Founder Sandstorm Posted January 1, 1970 Author Founder Share Posted January 1, 1970 Mostly just fixes & QoL improvements, not worth its own update log as this only took a day to do. Anyways, enjoy! Combat & Related All Aggressive NPC's will no longer pile up on you in single-way combat zones, they'll only attack you one at a time until you leave or kill your current target; Player's defence will now have a slightly higher base value so that at level 1 Defence low level NPC's will have a higher chance of missing their attacks; Turoth's will now also die from off-hand leaf-bladed swords; Added spear-type weapon attack sound effect; Added combat animations for Elite Cave horror NPC; Fixed Aquanite, Jelly & Pyrefiend attack projectiles; Locust meat, all gnomish cocktails and all gnomish premade food can now be consumed, including their after-effects (if any); Group Ironman GIM (& UIM for that matter) will no longer get loot-beam triggers based off of the G.E. prices; The 'Random Groups' section can now be clicked on to view each group's members; Before joining a group you will be able to see which players are currently in that particular group; Miscellaneous 10h XP boost and Donator rank will now only get given to actual new players (only 2 accounts per users address); Removed Monkey's and Scabarites from the table of possible Slayer tasks; Stomping Strykewyrms (if using melee hand!) will now walk the player next to the Wyrm before actually stomping it; Added 'Kalphite Hive' Slayer teleport destination that will put the player just outside the Kalphite Hive entrance; Changing a Slayer Master will no longer reset your current Task streak; Fixes Culinaromancer's gloves are no longer trade-able; Items that get dropped on death in Wilderness will no longer show up to players that cannot interact with the killed player (ironmen); The Barrows brother NPC's will no longer drop anything on death; The Kalphite Lair entrance will now visually represent if your rope was attached to it or not; Fixed an issue with the Player Design interface that caused clothe clipping issues (arms for male chars, body for female chars (clothing data is now directly pulled from the cache)); Hitpoints will now properly visually refresh to 0 upon death; Corrected White Wolf Mountain Wolf NPC combat affinities; Fixed Ibis's Fish rain special move; Fixed Diamond Donator zone portables; The Augmented Crystal fishing rod should now properly gain item XP while Fishing; You will no longer be able to start another QBD instance if you're already in one. 3 Spoiler Link to comment Share on other sites More sharing options...
Rowdyy V1 Posted January 1, 1970 Share Posted January 1, 1970 Really like those updates for Group ironman. 1 Link to comment Share on other sites More sharing options...
Little Alice Posted January 1, 1970 Share Posted January 1, 1970 Shouldnt scabarites still be a slayer task since they are the task for corrupt scarbs in the soph dungeon? Or did you add a chance to get a corrput scarb task? Link to comment Share on other sites More sharing options...
Dynasty Posted January 1, 1970 Share Posted January 1, 1970 Hot [img]https://i.imgur.com/WGKhPm0.gif[/img] Link to comment Share on other sites More sharing options...
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