not worth it to make due to the high cost and short timer and random use-case of spirits spawning. To break it all down: In the current market it would cost approximately 1.15M for a 3 dose version of this potion: Enhanced Luck 600k Primal Extract 50k 100 Chrononotes 500k At 18 mins of total usage (36 w/ perk) and during that time frame it might not even be collecting anything since spirits are random it's a pretty tough sell in terms of market value. Going off of the wiki's rates of spirit spawning for divine blessings/seren spirits you have a 10% chance every minute for each or 20% chance of some spirit every minute. If you be generous and say that averages out to one spirit every 3 minutes you'd get 6 spirits (12 w/ perk) captured for you and spent a whopping 191k (95k w/ perk) for each spirit to be done automatically. Given that things like springs do similar function but are 15k per use it's a really uneconomical potion to actually make and use but a nice QoL feature to have access to in some means. Edit: Updated inaccurate calculation.
  2. Would be a nice Quality of Life change to have some kind of perk or other way to achieve having a Spirit Attraction Potion always active. Said potion essentially just picks up any Chronicles or Spirits that spawn as you skill for you (i.e. elder chronicles from div, fire spirits, etc.). Would be nice to have access to some method to not have to worry about grabbing those anymore. In my mind this would function very similarly to the Bad Breath Perk which is essentially this but for Anti-fire potions.
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