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📢 Velheim Forums Shutdown Notice

Hey everyone!

I’ll be officially shutting down the Velheim forums on June 29th.
The website itself, of course, will remain active as usual!

  • 🗂️ If you want to preserve any meaningful topic data (guides, intros, etc.), please make sure to back it up — content will no longer be public after the shutdown.
  • 💬 From now on, the following will be handled directly via our Discord server in their respective channels:
  • #player-support
  • #bug-reports
  • #game-guides
  • #recent-updates
  • #game-suggestions

Thank you for being part of the Velheim community 💛

Iron Tyrone

Hydrix
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Everything posted by Iron Tyrone

  1. I likely will for the higher-end items since those are more drastic changes than the lower-end items (by end I just mean in terms of prices, a 10% change on an item worth 10m is barely noticeable - a 10% change on an item worth 2b is definitely noticeable for example).
  2. Hi everyone! This is just going to be a generic price guidance, whether you follow it or not is up to you - I'm going to be basing this from the Grand Exchange sales that actually happen, and not mindless offers in the player listings (since I have access to logs). Hopefully this can serve as a guidance for item prices. Keep note that there is such a thing as 'Supply & Demand' - these prices may not be accurate if an item has stagnated in sales, expect a 50/100/200/300%+ markup for items that are rarely traded, or there are little of. Prices of items can always fluctuate, these are the general prices at the time of creating this thread. Prices are subject to change as time goes on. You can CTRL+F for: [S1] : Skilling Items & Consumables! [S2] : Combat Triangle Equipment! [S2a] : Melee Equipment! [S2b] : Magic Equipment! [S2c] : Ranged Equipment! [S3] : Hybrid Equipment! [S4] : Pocket [S5] : Amulet/Necklaces [S6] : Rings ------------------------------------------------------- [S1] : Skilling Items & Consumables! Note: Prices are 'per' individual item, in case of potions - price divided by dose number for price per dose. Food/Potion/Consumable: Gathering/Other/Etc: Clues: Rares: ------------------------------------------------------- [S2] : Combat Triangle Equipment! ------------- [S2a] : Melee Equipment! Melee Weaponry: Melee Armour: ------------- [S2b] : Magic Equipment! Magic Weaponry: Magic Armour: ------------- [S2c] : Ranged Equipment! Ranged Weaponry: Ranged Armour: ------------- [S3] : Hybrid Equipment! ------------- [S4] : Pocket Slot Items! ------------- [S5] : Amulet/Necklaces! ------------- [S6] : Rings! Feel free to leave a comment below, or hit me up with a private message if higher-tier gear (T70+) that has a decent trade volume is missing. Thank you. End.
  3. This feedback is solely based on what I'm seeing in the community, and what has been told to me. This thread will not mention the bugs, as those do not directly affect the difficulty of the content itself. Hard Mode monsters should hit just a bit harder, they are a non-threat at most, if not all times - some prayer penetration would work (50% would likely be a sweet spot). Challenge 2 (Wave 10): the Unbreakable TzekHaar-Ket just dies too quickly, it needs to have at least 3 times the HP it currently has, possibly 6 times for Hard Mode - paired with this, Normal Mode should ignore all damage under 650, and Hard Mode should ignore all damage under 900 (it's being one-shot in both Normal and Hard Modes). Alchemist Keys are fairly abundant even in normal mode, lowering the GP given down to 300k (+-10%) would be a fair number. If anybody has any more feedback in regards to the Zuk waves (do not include bugs, please and ty) - then feel free to comment below.
  4. That's a nice life story if I've ever read one, welcome - hope you enjoy your time here~
  5. A pleasure to have you, I hope you have a nice experience here~
  6. Another lovely log!~ Time to get some Sushi.
  7. Have spoken to you a tiny bit, seem like a nice person - welcome to the forums-side of things, glad to have you here~
  8. A pleasure to see an introduction from you! I hope that Velheim can be that little distraction from the difficulties of life~ If you need anything, hit me up on Discord - happy Scapin'!
  9. Thread started off constructive, not so much now unfortunately - locked for this reason.
  10. AOD and Solak have very high gear requirements, both literally requiring close to BIS gear to complete - one mistake at AOD can cause the entire run to fail. Solak even worse, scales by number of players - so if you aren't able to match the DPS of whoever you're duo'ing with, then you're just making the fight harder with no benefits to having 2 players.
  11. Tbf I think with the Blights its just that so few people bother to learn the mechanics of the fights, that they are the ones who are able to dictate the prices which is fair. I don't see why players who put a ton of time into a boss (not to mention the rare rate of the blights) shouldn't sell the bows for what they want.
  12. Glad to see an introduction from you Archaeology pleb~
  13. Welcome to the forums, where it is much more manageable and organized~
  14. Welcome and have fun!~
  15. Glad to see new faces, welcome!~
  16. Hello and welcome to Velheim, hope you enjoy your time here!~
  17. Duplicate task bug has been corrected and the fix will be applied on the next system update, I'll throw up a post in the Bugs section about the Urns interaction~
  18. Hiya! Glad you're having fun on the server, welcome to the forums!~ It's a pleasure to have you here
  19. Hi there! Hope you are enjoying your time here and welcome to the forums~
  20. Welcome to the forums-side of things, glad to have you, and glad that you're enjoying your time so far~
  21. Iron Tyrone

    Heya~

    Hello and welcome to the forums, may Diche bless your RNG here (I'm also an E7 player, forever suffering)!~
  22. Hi there! Welcome to the forums, and glad you're here~
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