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Combat-related poll


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7 replies to this topic

Poll: Combat-related poll; vote below! (19 member(s) have cast votes)

Should all areas be multi-way combat zones? (This only applies to NPC's, and you will still have to 'tag' monsters for them to initiate an attack if you're in combat!) This change would work the same way as it does in RuneScape 3.

  1. Yes. (14 votes [73.68%])

    Percentage of vote: 73.68%

  2. No. (1 votes [5.26%])

    Percentage of vote: 5.26%

  3. Don't care. (4 votes [21.05%])

    Percentage of vote: 21.05%

Seeing as how dominant of a role Magic is on Velheim, should Magic be slightly nerfed in DPS? (damage per second)

  1. Yes. (6 votes [31.58%])

    Percentage of vote: 31.58%

  2. No. (10 votes [52.63%])

    Percentage of vote: 52.63%

  3. Buff it even more! (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. Don't care. (3 votes [15.79%])

    Percentage of vote: 15.79%

Since I promised combat-related content, which would you prefer to see first? (Multiple choices allowed (however this does not mean I will be working on the winning option ASAP))

  1. Combination Potions (8 votes [21.05%])

    Percentage of vote: 21.05%

  2. Wilderness Warbands (2 votes [5.26%])

    Percentage of vote: 5.26%

  3. Telos (9 votes [23.68%])

    Percentage of vote: 23.68%

  4. Nex: Angel of Death (6 votes [15.79%])

    Percentage of vote: 15.79%

  5. Solak (4 votes [10.53%])

    Percentage of vote: 10.53%

  6. New RuneScape 3 slayer monsters (8 votes [21.05%])

    Percentage of vote: 21.05%

  7. Liberation of Mazcab raid (Beastmaster Durzag and Yakamaru) (1 votes [2.63%])

    Percentage of vote: 2.63%

Vote Guests cannot vote

#1
OFFLINE   Sandstorm

Sandstorm

    The Founder of Velheim

  • Founder
  • 563 posts
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  • In-game Username:Sandstorm
  • Time Online: 42d 21h 30m 15s

This little poll is to collect data and may or may not reflect in the main game immediately.

 

Have anything else to add? Reply to this topic and I'll make sure to try and reply to all of them :)



#2
OFFLINE   Winter Revel

Winter Revel

    Proselyte

  • Onyx
  • 68 posts
  • LocationSeoul, Republic of Korea
  • In-game Username:Winter Revel
  • Time Online: 5d 14h 21m 18s

Personal votes & reasoning:

Magic - No change
Why: Melee just got a big buff indirectly with the Trimmed Masterwork gear via passive if/when it is coded.
Range still has a fine niche, and works great with Void.

Combat Additions:

Warbands: No, there are bugs in the wilderness right now that I'd rather not discuss.
Telos: We all like solo bosses. New weapons.
Solak: Only needs duo so that's good.
AoD: Duo-able, but hard, so yes.
Rs3 Slayer monsters: Ofcourse.
Beastmaster: No, requires 10 people, really do not need group content right now. Too hard to get a group of 4 even as it is. Also not many people will use Achto as they don't even have the defenders to make it good.


Edited by Winter Revel, 25 January 2019 - 07:39 AM.

  • Some likes this

#3
OFFLINE   Effy

Effy

    Dragon

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  • Time Online: 19d 14h 16m 1s

Would love to see the "elite" slayer creatures and telos. Good luck :)



#4
OFFLINE   IZerkOff

IZerkOff

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  • Time Online: 8d 16h 9m 10s

I would like to see magic slightly nerfed IMO because I have no reason whatsoever to use melee or range anymore magic outshines them both in every way possible I haven't used melee in a very long time and I very rarely use range.

 

As for bosses I would love to see Telos introduced or GWD2 revamped.



#5
OFFLINE   Ahoy

Ahoy

    The Captain of Velheim

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  • Time Online: 12d 17h 15m 13s

An idea instead of nerfing the DPS of Magic, could an increase of cost of Magic spells be working too?



#6
OFFLINE   Ragnar850

Ragnar850

    Steel

  • Sapphires
  • 29 posts
  • LocationIceland
  • In-game Username:Ragnar850
  • Time Online: 7d 11h 25m 53s
Make the runes cost a bit more. Sounds a bit better or nerf it to match range and melee.

#7
OFFLINE   tits

tits

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tbh we should just focus on melee/range buffing cuz mage is fine imo



#8
OFFLINE   Some

Some

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  • Time Online: 10m 3s
I agree with what @Winter Revel said

Magic - No change, just buff other styles.
 
Combat Additions:
 
Warbands: what @Winter Revel said
Telos: Great new feature to most rsps's that can attract some extra players + new weapons. 
Solak: Would be really cool to solo or duo.
AoD: Agreed make this Duo'able 
Rs3 Slayer monsters: Duh.
Beastmaster: You could turn this into an instanced minigame that is solo'able. This is a good way to bring new armors into the game that could help at telos/AoD if they are released also.





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