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Locked [06/09/2019] - Ninja Log


Sandstorm

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Nothing much, just a heads up on what was done. Imagine working on a weekend.... :(

 

Miscellaneous

  • All skilling perk/portable orange chat-box messages are now filterable ("your perk saved resources", "you made extra", etc.);
  • You can now add magic secateurs, seedicide, herbicide and bonecrusher to your toolbelts;
  • Added a world message when the player has killed a total of X amount of each boss;
  • Found an issue with Barrows: Rise of the Six boss fight. Map generation of that boss instance's caused the global map generation to clog up and eventually break every other dynamic map gen (dung, other boss instances). Disabled the boss fight until further notice;
  • Ported our DiscordBOT's API from v2 to v3, allowing me to do some much more slicker features with what I can do with our custom bot;
  • Squeal of Fortune will no longer re-roll protean items/packs, dummies and some other misc. items. This means you'll be able to stock up on more skilling items rather than getting 80% inventories of lamps and stars because of those re-rolls;
  • Backend: updated all old existing ranks, modes, rights to a new custom system. No more Integers & booleans, and a much more dynamic system.

Fixes

  • Fixed an issue that would cause Triskelion key pieces to not properly refresh in players inventory when Thieving for them at Prifddinas, resulting in incorrect item id's;
  • Fixed an issue with the last update's game-mode changing addition, players should now be able to successfully change from iron-man to non-iron-man modes;
  • Fixed an issue that caused the 'Empty' option on all potions to drink them instead of empty them.
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