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Asgardian

Hydrix
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Everything posted by Asgardian

  1. Give the rune shops some love, currently you will not get even an hours worth of pvming doing a rune shop run. There's some possibilites to how to implement this: 1. Just flat out boost all shops, maybe even increase price too, as this will probably only affect ironman gamemodes, so it's costly but will get you back into whatever content you're maging. 2. Make a custom rune shop @ home, dz or ddz that sells an increased amount of runes per day. 3. Custom shop, which increases stock based on account progression ie. comp reqs done, total lv etc 4. Add 5k blood/water barrage casts to store for 1-2$ ea (yes, im desperate for runes)
  2. Grapevine farming, finally i can die happy
  3. Yes yes yes. Would be nice to expand on the skilling options!
  4. Welcome! good to hear you're enjoying it! 200m all on a classic is definitely a huge grind, good luck on your goals!
  5. First i've heard of aftershock not working... how are you sure its not working?
  6. Looking forward to see what July brings - but above all this comes personal health! Glad to see you taking care of yourself, take all the time you need, and come back stronger!
  7. Type: Giveaway

    COMPLETED

    • 3 Prizes
    • 45 Participants

    Free to enter! Winners drawn on 4th of July. Good luck!
  8. Now i'm probably gonna focus on ranged gear upgrades; mainly elite sirenic, sgb, ascs and ecb
  9. Yea, now it's just surviving all the pvm i have to do moving forward GL! It's a boring task after the first few thousand kc, and i think i got quite lucky on the drops i needed! Thanks a lot!
  10. Started a HCIM with the main goal of completing the Chaos elemental log as the first hcim. Yesterday i did it! So i thought i'd share some stats on this grind. Revenant kills: Imp 967 Goblin 1686 Hobgoblin 603 Ork 535 Pyrefiend 526 Icefiend 570 Vampyre 603 Hellhound 605 Demon 557 Werewolf 615 Knight 480 Dark beast 553 Dragon 545 For a total of 8845kc Almost all kills were done on task, I completed 4 emblems, and almost a 5th (T8 pictured in loot) equalling close to 150 tasks of revenants. Strategy was to block as many wilderness tasks as possible, only had Revenants, Abyssal demons, Lava strykewyrms and Kalgerion demons left that i could get as tasks, so i didn't have to reroll too much to get a Revenants task. Loadout / inventory I started out with proselyte armour, whip+barrows defender then upgraded to dual khopeshs, until i got around 20 items on the log. Took a break for like a month, then returned with a few upgrades; ghosthunter, ccb and ancient repriser. Kills were way faster, and i eventually finished it out. Loot Artefacts sold for 25m Cash from pure kills was around 40-50m Not pictured here, are a superior Zuriel's armour set, superior Vesta's spear and superior Vesta's longsword and 2 revenant spirit drops (pet) Items in red are corrupt Last item i needed was Statius platelegs, went around 35 tasks from my 2nd last item which was Morrigans leather chaps, till i got the Statius platelegs drop! Had around 4 Corrupt statius platelegs before i got the regular ones. Including a pair a few kills before i finished pictured below. Encountered around 4-5 people trying to pk me, but all lives remain intact, no deaths at all (yet ) Time spend My best guesstimate is around 15-20 hours, could've been faster if i had went for the ghosthunter + range strat before starting out. Thanks for reading, any questions about this, feel free to ask below
  11. The release of Player-owned-farms brought alot of new items to grind, alot to figure out and things to try, however i think some improvements could be made. I totally understand this was a huge undertaking, and Sandstorm is probably keeping a close eye on how it's rolling out and tweeking it as we're going. The timing for raising and breeding animals seems off; even with the 25% decrease from rs3. I havn't done alot of farming on rs3, as the last time i played was around it's release and a few months after. But it doesn't really feels like it's any faster from what i remember. (and some animals seem to not breed at all, but i've made a bug report on that matter) Make honeycomb produce 1/2 time of rs3 (30 mins per) Remove already unlocked upgrades from the farmers market. It can be hard to remember which unlocks you have, when having multiple accounts. Show the eggs in the paddocks if animals are in - Right now you have to run around to all your paddocks and check if you have animals in them, if they're still on the egg stage. A new PoF-related perk would be nice - Faster growing and breeding animals, being adolescent for a longer period of time than usual, bigger odds of making a unique offspring, chance of more produce and better traits chance are just some of the things that could be a nice QoL for a PoF perk. A bit unrelated to PoF, but was really hoping that grapevine farming would've been pushed with this update, would be such a nice addition to getting sara wines from anything else than master caskets and telos for irons, and mains not having to pay 15k per wine for that matter.
  12. And now we try. This is for people who are interested in participating in the PvM League that i talked about a bit ago (topic 4928 if you havnt seen it yet). Some people were very interested, and some not so much. To make it as diverse and fun as possible, the more contestants the better! And to be frank, if we do not get enough players, i think we will either cut down on the winnings, or choose to wait to do it, till more people are ready to join, so make sure to spread the word to in-game friends or clanmates, and let's get a nice showing. If fewer than 10 people are signing up, i think we will do another try later on, even tho i really want to get this thing on it's wheels, and hopefully keep doing them. There is still no set date, we will try and pinpoint a matching time for as many people as possible, and see where it goes from there. But alas! If YOU are ready to have a fun time doing some PvM and maybe rolling your lucky dice, sign up! And be sure to have read the original topic.
  13. Classic droprate is highly overexaggerated in a contest like this. In the end it will come down to how many players are participating, in how quickly the drops will be gotten. You can't really use droprate increase as a huge factor, when just a single drop is needed from XXX boss per round. In the end it's all down to rolling a dice and getting lucky, not to mention it is totally free to enter, and you can't lose anything by participating. In the end it's just about having fun and gathering some people for a fun hour or two hunting specific drops, and if you get lucky, you'll win a handsome amount of money.
  14. Although this may be a possibility, it would require a larger prize pool and atleast +5 players of ea gamemode to even start making it competable, otherwise the chance of the entire prize going to 1-2 people would be way too large.
  15. OnE ParTiCipaNt i will hunt down those alt's with noob names you're making rn
  16. PvM League: LIVE! This is an idea! No event is planned yet, so no need to write your ig-name on this post! A seperate post will be made if the event has enough interest! Quick disclaimer: This is a quick write-up, and changes to rules and how the event is going to be played out, is subject to change. But this is the event in it's rough form as it stands right now. When: xx/xx-2022 Length of event: Approximately 1-2 hours depending on how many participants and how quickly drops are obtained. Will roughly go for 6-8 rounds. Participation: Everyone can participate! All you have to do is add your IG-name at the bottom of this post! Once the event starts, all participants will join in the PvM Leagues friends-chat, where the bosses and drops to get are announced on the day. Rules: You may only participate with ONE account. One player per boss-instance eg. you can't have 1 participant, and a clan member, friend or anyone else in same instance hunting for a drop. (Unless more players for a boss is specified) I will try to get some of the moderators to help monitor this; and checking instances to make sure these terms are abided by, and if a player is caught, will be banned from the competition and any further events. NO excuses. Gear: Any set of gear, potions, Beast of burden and aura is allowed! It's entirely up to each player to choose what to use, wether it be mage, range or melee setups! Rewards: The combined rewards will be 5B gp as of now. Each round of the bosses will have their own cash reward, increasing the further we go, and the harder bosses we get to. (this is subject to change/increase, if anyone wants to donate to the League) Example of a round of PvM League: 10 participants are ready, and the boss called out is Nex! Target: Get any piece of Torva! Reward: 500m gp Once a piece of torva has been recieved as a drop, there will be a 5min wait for the next callout, so that everyone has a chance to get something to drink/eat and get gear ready for the next boss. Updates will follow on when we will be doing this event, if enough people are interested in participating! If you want to help me manage this event, donate to the prize pool or have some good ideas to make it even more interesting; reach out to me either in-game or on discord: Asgardian#6517 Hope to see you there! Event managers: @asgardian - @kong Donators: @kong
  17. Really happy to see a reaction on the perfect chitin so fast! Definitely hopping back in and checking out new droprate!
  18. Kong my man. Great intro, even learned a fair few new bits about you! We've been playing together pretty much since you joined, so i know a bit about you as a person, but even more how quickly you adapted to Velheim and it's challenges! Good work! I hope you'll stay around to keep grinding every content there is, old and new!
  19. Going 1598kc for 2drops of an item that is supposed to be 1/50, with the first chitin on 1040kc, just ain't fun. Experienced that first hand on my ironman. Now i am ~500kc in on my classic account, and i have 0 perfect chitins; but multiple of every other drop (not including pet ofc) Compare this to every other defender drop which you will have in approximately 10-20kc, i just don't see what makes the chitin so wildly rare for some people. This item is so weirdly spread out on droprates. Someone finishes all 3 perfect chitins in sub 200kc, while others; including myself, goes insanely dry on it and needs to camp kk for 40 hours. Let's make it a guaranteed drop on 100/250 or whatever kc seems fitting, where you're able to say you've probably "earned" it by now. As i can see newer players already fearing the grind of 1k+ KK kills for this item.
  20. Could also increase the pure ess you get when mining according to donator rank eg. 2x with sapph, 3x with emerald and so on. Would actually make it worthwhile to mine it when you're in the late game and have reached higher donor rank, but still, probably only really an update for ironmen, as regular accounts can buy it cheap from GE. Otherwise the Runspan shop is an okay idea. Sara wines is a pain to get a decent amount of, but adding in grapevine farming would solve this, so here's to hoping it'll get added with the 120 farm final update. And the summoning part i can't really see the problem in, most items for the familiars you actually use are gathered through playing and the 1k hides per day helps a decent amount on getting xp past 99. It would just be a niche to add a few items per day for familiars that aren't used anyways.
  21. IGN: Asgardian IS1 IS2 IS5 IS6 IM2 IM3 - General IM7 IM13 /Nhs Also added base comp cape award
  22. Pogs update - nice to see the farming familiars are now gonna make my farm run yields go boom
  23. But what does this have to do with your original statement about skilling-eco being fucked up? You think bringing in items/gold from other places is going to fix it? or am i misunderstanding the fact that you start out this topic by bashing money making skilling wise, and turning it into a pro-gambling post instead? I don't understand what you're trying to get to.
  24. And to add on to the on-going discussion, i am also totally in for adding some kind of death cost, maybe like 5-10% of the items you have equipped and in your inventory. This would of course have to be monitored if implemented, too see if further buffs/nerfs should be added down the line. Just forgot to put it in my text above!
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