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sterling

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Everything posted by sterling

  1. Foreword Hi guys, it's Ster once gain with another comprehensive guide on every Elite Dungeon in Velheim. This is it, the final and easily most anticipated one yet, and easily my favorite of all the 3. ED3- or The Shadow Reef. Easily the hardest one to solo, and one of the most rewarding to solo. At the time of making this guide, I have 698 full clears of this dungeon. Out of all of them, over 250+ have been solo. I get asked often how to properly complete this dungeon by yourself, and this guide will hopefully show you exactly how to do it, but will also show you how to run it with friends as well. Why should you solo? The final boss encounter of the dungeon, being The Ambassador, drops the parts to make the Eldritch Crossbow- a 2h Ranged weapon with perhaps the strongest special attack in the game. The Ambassador's drop rate for these pieces is significantly increased when less players are in the instance. Even for a 200x account, the pieces are roughly the same base drop rate as any Nex equipment drop. Solo is difficult, and takes time to master. When you figure it out, though, you will reap the rewards in abundance! So, let's just dive right into it, and make some crossbows! Presets and Equipment Floor I: The Shadow Reef Entrance Floor II: The Temple Entrance Floor III: The Abyssal Depths Conclusion And that's it. The final Elite Dungeon guide is finished! This one felt like a HUGE info dump, but I'm happy about it and the new subsections I tried with this one. ED3 is definitely my favorite one to run, with the highest reward of them all. You will see below just how many crossbows I've made in all my full clears- although I only got about 2 of the 3 pieces constantly for a good while there. I hope you guys learned a lot from this three part series, and I expect to see more full clear milestone broadcasts in game because of it. I'd like to give thanks to everyone that's ran this dungeon with me. Being able to share our strategies together is what made this possible, and why I even became the Elite Dungeon Master in the first place. Thank you! @foxx @shiny shinx @Fulltimewife @asgardian @NubonmyPC @Esker @Eila If I didn't include you it's because I couldn't @ you, or just simply didn't remember to. Sorry if that's the case! If you guys want me to make any more guides in the future, let me know in game or over Discord. I'll definitely consider making more of this sort of thing! Until then, good luck and have fun. - ster Final Collection Log & Pet Showcase (This is the picture taken as I completed log. Since I still do ED3, this doesn't match the live collection log. I will provide the current one further below.) Ambi
  2. Foreword Hi guys, it's Ster again with another comprehensive guide on every Elite Dungeon in Velheim. This time, we take on what I think is the easiest amongst the 3 dungeons to do, ED2- or the Dragonkin Laboratory. It's also one of the shortest ones, with an average solo for me being 14-15 minutes only. Despite its shortcomings, it is still fun to do, speedrun or not. Besides, how else are you going to upgrade your Tectonic? I'd like to leave off this foreword with a shoutout to @Fulltimewife for showing me basically everything I know about this dungeon. Thank you! Let's get into it. Presets and Equipment Area I: Dungeon Entrance Area II: 'Kalist Kirah' Area III: 'Kalist Kiket Fia' Conclusion That's the end of that, hope you guys liked it! I tried to give all special attacks their own little subsections and subtitles in this one, and I think it went well. ED2 is an enjoyable dungeon to run, but quite a grind with the amount of Draconic Energy you can get (minimum of 1 only!) Regardless, it's faster than all the other elite dungeons, with some OK additional resource rewards (Remember ECB Parts from ED2 Bosses?) The next and final dungeon to cover is ED3, The Shadow Reef! Definitely my favorite one of them all, with the most combined runs of all of the 3. I'll try to get the next guide out soon as I can. Until then, good luck and have fun! - ster Final Collection Log & Pet Showcase Bisdi
  3. Foreword Hi guys, it's Ster. If you guys didn't know I recently achieved the first completion of all Elite Dungeon collection logs, and with that, I wanted to show everybody how awesome this content can be, and show you how to do it just like I do, all the techniques and routing included. The plan is to make this guide as accessible to as many players as possible, but will be mostly coming from the solo perspective. This doesn't mean you shouldn't use this in teams, though! Without further adieu, let's get to the gear setup. Presets and Equipment Floor I: Temple Entrance Floor II: The Sanctum Floor III: Between The Sanctum and Throne Room Floor IV: Throne Room Floor V: The Azure Prison Conclusion Wow, that was a lot of info, wasn't it? It's a lot easier than it looks, though. I recommend running this dungeon with a group of 3 due to Seiryu's scale drop not scaling to additional members, and for faster clears. Understand that I do not expect everyone to have my gear setup- just bring your best and do your best. I hope this guide helped you understand the dungeon more, and that you'll get your Elite Sirenic sets quickly cause of it! Next guide is the Dragonkin Laboratory (soontm)- until then, good luck and have fun! - ster Final Collection Log & Pet Showcase (198 Sanctum Guardians, and 159 Masutas) Kuroryu
  4. Could you add IP5 as well, please? /Nhs
  5. let me hold weps while zombie walking again +1
  6. You should ping me the next time you decide to make me (and 10hp) look bad. Yes, the SGB story is true. They immediately rebounded back up to 1.4B the following day. but due to the incredibly high supply and less demand because of said supply, they went to 800m extremely temporarily. No, I'm not actively encouraging him to 'destroy' a market- and even if I was, that is what player controlled economy can lead to. Back to the main point, not sure why posting an out- of -context satirical picture gives your post any sense of legitimacy. These are just words with nothing backing it up. Why is this even included? This act of generosity could've been naturally done but you insisted on screenshotting this interaction and showing it to the public No, I don't think it's a problem because he HAS SO MANY more options after that, and just isn't being told. A lot of the gp making methods in this game are from skilling itself. Did you suggest any other things to him to try? There is gp to be made everywhere in this game one way or another.
  7. This is great! Hopefully we get more fill ins in our teams with this!
  8. IGN: Sterling G IP1:Telos The Warden IP2:The Final Boss IM6:Completionist Cape IM10:Prestige Master 25 IM13:Musician D3:Verified Discord Account ------------------------------- IP1:Telos The Warden IP2:The Final Boss IM6:Completionist Cape IM10:Prestige Master 25 IM13:Musician D3:Verified Discord Account /Nhs
  9. You know who I am. IGN is Sterling G/Sterling and Sterling is also is my real name. I come from Indiana and with not a lot to do here, I spend a bunch of time on here. Majoring in Structural Welding. PvM Prodigy with horrible pet luck. Ask me anything if you're interested in knowing more!
  10. Do you have any idea what would happen current Regulars if they get discontinued? Would we just keep our accounts as is? Or would our accounts get knocked down to Novice xp rates?
  11. @Fulltimewife gave me the addition to this of adding an inverse to the GE system, where as of now, items can be bought at an unlimited quantity; Allow items to be sold to the Grand Exchange at maybe 80% value infinitely as well. The GE deletes the item, so there is no item bloat and it gets sunk, and gp gets injected into the economy. You'll always lose money rather than selling it to a real player, and to get items, you have to PvM for them, and that's okay. Player-to-player trades could still occur and bartering could still function in that regard.
  12. Absolutely! Make us want to do specific activities and not pigeonhole everybody into doing one thing. Possibly allow the spotlights to increase pet droprate too, if thresholds are not an option in the future. 100% yes. We adore the transparency of updates, and while looking for some ninja updates can be fun on our own, a lot of them are very detrimental if not mentioned beforehand. I love this a lot, thank you for mentioning it. As a collection log completer, I would love the addition of Feats like from RS3 to show a log has been fully completed. This would be fantastic coming from somebody that strictly plays on Experimental client and often memory leaks if I go through too many loading gates (I.E. Elite dungeons)
  13. This is a much better look on it than simply Flower Poker & Staking. Good shout. Don't know how it could play out, but your heart is in the right place.
  14. Thank you for being humble about this. It shows your growth as a developer and it shows you can trust your players to help you out. I'll be asking my clan about our complaints and issues, but I'll fire off some suggestions for you. Adjust Dual Wielding; It is outclassed almost no matter what by 2h and is completely neglected. Adjust the invention perk weighting. Easier said than done and I know you're wanting somebody to bring you a more refined system for it. Ancient invention is one of the biggest gp sinks in the endgame due to the extremely rare perk combinations. You should also consider reworking some perks/adding custom additions to them (Caroming is custom anyway) Introduce further 120 skills. Herblore and Farming as 120 skills would set the path for a lot of other issues (I.E. Extreme Invention Potions for ancient invention) Find something out about the Grand Exchange. This is extremely complicated, but this server has many ironmen and not very many normal players that trade and cycle gp around, and many items are very limited due to the lack of people actually going for drops. Most PvMers are actually bored cause of one thing; Lack of difficulty. There is no challenge in this game and as a big PvMer myself, I absolutely welcome it. Leading back to the Grand Exchange issue, a lot of these high level drops CANNOT be sold on the Grand Exchange because nobody can sell them due to extreme undercut or lack of gp circulation. Make content harder! It's not a bad thing. Make people feel like their gear is progressing and they're actually getting better for practicing the content. You can do just about anything in this game in T80 gear if not less. Accessibility is good, but too much is a curse. Host community events perhaps? Not just like, The Beach, but maybe weekly PvM events, or skilling competitions. Get your community involved and excited to not just compete with eachother, but come together as a community and enjoy eachother. For PvM events, maybe try handicaps and buffs (only use these parts of gear, but allow something very strong inbetween.) Work with your PvP community and fix the problems they all have with it. Give incentive to go into the Wilderness, face off against players, and make it rewarding. Or even add PvP based modes, like Last Man Standing, or perhaps a PvP only world where everywhere is dangerous. Provide more raw gp gain. I know you're probably sick of hearing this but the economy is in shambles because of the gp nerf. Allow people to be rewarded for doing their favorite bosses/slayer content WITHOUT being on task or on reaper assignment. An addition: rework the slayer and reaper reward shops. Make tasks longer, allow preferred tasks, and add additional rewards to the reaper shop. Fix some collection logs; I have the most Vorago kc in the game and I cannot complete my collection log still (add hardmode vorago cause its too easy anyway) Perhaps add Golden Reaper? And maybe add pet thresholds to encourage people to grind for their pets but rewarding them for doing it anyway. Add additional Achievement Diaries. I know a lot of people would love to see Tirannwn Quiver, Wilderness Sword, Desert Amulet, Daemonheim Aura, and Ardougne Cloak. Finish the missing Arch relics and mysteries. A ton of people try to get some relics just to be told they're not coded or don't work and that kills motivation for a lot of content. Work on Anachronia more! Introduce Big Game Hunter, and flush it out a little bit more. It largely feels incomplete and the only incentive to go is for Grenwalls. Also add Orthen when you get the chance (we know you're working on it) Add somebody to your dev team. We know you don't want to, and we know why. But you have a lot going on in your personal life and you need that assistance, you NEED that backup support. Find somebody you know you can trust, and work together with them to help your game grow. Also! Ask your community more things like you're doing now. Ask us in game even. Allow more beta gameplay. I was able to test the ED3 patch and I had a ton of fun doing it and giving you some notable feedback on it all, and it's good to have an early opinion from early access so you know what to adjust and fix. Allow your players and your own staff team access to give you early feedback before throwing anything into live. We want to help, you know? Add scaling to Elite Dungeons. Give people incentive to solo the content for higher droprates. ED1: Fix the Ancient Scale drop for Seiryu, it's STILL severely underwhelming. ED2: Make the Elite Dungeon Banking ability drop from Black Stone Dragon not as rare, it's the equivalent of an ECB part before ED3 patch. ED3: Allow some use of Black Stone Hearts, and make Black Stone Arrows work. Maybe create custom passives from them, or a sigil like item like Excalibur's effect. It's a lot to take in, but this is for the better of your server and for the better of your community and loyal players. I love this game a lot, despite only being here for half a year, and I want it to be better. We wanna help, Sandstorm, and I'm glad you're reaching out.
  15. In RS3, Hydrix and Ascendri share the same passive ability called Deathmark. When activated, it grants you 10% adrenaline immediately and allows you to gain 1% adrenaline per shot afterwards as the buff continues. On here however, it only does the 2nd part. I would love to see the full inclusion of Deathmark included in the future if possible!
  16. Probably the worst grind I've decided to do. Check out the progress! I got the title on RS3 so figured why not do it here?
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