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Locked Ninja Log 09/02/2022


Sandstorm

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Raids

  • The Collection log kill-count counter will now correctly display your Beastmaster Durzag+Yakamaru kills, also made sure all items would be properly logged for it;
  • Beastmaster Durzag will now dill a lot more damage if either of his pets are standing relatively close to him;
  • Fixed an issue that wasn't giving players the correct next piece of Achto equipment;

Supply Caches

  • These actions can now yield Supply caches: Chopping Ivy (or any other non-log-granting tree), Archaeology excavation (and material caches);
  • Increased the chance of receiving caches while Mining;
  • Reduced the Supply Cache internal cool-down from 30 minutes to 20 minutes. They also have an internal random chance of being rolled based on the action you're performing;

Miscellaneous changes

  • Lots of server back-end code improvement to do with Enum's and Map's;
  • Disabling XP Pop-ups will now also disable the 'Level Up!' sub-interface that appears on top of the client's screen;
  • Reduced the damage modifier Lost Grove creatures do through your protective Prayers;
  • Archaeology Collector Information GUI will now sort itself only displaying the Collections for that specific NPC. Collector information board will display all of them by default;

Fixes

  • You can now right-click 'Doc' at the Inventor's guild to quick-select the Skillcape buying options;
  • Trapper Fragments will now correctly show up in the Currency Pouch GUI;
  • Corrected Manta ray and Sea turtle Fishing EXP received whilst Fishing;
  • The item required to finish Slayer NPC's off can now be directly used from your inventory on the NPC;
  • Doric will now prevent you from climbing up the ladders in his hut;
  • Fixed the spiral staircases leading to the Bank area in the Gnome Stronghold. Also added gnome banker spawns;
  • Rock Golems in the Lost Grove area will now be properly aggressive towards you when in distance above 2 tiles.
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