Founder Sandstorm Posted October 8, 2020 Founder Share Posted October 8, 2020 Some things I did when I had the time to! Combat Interrupting your combat action will now check for both hands when re-initiating the fight (ie. your off-hand will now hit when re-clicked on target if not on delay); While inside the white Clan War's portal (FFA) you will no longer drop items on death. Runecrafting Completely scrapped everything Runecrafting wise and coded it from scratch since it was such a huge mess previously (wasn't my work). You might not see a lot of difference but server and performance wise it'll be a huge impact (in a good way); Binding essence into runes will now automatically use all essence from all your carried Runecrafting pouches (if any in inventory) as well as all essence from your Abyssal familiars in a single click; Mysterious ruins (Altar entrances (if any)) will now accept ALL the omni items, talisman staves, tiaras or regular talisman versions in order to enter the altars; All portals, ruins, EXP rewards, level requirements, rune multipliers - should now be 100% function-able and correct (if not - let me know (late night coding..)); Also took the liberty of adding all combination rune crafting - they can be made the same way as you would on RS (info here: Combination Runes); Added the 'Magic Imbue' lunar spell which gives you an effect for 15 seconds that removes the requirement of needing to have talismans on you to create Combination runes. Miscellaneous You can now renew your familiar's timers with new pouches without time restrictions; Added a few missing Music tracks for instanced boss-rooms; You will no longer get kicked out of your instances if the time expires, instead, NPC's will simply stop spawning (with a message saying so (however you will not be able to re-enter your expired instance if you've left)); Re-placed the Dummy Dispenser's in War's Retreat area to actual Max Hit dummies; Added the Custom Fur Clothing shop to Fancy Dress Shop owner in Varrock; Heavily increased the amount of Summoning blank Pouches and Spirit Shards all shops contain. Fixes Making Bobblehead Barrow's pets will now correctly add them to your Collection logs; The Mining Daily challenge will now only progress when an actual 'ore' has been given instead of on each swing; Selecting the 'Confirm' option without having a high-lighted skill will no longer delete the EXP lamp (same goes for Bonus EXP stars); Used Elite Robin Hood items can now be repaired; Added the missing Treasure Trail General clue rewards that can be seen in the Collection Logs to the actual Treasure Trail rewards tables; Holy Biscuits can now be consumed and will heal 3 hitpoints and 10 prayer points per; Dungeoneering Skill doors can now be opened if you have the virtual level for it; Al'Kharid palace door entrance will now animate when walking through instead of just teleporting the player forth and back; Moved the 'Beckon in the Digsite, near the eastern winch' clue step to the actual 'most-eastern winch'; Fixed an issue that caused user addresses to not be read correctly. 8 Spoiler Link to comment Share on other sites More sharing options...
Karamelli Posted October 8, 2020 Share Posted October 8, 2020 Great updates The clue step is definetely needed as it was driving people insane . Now i can pvm without feeling like a dumb dumb when i get booted out of an instance >_< Link to comment Share on other sites More sharing options...
Lamb Posted October 8, 2020 Share Posted October 8, 2020 Thank you for these Great sutff Link to comment Share on other sites More sharing options...
Winter Revel Posted October 8, 2020 Share Posted October 8, 2020 You're one sneaky zamorakian if I've ever seen one. Second I leave my house you're launching blitzkreigs. Lmao. 1 Link to comment Share on other sites More sharing options...
Furball Posted October 9, 2020 Share Posted October 9, 2020 Hell yeah! Love these, thank you. Link to comment Share on other sites More sharing options...
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