Kim Posted June 28, 2021 Share Posted June 28, 2021 ANCIENT INVENTION Ancient Invention is an expansion for the Invention skill, connecting with the Archaeology skill. It introduces ancient gizmos, ancient tools and ancient devices. To unlock ancient invention, players must either obtain the blueprints from players or the Grand Exchange, or unlock them manually by training Archaeology and crafting the blueprints. It is not required to visit Howl's Floating Workshop to learn Ancient Invention, simply reading the blueprint allows the player to unlock them. BLUEPRINTS When training Archaeology at Stormguard Citadel Dig Site, players will receive torn blueprint fragments which can then be used to craft ancient gizmo blueprints at Howl's invention bench in the upper level of Stormguard Citadel (torn blueprint fragments are also awarded by completing Armadylean collection logs). In order to access Howl's Floating Workshop, players must have level 95 Archaeology. ANCIENT COMMPONENTS Players can acquire 4 types of Ancient components from Archaeology by disassembling restored artefacts. Broken artefacts cannot be disassembled. These components are used in the making of ancient gizmos, devices, and perks. They can also be traded amongst players by exchanging component crates. In order to prepare these components, players must have the respective Invention level to discover them at an inventor's workbench, varying with each one. They may then be used for gizmo shells. ANCIENT PERKS Three new perks are introduced with Ancient Invention. As these perks require the use of ancient components, they can only be created in ancient gizmo shells. NOTE: Ancient perks are currently not added in the game. ANCIENT DEVICES Ancient Invention also allows the player to further enhance existing Invention tools so that they act as level 80 tools rather than level 70 tools. The XP capacitor is an Invention device and acts like bonus experience for Invention items. Players can fill the XP capacitor while training with augmented items, with some of the item experience that would have gone to the player's augmented items being stored in the capacitor instead. A filled XP capacitor is tradeable; and grants a player using it double item experience until the capacitor is empty. ARMADYLEAN COLLECTIONS Spoiler Armadylean I Archaeology Archaeology level: 81 One-time reward: King Oberon's moonshroom spores and 5,688 chronotes Every time reward: 50 torn blueprint fragments (Howl's workshop) and 5,688 chronotes Armadylean II Archaeology Archaeology level: 98 One-time reward: N/A Every time reward: 75 torn blueprint fragments (Howl's workshop) and 6,068 chronotes Armadylean III Archaeology Archaeology level: 118 One-time reward: Howl's Thinking Cap Every time reward: 150 Torn blueprint fragments (Howl's workshop) and 10,468 Chronotes MUSEUM: ARMADYLEAN COLLECTIONS I only recommend doing the Museum: Armadylean collection logs only one time each for the different qualifications. Since you only get the Chronotes for completing them, so completing the normal Armadylean collectiong logs is more beneficial. Museum: Armadylean I; 5,688 Chronotes (for handing in all of the artefacts in the first log) + 7,110 Chronotes (for completing the first log).Museum: Armadylean II; 6,068 Chronotes (for handing in all of the artefacts in the second log) + 7,585 Chronotes (for completing the second log).Museum: Armadylean III; 10,468 Chronotes (for handing in all of the artefacts in the third and last log) + 13,085 Chronotes (for completing the third and final log). I hope that this guide for Ancient Invention.I WILL BE UPDATING THIS GUIDE TIME TO TIME, IF NEEDED. 3 1 Spoiler MY GUIDES: How to get to the Travelling MerchantHow to get to the Travelling Merchant - Topic 3269 Chompy Birds GuideChompy Birds Guide - Topic 3278 Where to hand in Chronicle FragmentsWhere to hand in Chronicle Fragments - Topic 3597 How to make Bullseye Lantern (Ironman Friendly)How to make Bullseye Lantern (Ironman Friendly) - Topic 3617 Giant Mimic Boss - D&DGiant Mimic Boss D&D - Topic 3684 Player Owned Ports GuidePlayer Owned Ports Guide - Topic 3720 Bork Boss - D&DBork Boss D&D - Topic 3785 How to get to the Lost Grove - Slayer CreaturesHow to get to the Lost Grove & the Slayer Creatures - Topic 3800 Raptor Key & Chest - Raptor MonstersRaptor Key, Chest & Raptor Monsters - Topic 3806 Ancient Invention Guide/OverviewAncient Invention Guide/Overview - Topic 3821 Crafting Guide - 1-99+ Crafting Guide - 1-99+ - Topic 3901 Link to comment Share on other sites More sharing options...
Ultimate Oni Posted June 30, 2021 Share Posted June 30, 2021 Thanks for the detailed guide Kim! 1 "Ultimate Oni" - Top 5 Ultimate Ironman "Oni" - Maxed 10hp Defence Skiller Top 10 finisher in the 2021 King of the Skill event Link to comment Share on other sites More sharing options...
Faerdhinen Posted July 1, 2021 Share Posted July 1, 2021 Nicely done, these guides never cease to amaze me :] Can't wait for sand to add (hopefully) ancient perks. 1 Link to comment Share on other sites More sharing options...
Founder Sandstorm Posted April 17, 2022 Founder Share Posted April 17, 2022 /Topic automatically locked to prevent grave-digging due to 3 month inactivity. If you're the author of this thread and would like it to be unlocked - message any of the current staff members. Spoiler Link to comment Share on other sites More sharing options...
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