Founder Sandstorm Posted January 1, 1970 Founder Share Posted January 1, 1970 A small one, but I thought I'd post it anyway. Pest Control Defiler's and Shifter's will now try to target the Void Knight in the center. The Knight can be healed by destroying a portal. The game will end if the Knight dies; Pest NPC's will now be limited to a certain amount per portal; Games will now have a maximum amount of 10 minutes before they stop; If a player is in the death sequence when the game ends, it'll now properly place the player outside the lander along with everyone else; Replaced the dialogue-type message when a game ends with a chat-box message in-case it disappears upon exiting the game; Fixed the ugly double door opening. Miscellaneous Moved the default home are to the Market zone; Added the Weapon Poison buff icon; Made the ';;bug' command open up an options dialogue with 'small/big' bug types; You can now cook and consume Great White Sharks; Fixes Fixed an issue that wouldn't let players rejoin their boss instances on several occasions; Various fixes to liquid containers, such as buckets, jugs, cups, bowls, vials, etc. Let me know if I missed any that transform into wrong items; Fixed an issue that would cause the 'bald hair-style' to not display the top of the player's head; Fixed an issue that could prematurely cause Nex's minion's to die. 1 Spoiler Link to comment Share on other sites More sharing options...
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