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Showing content with the highest reputation on 07/26/2021 in all areas

  1. Archaeology You will no longer be able to receive free unlimited Centurion Seals from Dr. Nabanik while completing the Mystery, he'll only be able to hand out one once per 5 minutes if you end up destroying your existing one; Elite Dungeons Hopefully fixed the annoying issue where your familiar would count you (the player) as 2 separate entities while in Shadow Reef boss fights (I tested this on local and it seemed to be good!); Shops/Point Stores It's been a long over-due since I did anything to our custom shops (Loyalty, Trivia, Vote, Prestige), and they have become very stale. So here's what's been done: Loyalty point store: - Removed Bonds as possible buy option. This brought in too many as people simply ALT-scaped for them; - Added the Prison Uniform outfit. Can be stored via Diango; Vote point store: - Added the Tokkul-Zo. It can be stored via Diango, used to teleport around the TzHaar city, and boosts damage by 10% against all TzHaar NPC's (combat uses charges, can be repaired at Bob); - Added Asylum Doctor's ring, Asylum Surgeon's ring and Asylum Surgeon's ring (i). They have a chance that some specific NPC's will drop Undercooked mystery meat that heals 15% of your maximum hitpoints, a 10% chance of not using any special attack at all (30 second cool-down), and a 40% chance of saving 25% of a special attack's original cost. These rings must be purchased in order and can be stored via Diango; Trivia point store: - Added Bronze/Silver/Gold torches (must be bought in order). They have their own unique emote from the right-click menu, and can be stored via Diango; - Added Bronze/Silver/Gold Athlete outfits (must be bought in order). They reduce players total weight, and can be stored via Diango; - Added Diamond hat and Diamond scepter. They have their own unique emote from the right-click menu, and can be stored via Diango; - Added the Avalani and Investigator's outfits. They can be stored via Diango; - Added the Magnifying glass. It has its own unique emote from the right-click menu, and can be stored via Diango; - Added Fox, Chicken and Grain items from the Recruitment drive quest; - Added the Bomber jacket and hat. They can be stored inside the armour case of the costume room in a player-owned house; - Added Cloak of Might, Cloak of Talent and Cloak of Proficiency. They are cosmetic overrides, and can only be purchased when the player has voted for at least 100/250/1000 times; Misc. - Added the new missing shops around Gielinor: Honest Jimmy's House of Stuff, Smithing Smith's Shop; Miscellaneous Sped-up the Divine Location resource gathering actions; A lot of the Animation walk Overrides will no longer display IF you have unsheathed weapon/shield equipped (or cosmetically overriden); Populated the Draynoy Manor with NPC and Item spawns; Telos loot will now note it-self for Ultimate Ironmen when claiming rewards. The Bank All option will also rename itself to 'Take All' to better represent what will happen when clicked; Fixes Your Bounty Emblems will now reset their potential when it gets upgraded to the next tier; The Vengeance other spell may now be cast on other players; Marthin the Master Gardener can now be pick-pocketed. Increased Master Farmer fail pick-pocket stun time to 5 seconds (same as RS); Boss Instance max player setting has been adjusted so the instance always has room for its creator (ie. if instance's max player setting is 2, the creator then exits the instance, only 1 extra person will be able to enter that instance always leaving 1 spot for the creator); Invention Machines will no longer go through ALL item slots in their storage every hour, it was only supposed to be first item on list that is possible to execute (multiplied by however many hours you've been offline); Hopefully fixed the issue of Glacor's doing some wonky stuff with their minions.
    6 points
  2. @Sandstorm Positives: One owner to rule them all, cannot fault anything from our beginning of Velheim journey. From day dot, you have put every ounce of your time into the server and it shows. I remember the constant mini chats about server popularity, now look. All it took was time, maybe some luck, but how well it has flurried and grown over the years. Truly shows how versatile and dedication you are to the server. Negatives: Not just trying to brown nose here, but I genuinely cannot think of a fault. Yes people will complain about content, heck I was asking for Arch skill on day one You will never appease everyone, but what you are doing is superb. Be you, and the server will forever be strong. @Arcadiez Positives: The mini ideas that become great projects are profound. Again, over the years you have been a great service and brilliant team member to the server. From seeing you be a 'normal' player, mod, admin and so forth you really have grown and should be proud of the help you give. Negatives: Wish we spoke more over the course of our time on the server, but that's more me, keeping to myself a lot <3 @Dynasty Positives: Where to begin. Remember the first chat we had that sparked a growth in server friendship. From the days when I was an actual HCIM, trying not to die. To seeing you create your first skiller. Again like Arcadiez. Watching you grow from being an active member, to a mod and so forth. You have been a pleasure, a treasure to the server. Negatives: Not a single personal fault. Even when you had to sack me out once, again, I was in the wrong. Shows that how powerful of a servership we have Server Changes I liked: The speed for any update. I was blown away with the addition of Invention, then you go and double that over with how quickly and well coded Arch was! Impress is not even the right word of how great you are. Changes I disliked: - none - Changes I'd like to see: As much of a slog the update(s) would be - to update some of the new additions from Construction. Such as the combo'd Fishing update: Aquarium. Farming: POF (Player Owned Farms) Adding Scarabs to Menaphos so skillers could train Slayer without it feeling like lampscape for that particular skill
    6 points
  3. Staff Feedback @Sandstorm -Positives: I am still somewhat new here but I have noticed Sandstorm operates in a unique, organized and fun way. He is very involved with his community and shows to be very passionate about his work and the way things are handled and delivered. In just the last few months it has become very clear Sandstorm is no average private server owner, but actually someone who honestly cares and still remembers to have fun while doing it which makes the experience on this server just that much greater. -Negatives: I have noticed Sandstorm does cut into personal time to deal with relatively smaller situations that could wait until the next day I suppose this could be considered a positive as it would reflect under him being passionate as stated above about his work but small issues that us the player base should be capable of dealing with should able to do just that. If you burn yourself out it makes doing what you love more tedious and stressful. In short: Small issues we will survive a day or two I promise. @Arcadiez -Positives: Arcadiez has been here for quite some time and knows his way around the server very efficiently. Every time I have been on with him he has always been helpful in the friends chat, yell, Forums and the Discord or even just public chat. He seems to get along with the community very well and enjoy himself at the same time. -Negatives: I am usually on during late hours and have not seen Arcadiez enough to list any negatives. @Dynasty -Positives: Dynasty is able to maintain strong and relatable bonds with the community I believe it is because he actually plays the game also. He will set goals for himself which allows for him to relate with the community and their experiences. Not many server Admins you find on other servers do this, but it does help build long term memory for said staff member and builds a clear understanding between the players and the decision makers. Even when playing the game himself, I found he is always willing to drop whatever he is doing at the time to assist where needed and enjoys himself at the same time. Dynasty is very active not only in-game but forums and even Discord. -Negatives: Cosplays the Michelin Man with a Third Age outfit our Neanderthal ancestors use to wear waaaaay back. *Jokes aside I have yet to find any negatives about Dynasty so far. @Nhs -Positives: I think you were just a Mod when I joined and I noticed that you have not changed at all even after getting Admin. You still hold the same qualities that make you a great staff member. Much like Dynasty you play the game and have the same experiences that the players have which builds a close bond between you and the community. You have always been happy to stop anything you are doing to help anyone with anything, you are active in the Friends Chat, Discord and the Forums and always ready to answer players questions and provide them the proper help. -Negatives: Don't have any at this time. @Yggdrasil -Positives: YggBasil the Lonesome Mod is a very knowledgeable staff member, he has been through the same grinding process as the other players and can quickly answer questions players have regarding anything in-game, forums and discord related. Yggdrasil always seems to have a very relaxed and positive attitude when he logs in. -Negatives: If the server starts lagging you know Ygg is to blame user repeatedly trains agility running clockwise at home stirring up the Sandstorm that seems to always be at home. Our CPU's can not handle the particles :c @Iron Tyrone -Positives: Being an Ironman, Tyrone is able to help with an extra layer of questions almost instantly due to having this knowledge from playing the game mode himself. Tyrone is active and extremely happy to help where he can on any platform. -Negatives: 1k+ Jungles with no Hexcrest? Just get the drop silly. Overall I have yet to have any concerns or anything negative at this time. @NubonmyPC -Positives: Nub has proven to be helpful and have a high level of understanding of the server and the content it provides. He has that Can do attitude every time he logs in. Nub is active on all platforms and answers questions with confidence, he is not afraid of getting something wrong it seems at times which only helps him grow as a member of the staff team. I honestly believe Nub will go far. -Negatives: At this time I do not have anything negative to say about NubonmyPC. *Changes I liked: N/A *Changes I disliked: N/A *Changes I'd like to see: Some kind of warning when buying bank boosters stating you can only have 806 total bank slots to help prevent in the over-purchasing of bank boosters.
    4 points
  4. Hi everyone! As you can see, my name is Ruben. Short little intro, 27, been around the RSPS scene for about 6 years and I’m investing time and energy into content creation! I have a good few hours put into the server already. You can find me ingame with the name “Ruben93”. Really looking forward to making some connections with everyone!
    2 points
  5. Hello Velheimers! It's that time of the month again! Post your thoughts about the current staff team and server updates in the reply section down below. There'll also be a format you can copy paste! As a small incentive - the 3 members with most constructive/detailed replies will win 5 x Bonds in-game. We will not be choosing replies with only positive feedback as we'd like to see where and how we need to improve! This month's feedback thread will end on the 1st date of next month. Chosen winners will get announced here, and rewarded privately by me. This thread closes automatically by the system! Format (simply copy and paste this format into the reply box below): Note: You do not have to comment on a staff member if you don't want to or have not seen or interacted with them on Velheim yet. Same goes for the server - if there's nothing you'd like to input on the said point then simply skip it.
    2 points
  6. Love the shop additions. Thanks for the update!
    2 points
  7. Maybe 10hp can stop asking about wanting a prison outfit /s Lovely updates as always Sand!~
    2 points
  8. Since this is the most asked thing it gets a special space at the top of the thread. For the hand of glory, you only need one in order to make the luck of the dwarfs relic. We don't need to do them in order. However if you wish to unlock them all because having locked ones trigger your ocd you can speak to Easty at the monolith to reclaim a hand of glory (after making it into a relic). This is a small bypass of obtaining them all without having to repair the statue (because it's unreachable) tips fastest leveling route mysteries W are now going to jump straight into mystery's, below are the following mystery's for each faction. Once that work have a full explanation and links of how to complete and ones that are not completable have guide but as they get added I will continue to update the guide. Please note, Dragonkin dig sites are currently not in-game so they will not be added to this guide yet. excavation spots Materials Below is a list of materials, including there cache locations that provide them and level requirements (With fastest teleports/routes to the, click on the route to open the wiki which has a map image) collections Collections and level requirements for completion, rewards and materials needed. Open the spoiler and use ctrl+f if you need to quick find collections as it's rather large. kharid-et Kharid-et Pylon Batteries. Pylon Batteries can be used to charge the Pylons inside the Kharid-et Digsite, 100 pylon batteries are required to charge the pylons and they will last 30 minuites. During the time they are active you have a 10% xp boost, 5% excavation precision, increased chances at getting staff peices for the Inquisitor Staff, you also have increased chances at getting tetracompass peices. Along with increased chances, you will also be able to access The Praetorium Wartable which will allow you to gain acess Praetorium where you can find the following Excavation spots: Ancient Magick Munitions Praetorian Remains War Table Debris In order to Enter the table as well as the Pylons being active you will also need to charge all 8 Shadow Anchors, each Anchor requiring 10 Pylon Batteries (80 needed in total) see below for locations of the Shadow Anchors. Mattocks qualifications relic powers boosts Archaeologist's Outfit: provides a 1% boost in Archaeology experience per piece. Ring of Whispers: Provides a +3 boost to archology. Pulse Cores: 10% core bonus xp for 10min (Stacks upto 60mins), 50% bonus is also applied when equipping the pulse core. Vote Books: 50% increased xp for 15min/book The Palaeontologist (1,000 velheim coins): Increases excavation rates and restoration speed. Kharid-et Pylons: 10% xp boost and 5% precision within the digsite when active. Don't forget about the well of goodwill and/or double xp weekends for even more xp gains!
    1 point
  9. Fletcher's Outfit: Provides a 1% experience boost per piece (6% for the entire set) Master Fletcher: Perk Costing 500 Velheim coins, 25% chance at saving your ingredients, no longer require bow string to string bows and increases the Fletching speed action by 50%. Pulse Cores: 10% core bonus xp for 10min (Stacks upto 60mins), 50% bonus is also applied when equipping the pulse core. Vote Books: 50% increased xp for 15min/book Don't forget about the well of goodwill and/or double xp weekends for even more xp gains!
    1 point
  10. Welcome to the Player Owned Ports Guide. In this guide I will show you briefly how to start out on Player Owned Ports, for those who are curious about the mini-game, and how to be able to get your hands on PoP Armour. Also note that you can see players inside the Ports itself, unlike RS3. REQUIREMENTS TO START You need atleast level 90 or higher in five of these skills: Agility, Construction, Cooking, Divination, Dungeoneering, Fishing, Herblore, Hunter, Prayer, Runecrafting, Slayer or Thieving. HOW TO GET THERE Start off by doing CTRL+T, Portal at home or clicking on your Home teleportation (found at your minimap, also see pictures below, click the button inside the purple square). After you will get up the Velheim Teleportation Menu, you want to click on the map as in the little purple square, and then proceed by clicking on the Player-Owned Ports teleport shown on the left side in the first purple rectangle shown in the picture below. Then for the the last teleport click on the Teleport now option, which is found in the second purple rectangle, which is also shown down in the same picture below. After you will be teleported next to the Port portal, located in Port Sarim. Proceed by clicking Enter on the Port portal. Then you will arrive inside the Player Owned Ports. Which will look like shown in the picture below, with having your screen zoomed out, you will see abit more than in the picture itself. But this is just ment to show an idea how it looks like when you come inside. THE PARTNER To start off Player Owned Ports you want to speak to The Partner, which will give you up to five options. This is your ships, you start out with one, which you can send out, to get more ships requires chimes. I recommend doing ED1 trash runs for chimes, which is where I have gotten most of mine personally. Also when sending our your ships, you have five options to choose from, which is shown below. Longer time, less success you have. But you do have alot more chance of getting better and more rewards, from choosing a longer time option. THE NOTICEBOARD By clicking The Noticeboard you will get the option like shown below, which says what you have. Plate which is for the Tetsu Armour and Weapons (katana and wakizashi), Lacquer which is for the Death Lotus Armour and Weapon (dart), Chi Globe which is used for the Seasingers Armour and Weapons (kiba and makigai). Last is Chimes which is used to buy more ships (up to five in total and since you already have one unlocked, you can buy four ships), the Reefwalker's cape and the Leviathan ring. Also for the Ports Score, you will get more from sending out ships in general. THE TRADER From The Trader, there is three options. The first one is to check your Loyalty titles, which you will get from sending out ships. The second options gives you an option to trade your Plates, Lacquer or Chi Globes for more chimes, which I do not recommend unless you have alot of them. However I do recommend doing ED1 trash runs for Chimes. For the third and last option, is where you can buy all the Player Owned Ports gear and weapons, for Chimes, Plates, Lacquer or Chi Globes. There is also upgrade kits used for Tetsu and Seasinger versions, which you can get from doing ED1 trash runs, as I have mentioned. They are called Seasinger weapon upgrade kit, normally these would only work for the Seasinger weapons, but these also works for the Tetsu weapon upgrades on Velheim. For the Superior version of a Player Owned Ports armour piece, you can upgrade their Head slot, Body slot or Leg slot with using the item on The Trader, Head pieces cost 1,000 Chimes, Body pieces cost 2,100 Chimes and Leg pieces costs 1,600 Chimes per. Gloves and Boots is already in their Superior versions when bought. LAST TOUCH For the last touch, I do recommend having the VOC Voyager game perk, which costs 400 Velheim Coins, however this isn't needed. The perk gives ships a 20% increased return chance and also 15% increased rewards chance. To find this game perk go to "Quest Journals -> Game Perks -> VOC Voyager". Click the little square shown at the bottom of the picture (with the three blue persons and the white question mark, which you can find next to the other tabs), then proceed by clicking on game perks, then scroll all the way down and the VOC Voyager will be the fifth last game perk, shown in the pictures below. I hope that this guide for Player Owned Ports has helped you out.I WILL BE UPDATING THIS GUIDE TIME TO TIME, IF NEEDED.
    1 point
  11. Another short and sweet, here is the levelling guide, this time for construction. It has the basics and the most direct levelling route from 1-99, more immersive information will be added at a later date/after checking working content. Portable WorkBench: Offers the same experience as building in your Player owned house anywhere it is placed. Constructor's Outfit: Provides 1% bonuses Experience per piece. Builder Bob: Perk costing 500 Velheim Coins, 50% chance at saving any materials while building inside your house. Pulse Cores: 10% core bonus xp for 10min (Stacks upto 60mins), 50% bonus is also applied when equipping the pulse core. Vote Books: 50% increased xp for 15min/book Don't forget about the well of goodwill and/or double xp weekends for even more xp gains!
    1 point
  12. Smithing is an artisan skill through which players may create a wide variety of items from ore and metal bars. It is the companion skill of Mining, which generates raw material that are used in Smithing. Ores acquired from Mining are smelted into metal bars at furnaces and then hammered into items at anvils. Smithing Rework Info Equipment/Items Bars Masterwork Armour Smithing 1-99 99+ (200M) Video Guide Congratulations on achieving level 99 Smithing! You are now one step closer to maxing your account! How about getting 120 and achieve the Master cape?
    1 point
  13. After making a Regular account and playing for about a week I caved in to the luring drop rate boost of classic. I'm used to the lower xp rate now and actually don't mind the grind.. helps you slow down and enjoy the game more. With that being said the goal I'm putting forward for myself is to fully max out my classic. Gonna start by getting all 99's. Then 200m, and from there potentially comp, etc. I do wanna make some of the nontradeable items before I prestige at the end. These are my long term goals I'm setting forward, and I'm excited for the upcoming grind.
    1 point
  14. Farming is a gathering skill which involves the player planting seeds in Farming patches that are found throughout Velheim. The planted crops then grow in real time through differing numbers of growth stages (Half rs3 growth time). Once a plant has become fully grown the player may check its health and, for some types of crops, harvest items from it. Plants may become diseased over the course of their growth and will die if the disease is not treated. To prevent plants from dying players may wish to pay the gardeners, who are present at most Farming patches, to tend to them. Players can pay the farmers with noted items. This saves a great deal of inventory space when making farming runs. Info Equipment/Items Patch locations Farming 1-99 99+ (200m) Congratulations on achieving level 99 Farming! You are now one step closer to maxing your account! How about getting 120 and achieve the master cape?
    1 point
  15. This thieving guide will be the route that mainly consists of pickpocketing as it's the fastest method of training xp wise, below will be the fastest route along with additional routes that may be longer but may be worthwhile if you require certain items or don't have the sticky fingers relic power. Before we get started (If you don't have 84 archaeology please skip to levelling): Sticky Fingers Relic Power: This is an amazing relic power to have when training thieving, when pickpocketing you will automatically attempt to pickpocket again until caught. Dominarian Device: This is needed to acquire the sticky fingers relic power, all you have to to is restore it and hand it into Reldo. (84 Archelogy is required for this) Level 1-10 - Man Location Teleports > Lodestone > Lumbridge Alternative 1-10 Crafting stall located at home Teleports > Thieving > Home stalls 10-15 Farmer Location Teleports > Thieving > Draynor Village 15-20 H.A.M Members (Female) Location Teleports > thieving > H.A.M Hideout 20-25 H.A.M Member (Male) Location Teleports > thieving > H.A.M Hideout 25-40 Warrior Woman Location Teleports > Farming > Varrock Palace Tree 38-40 Master Farmer Location Teleports > Thieving > Draynor village or Teleports > Thieving > Catherby Market 40-45 Guards Location Teleports > Farming > Varrock Palace Tree 45-55 Fremennik Citizen Location Teleports > Training > Rockcrabs or Spell book > Lodestone teleports > Fremennik Province 55-70 Knight of Ardougne Location Teleports > Thieving > Ardougne Market 70-75 Paladin Location Teleports > Thieving > Ardougne Market 75-80 Gnome Location Teleports > Thieving > Tree Gnome Stronghold 80-90 Hero Location Teleports > Thieving > Ardougne Market 85-90 Elves (Currently no spawns available) Location Teleports > Farming > Llyeta 90-99 Traders Location Teleports > Thieving > Keldagrim 94-99 (Supply route) - Amlodd Worker Although these guys are not as much xp as trader, they do have Sign of the porter IV in there thieved items list which are amazing when it comes to training other skills in the future. Location Spells book > Lodestone > Prifddinas Alternative route for 91-99 (Prifddinas) Pryamind Plunder: You can also do Pryamind Plunder from level 21 Home Stalls: You can do home stalls from level 1-99, although the xp rate is lower you will make more money, I'd also recommended doing the stalls if you are on Easy mode. Black Ibit Set : Provides 1% bonus xp per peice when worn Pulse Cores: 10% core bonus xp for 10min (Stacks upto 60mins), 50% bonus is also applied when equipping the pulse core. Vote Books: 50% increased xp for 15min/book Thieving Cape (Perk): Notes items stolen when pickpocketing and thieving from stalls Slight of Hand Perk (Velheim coins): Highly increases success rates when pickpocketing and stealing from stalls, as well as removing damage received from being stunned. Legendary Five-Finger Discount Aura: Provides a +15% Success rate. Abyssal Lurker: Provides a +4 level boost. Camouflage Outfits: 5% chance of double pickpocketing. (7% if Master Camouflage set) 5% chance to avoid being stunned when pickpocketing. (7% if Master Camouflage set) Increased chance of finding black ibis outfit pieces and sceptres in Pyramid Plunder. Increased chance of not being hit by snakes in Pyramid Plunder. Increased chance of passing doors in Pyramid Plunder. If a player owns a black ibis outfit, they will receive its 5% increased base experience effect while wearing a camouflage outfit. Don't forget about the well of goodwill and/or double xp weekends for even more xp gains!
    1 point
  16. CRAFTING GUIDE USEFUL ITEMS AND EQUIPMENT SPINNING WHEELS A spinning wheel is a piece of Crafting equipment used to spin fibres into strings. The following table shows what fibres can be spun into what strings using a spinning wheel: A convenient spinning wheel is on the 1st floor (first floor) of Lumbridge Castle with a bank directly above it on the next floor. Neitiznot houses a spinning wheel just south-east of the bank. That means at least level 46 Crafting is required for this spinning wheel (boosts cannot be used). There's a spinning wheel in Seer's Village just south-west of the bank, which is also close to a flax field. There are two spinning wheels located in Burthorpe south of the Gnome Banker, shopkeeper, and Mistress Fara. They can be found just outside of the cow pen. POTTERY OVEN AND POTTER'S WHEEL Both pottery ovens and wheels are used in the creation of urns and other clay products. Note that a portable crafter can function as both a wheel and an oven, which may save a lot of time as it can be placed immediately next to a bank. However among the full list, some notable fixed locations with both a potter's wheel and oven which are also close to banks include the following: In Burthorpe they can both be found south of the bank; this is near the smithing furnace and west of the druid circle. South-east of Varrock's East Bank inside the gated and fenced area. On the ground floor (first floor) of the Crafting Guild, which is itself close to a bank chest outside in the clan camp, entering the guild a player must have a level of atleast 40 Crafting to come inside. Very close to the bank chest in the Ithell district of Prifddinas. This is the fastest method. TANNING Tanneries can be used by players who wish to tan their own leather, which is needed when a player is Crafting Leather, Hard Leather or Dragon Leather. They can be found in a few locations: Portable Crafter (the cost is same as regular tanner). A tanner can be found just South of the Varrock West bank. One resides on the ground floor (first floor) of the Crafting Guild. Jack Oval can be found between North Taverley and South Burthorpe and will tan hides for the player. A tanner lives in a house just a stone's throw North of the Al Kharid bank. The closest tanner to a bank resides in the Ithell district of Prifddinas. FURNACE Furnaces are used in the production of jewellery. The most efficient way to create jewellery is to fill the metal bank with gold bars and have the inventory filled with the gems needed to create the jewellery. Several furnaces exist within a short range of a bank: Shilo Village has a furnace only 10 squares from a bank. Edgeville has a furnace 13 squares from a bank. A furnace exists on Neitiznot that is 15 squares from a bank. Artisans' Workshop has a furnace 15 squares from a bank. Note that the Burial Forges cannot be used for crafting. Port Phasmatys houses a furnace that is only 17 squares away from a bank. There is a furnace 17 squares away from the bank chest in the Lumbridge Market. Furnace south of Burthorpe 24 squares from bank. TRAINING CRAFTING At low levels, both crafting urns and making jewellery offer good experience rates. While jewellery and urns offers moderate experience. Low-level players who seek faster experience rates should consider cutting gems, which can be started from level 1. Starting at level 54, players often train Crafting with battlestaves. Players who seek faster experience rates can start making green dragonhide bodies at level 63. For any game-mode you are playing on I would highly recommend cutting gems, as it is fast to get rock gems by either buying from Grand exchange, other players or to mine them yourself. Can also making dragonhide bodies or dragonhide shields from dragonhide leather is another good option for experience. ADVICE FOR IRONMEN Ironmen should begin the first few levels of training with picking flax in Taverley and turning those into bow strings on the provided spinning wheel there for their use in Fletching later. After that try to focus on techniques such as crafting urns (especially after 40 when the Crafting guild becomes available; don't forget to use runes to stack urns to save time otherwise spent in banking trips) or perhaps tanning dragonhide or other leather-making techniques. Although a mining rework has been done that has increased gem outputs, to purely focus on experience gained from making jewellery may not be as practical as it is for regular players, due to the absence of the ability to trade on the Grand Exchange. However, mining from uncommon gem rocks is viable with high Mining levels and a gem bag. Jewellery may be crafted for enchanting, high alching, sign of the porter, or Invention after it's unlocked. MOLTEN GLASS, 1-46+ Beer Glass: 1 Crafting Candle Lantern (empty): 4 Crafting Oil Lamp (empty): 12 Crafting Vial: 33 Crafting Fishbowl: 42 Crafting Unpowered Orb: 46 Crafting Lantern Lens: 49 Crafting Empty Light Orb: 87 Crafting Molten glass can be made in a furnace using a bucket of sand and soda ash (obtained by cooking seaweed on a range or in a fire). Molten glass can then be made into several useful items with a glassblowing pipe (tool belt will work). Training this way is a good strategy for going from level 1-30 as glasswork offers decent experience rates. POTTERY AND JEWELLERY, 1-77+ Bowstring: 1 Crafting. Items Needed: Cracked mining urn (nr): 2 Crafting. Items Needed: Gold Ring: 5 Crafting. Items Needed: Gold necklace: 6 Crafting. Items Needed: Gold Bracelet: 7 Crafting. Items Needed: Gold amulet (unstrung): 8 Crafting. Items Needed: Fragile cooking urn (nr): 12 Crafting. Items Needed: Fragile fishing urn (nr): 15 Crafting. Items Needed: Sapphire ring: 20 Crafting. Items Needed: Sapphire necklace: 22 Crafting. Items Needed: Sapphire bracelet: 23 Crafting. Items Needed: Sapphire amulet (unstrung): 24 Crafting. Items Needed: Emerald necklace: 29 Crafting. Items Needed: Emerald bracelet: 30 Crafting. Items Needed: Plain cooking urn (nr): 36 Crafting. Items Needed: Ruby necklace: 40 Crafting. Items Needed: Ruby bracelet: 42 Crafting. Items Needed: Dragonstone ring: 55 Crafting. Items Needed: Dragonstone necklace: 72 Crafting. Items Needed: Dragonstone bracelet: 74+ Crafting. Items Needed: Decorated fishing urn (nr): 76 Crafting. Items Needed: Decorated runecrafting urn (nr): 77+ Crafting. Items Needed: Dragonstone amulet (unstrung): 80+ Crafting. Items Needed: Players can make their own soft clay by using clay on a water source, or buy from Grand Exchange or other players. Players can also mine their own clay. New players can also make bowstrings from flax as these offer a bit of money as well as slow Crafting experience. CUTTING GEMS, 1-79+ Lapis Lazuli: 1 Crafting Opal: 1 Crafting Jade: 13 Crafting Red Topaz: 16 Crafting Sapphire: 20 Crafting Emerald: 27 Crafting Ruby: 34 Crafting Diamond: 43 Crafting Dragonstone: 55 Crafting Onyx: 72 Crafting Hydrix: 79 Crafting For getting gem rocks a player can use the Grand Exchange or trade other players. For Ironman I recommending reading below to find where the specific gem rocks can be obtained. Also if you aren't on Ironman mode, feel free to check it out aswell. Common Gem Rock: Requires 1 Mining to mine from, which is located in the Al Kharid Mine. Uncut Gems Obtainable: Uncut Lapis Lazuli, Uncut Opal, Uncut Jade and Uncut Red Topaz. Uncommon Gem Rock: Requires 20 Mining to mine from, which is located in the Al Kharid Mine. Uncut Gems Obtainable: Uncut Sapphire, Uncut Emerald and Uncut Ruby. Rare Gem Rock: Requires 23 Mining to mine from, which is located in the Kal'Gerion Resource Dungeon (90 Dungeoneering is needed) or in the Lunar Isle Mine. Uncut Gems Obtainable: Uncut Emerald, Uncut Ruby, Uncut Diamond and Uncut Dragonstone. Precious Gem Rock: Requires 25 Mining to mine from, which is located in the Al Kharid Resource Dungeon (75 Dungeoneering is needed) or in the Shilo Village Mine. Uncut Gems Obtainble: Uncut Emerald, Uncut Ruby and Uncut Diamond. Prifddinas Gem Rock: Requires 75 Mining to mine from, which is located in the Trahaearn Gem Mine. Uncut Gems Obtainable: Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond and Uncut Dragonstone. STRINGING AMULETS, 24-80+ Sapphire amulet (unstrung): 24 Crafting Opal amulet (unstrung): 27 Crafting Emerald amulet (unstrung): 31 Crafting Jade amulet (unstrung): 34 Crafting Topaz amulet (unstrung): 45 Crafting Ruby amulet (unstrung): 50 Crafting Diamond amulet (unstrung): 70 Crafting Dragonstone amulet (unstrung): 80 Crafting A ball of wool can be bought on the Grand Exchange or crafted on a spinning wheel out of wool (check the spinning wheel section). It can be used on an unstrung amulet to string it. At level 80 Magic, players can cast String Jewellery to automatically string all amulets in their inventory. With a mud or elemental battlestaff. BATTLESTAVES, 54-66+ Water Battlestaff: 54 Crafting Earth Battlestaff: 58 Crafting Fire Battlestaff: 62 Crafting Air Battlestaff: 66 Crafting Collecting the Battlestaves, Water, Earth, Fire and Air Orbs by using Grand Exchange or from trading other players. For Ironman I recommend checking for shops that sell, or use the "Item Drop Searcher" from Quest Journals to find what monster drops the specific items needed. Obviously if you are not playing on Ironman mode, feel free to do the same. DRAGONHIDE ARMOUR, 63-93+ Green Dragonhide Body: 63 Crafting Green Dragonhide Shield: 64 Crafting Blue Dragonhide Body: 71 Crafting Blue Dragonhide Shield: 72 Crafting Red Dragonhide Body: 77 Crafting Red Dragonhide Shield: 78 Crafting Black Dragonhide Body: 84 Crafting Black Dragonhide Shield: 85 Crafting Royal Dragonhide Body: 93 Crafting Dragonhide armour is crafted from dragon leather, requiring a needle (tool belt will work), and thread. For Ironman I recommend checking for shops that sell, or use the "Item Drop Searcher" from Quest Journals to find what monster drops the specific items needed. Obviously if you are not playing on Ironman mode, feel free to do the same. When using a Pack Yak and a Bank Preset, you are able to make alot more Bodies or Shields per hour. For players with 55 or higher Magic can use the High Alch spell, or disassemble them for Invention Components. Another option is to use the Invention Machines for High Alching or Disassembling.
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  17. Firemaking is an artisan skill that is used to burn logs to create a fire, often to cook raw food on the spot. Training Firemaking also allows players to use light sources when exploring dark environments. Firemaking is the companion skill of Woodcutting in the sense that logs obtained from Woodcutting can also be burned to train Firemaking. As players level up, they gain the ability to burn better logs and use more efficient light sources. Equipment/Items Fire spirits Firemaking 1-99 99+ (200M) Congratulations on achieving level 99 Firemaking! You are now one step closer to maxing your account! How about getting 120 and achieve the Master cape?
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  18. Welcome to my non combat guide to making money. Just to let you know GP rates will change due to gear, levels and attention rates. Please note that all price rates will vary due to supply and demand hence why I have not put gp/hr rates Mining Thieving: Fishing: Divination: Archeology: Honorable mentions: Evil tree D&D: will give an amount of GP once chopped down, scales from normal - elder trees. Hunting Crystal imps in Puro Puro: Depends 100% on crystal key prices and demand. Hunting Red Chinchompas. Crafting high level necklaces: Dragonstone and Diamond are used for high level porters.
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  19. Summoning focuses on summoning familiars from the Spirit Plane by creating and using summoning pouches. Each familiar has a unique ability that requires a Summoning scroll, made from a corresponding pouch, to use. Familiars have a wide variety of uses, from fighting in combat to carrying items to providing invisible boosts to other skills. Similar to Prayer, Summoning requires points to summon familiars and utilize their abilities. Summoning points are drained when Familiars are summoned. Summoning points are typically recharged by interacting with large or small obelisks. Alternatively, Summoning points may be restored through the use of Summoning potions or Super Restore Potions. Location/Info Equipment/Items Charm Farming Summoning 1-99 99+ (200m) Congratulations on achieving level 99 Summoning! You are now one step closer to maxing your account! How about getting 120 and achieve the Master cape?
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  20. Thanks to @Zexillium for his herblore guide that I used as a base. Revamped the Herblore guide to make it slightly more user friendly, so you can see which herbs/secondaries you need for each potion and the level requirement all in one place, firstly we are going to show you where the trader is that sells vials and vials of water for ironmen users to use and a few other top tips for ironmen, if you are not ironman skip past this. Top Tips for Ironmen: Tip 1: Step 1: Open up the teleports interface and Search for East Tav Step 2: Once there look for Jatix Step 3: Open his shop to buy some basic ingredients that you can use in potion making below and vials/vials of water (This shop resets everyday at the server reset time. Tip 2: Plant 5 White berry seeds in your farming patches, as these regrow you can pick them every 80 Minutes which is extremely helpful when it comes to making Defence Potions ( White Berry Seeds = Fungal Mage, Moss Giant) Tip 3: Always do the evil tree when you can, even if you only catch it at the end as the rewards include the seeds for both the main and secondary ingredients for prayer renewal Potions. Tip 4: This tip comes from @Sun. Deployable herb burners, you can get one of these from the squeal of fortune. It allows users to burn grimy herbs for 10x the experience you'd get if you cleaned it, and 1/10th of that experience also in fire making, however you will loose the herb in the process. It lasts for 5 minutes when placed as other portables do however this one is special as when it's time is up it will return to you. You can also store this in your diango storage if you are tight on space. Diamond Donators: If you are a diamond donator you will have access to the ;;ddz (diamond donator zone) command, this area is full of portables of which the herb burner is included, both regular and ironmen accounts are able to use this herb burner that will not despawn. Level 1-12 : Attack Potions Attack Potion Ingredients : Gaum + Eye of Newt ( Eye of Newt = Eye of Newt Pack (Shop)) Level 12-38: Defence Potions Defence Potion Ingredients : Tarromin + Limpwurt root ( Limpwurt root = Corporeal Beast, Hobgoblins or Farming) Level 38-45: Prayer Potions Prayer Potion Ingredients : Rannar + Snape Grass ( Snape Grass = Collecting, Farming or Thieving) Level 45-88: Super Potions (Combat) (Level 45) Super Attack Ingredients : Irit + Eye of newt ( Eye of Newt = Eye of Newt Pack (Shop)) (Level 55) Super Strength Ingredients : Kwuarm + Limpwurt root (Super Strength) ( Limpwurt root = Corporeal Beast, Hobgoblins or Farming) (Level 66) Super Defence Ingredients : Cadantine + White Berries ( White berries = Corporeal Beast or Farming) ( Cadantine = Rorarius, Moss Golem or Farming) (Level 72) Super Ranging Ingredients : Dwarf Weed + Wine of Zamorak ( Wine of Zamorak = Zamorak, Twin Furies or KQ. Captured Temple (North of Falador)) (Level 76) Super Magic Ingredients : Lantadyme + Potato cactus ( Potato cactus = Fungal Mages) Alternative 63-88 Route Level 88-96: Extreme Potions - (Level 88) Extreme Attack Ingredients : Super Attack Potion + Clean Avantoe (Level 89) Extreme Strength Ingredients : Super Strength Potion + Clean Dwarf Weed (Level 90) Extreme Defence Ingredients : Super Defence Potion + Clean Lantadyme (Level 91) Extreme Magic Ingredients : Super Magic Potion + Ground Mud Runes ( Ground mud runes = Patriarchs) (Level 92) Extreme Ranging Ingredients : Super Ranging Potion + 5 Grenwall Spikes ( Grenwall spikes = Grenwall Hunting) Alternative Level 94-96: Prayer Renewal Potions - Prayer Renewal Ingredients : Felstalk + Morchella Mushroom ( Morchella Mushroom = Evil Tree Activity, Aquanite) ( Felstalk = Evil Tree Activity, Manifest Shadow) Level 96-99: Overloads Overload Ingredients : Extreme Strength + Extreme Defence + Extreme Attack + Extreme Ranging + Extreme Magic + Clean Torstol Combination Potions must be unlocked from the Recipe Shop located in the Meilyr Clan district. You will also need a total of 4,500,000 Dungeoneering tokens to unlock all of the combination potion recipes. Crystal Flask : Crystal Flasks require 89 crafting to create and are required to make all combination potions, they are created from Crystal flecked sandstone which has a limit on how much you can mine per day and in increased depending on your donator rank. (Level 75) Grand strength potion : Super strength + Strength potion (Level 76) Grand ranging potion : Super ranging potion + Ranging potion (Level 77) Grand magic potion : Super magic potion + Magic potion (Level 78) Grand attack potion : Super attack + Attack potion (Level 79) Grand defence potion : Super defence + Defence potion (Level 81) Super melee potion : Super defence + Super strength + Super attack (Level 85) Super warmaster's potion : Super ranging potion + Super magic potion + Super defence + Super strength + Super attack (Level 87) Replenishment potion : Adrenaline potion + Super restore (Level 89) Wyrmfire potion : Super antifire + Antifire (Level 90) Enhanced replenishment potion : Replenishment potion + Adrenaline crystal (Level 91) Extreme brawler's potion : Extreme attack + Extreme defence + Extreme strength (Level 91) Extreme battlemage's potion : Extreme magic + Extreme defence (Level 92) Extreme sharpshooter's potion : Extreme ranging + Extreme defence (Level 93) Extreme warmaster's potion : Extreme attack + Extreme defence + Extreme strength + Extreme ranging + Extreme magic (Level 93) Supreme attack potion : Extreme attack + Super attack (Level 93) Supreme strength potion : Extreme strength + Super strength (Level 93) Supreme defence potion : Extreme defence + Super defence (Level 93) Supreme ranging potion : Extreme ranging + Super ranging potion (Level 93) Supreme magic potion : Extreme magic + Super magic potion (Level 94) Brightfire potion : Prayer renewal + Super antifire (Level 96) Super prayer renewal potion : Prayer renewal + Prayer potion (Level 96) Aggroverload : Overload + Aggression potion + Clean arbuck (Level 97) Holy overload potion : Overload + Prayer renewal (Level 97) Searing overload potion : Overload + Super antifire (Level 97) Overload salve : Overload + Super antifire + Antifire + Prayer renewal + Prayer potion + Super antipoison (Level 98) Holy aggroverload : Overload + Aggression potion + Prayer renewal + Spider venom (Level 98) Supreme overload potion : Overload + Super attack + Super strength + Super defence + Super ranging potion + Super magic potion (Level 99) Supreme overload salve : Supreme overload potion + Super antifire + Antifire + Prayer renewal + Prayer potion + Super antipoison (Level 99) Perfect plus potion : Overload + Harmony moss + Crystal tree blossom (Level 106) Elder overload potion : Supreme overload potion + Primal extract + Clean fellstalk (Level 107) Elder overload salve : Supreme overload salve +Primal extract +Clean fellstalk Alternative Method : Elder overload potion + Prayer renewal + Prayer potion + Super antipoison + Antifire +Super antifire (Level 110) Spiritual prayer potion : Primal extract + Prayer potion + Summoning potion Deployable Herb Burner: Awards you 10x the experience for burning a herb than cleaning would as well as 1/10th of the experience as fire making experience. Portable Wells: Create extra potions and 10%more xp Vote Books: 50% increased xp for 15min/book Botanist's Outfit: 1% bonus xp per piece Pulse Cores: 10% core bonus xp for 10min (Stacks upto 60mins), 50% bonus is also applied when equipping the pulse core. Bottle Brew (Perk): 25% Chance to save secondaries and 50% speed increase Scroll Of Cleansing (Wasteless Herblore Ability): Chance to save secondary ingredient and a 10% chance to save a herb Modified Botanist's Mask: 5% change of making duplicate potions and the ability to receive 150 noted vials of water (200 if using four or more pieces) Don't forget about the well of goodwill and/or double xp weekends for even more xp gains!
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  21. Goal of mine is to hit 200m in all skills on my novice account, I have a regular, novice, and classic, I put alot of work into my classic but found myself getting less and less intrested in playing and always found myself coming back to my novice, for me it's not super easy like regular and not a all out grind like classic. So I've prestiged 5 times now, but now I plan on hitting all 200m in every skill before I do it again. So wish me luck!
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  22. Hey Ruben, nice to meet you! Welcome to the forum side of velheim!
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  23. Welcome Ruben! See you around!
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  24. Amazing update as always! Keep going man
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  25. Staff Members @Sandstorm Positives: pog Negatives: n/a @Arcadiez Positives: kekw Negatives: n/a @Dynasty Positives: pog Negatives: n/a @Nhs Positives: kekw Negatives: n/a @Yggdrasil Positives: kekw Negatives: n/a @Iron Tyrone Positives: kekw Negatives: n/a @NubonmyPC (Nubonmyright) Positives: kekw Negatives: n/a Server Changes I liked: the fact people cant farm bonds with loyalty Changes I disliked: n/a Changes I'd like to see: This is the part I've been waiting for to give my recommendation. Please for the love of god change the GE autosell prices for some items. People nowadays don't buy any gwd1/2 or barrows or anything because the market is inflated with those items. If we adjust the GE prices and make the autosell function for those items to be 80% of their actual value. This way we get rid of those items that are present in bulk atm and liquify them into cash. I literally have items sitting in my GE for 3 weeks to prove this point.
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  26. Belta updates as always Sandy!
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  27. Hello, Ruben, welcome to Velheim! Hope to see you around more
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  28. All slayer masters can be found at ;;slayer Preslaysion: Costs 1,000 velheim coins, increases slayer reward points by 25% and allows the use of free teleporting to your slayer task Pulse Cores: 10% core bonus xp for 10min (Stacks upto 60mins), 50% bonus is also applied when equipping the pulse core. Vote Books: 50% increased xp for 15min/book Don't forget about the well of goodwill and/or double xp weekends for even more xp gains!
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  29. I love how you layout your guides, very easy to navigate and an easy read. Very informed for our newbies. Thank you for taking the time to prepare and share !
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  30. This topic is under construction and not finished, it has a lot of information already but I'd like to touch more on elite dungeons as a training method. Pulse Cores: 10% core bonus xp for 10min (Stacks upto 60mins), 50% bonus is also applied when equipping the pulse core. Vote Books: 50% increased xp for 15min/book Don't forget about the well of goodwill and/or double xp weekends for even more xp gains!
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  31. I love how you layout your guides, very easy to navigate and an easy read. Very informed for our newbies. Thank you for taking the time to prepare and share !
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  32. I love how you layout your guides, very easy to navigate and an easy read. Very informed for our newbies. Thank you for taking the time to prepare and share !
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  33. This one is going to be short and sweet, here is the levelling guide (as ironman friendly as possible) and no wilderness hunter and puro puro are not included. The full immersive experience (all the creatures, not just fastest to 99) will be added once I have the tip to check and test all the catchable creatures on velheim and will edit this topic accordingly Please see tips first for information on getting supplies and teleport locations. Necklace of Shadows : Wearing the necklace along with the Ring of Whispers and the Combined Catalyst fragment allows players to occasionally find manifested knowledge when training which will offer experience in the skill they were training when it appeared. Ring of Whispers: When equipped, it provides a +3 invisible level boost. Combined Catalyst fragment: When equipped, it resets box traps, magic boxes, bird snares when they fail to catch a creature. Master Hunter: Perk costing 500 Velheim coins, Place extra 2 traps, 15% success rate increase, 10% chance of double loot and no longer require bait for traps. Trapper outfits: 7% increased hunting success rate (as opposed to 5% with the other trapper outfits). 5 teleports to Hunter locations per day. 10% chance of double loot. Can deploy an extra trap. Chance to instantly deploy/pick up traps. Chance of double loot from implings. Works as a Hunter's Catalyst fragment, if the player owns one. Pulse Cores: 10% core bonus xp for 10min (Stacks upto 60mins), 50% bonus is also applied when equipping the pulse core. Vote Books: 50% increased xp for 15min/book Don't forget about the well of goodwill and/or double xp weekends for even more xp gains!
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  34. I love how you layout your guides, very easy to navigate and an easy read. Very informed for our newbies. Thank you for taking the time to prepare and share !
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  35. I love how you layout your guides, very easy to navigate and an easy read. Very informed for our newbies. Thank you for taking the time to prepare and share !
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  36. I love how you layout your guides, very easy to navigate and an easy read. Very informed for our newbies. Thank you for taking the time to prepare and share !
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  37. I love how you layout your guides, very easy to navigate and an easy read. Very informed for our newbies. I would also mention about the new flatpacks you can make either with SOF or at DDZ Thank you for taking the time to prepare and share !
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  38. I love how you layout your guides, very easy to navigate and an easy read. Very informed for our newbies. Thank you for taking the time to prepare and share !
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  39. Awesome guide and incredibly detailed. One addition I would add especially for us Ironman skillers, is about using Herb Burner, decent passive firemaking XP can obtain from SOF or once at ;;ddz It's what I mainly use as secondaries are near impossible :p
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  40. I honestly thought I would have waited until TXP to get it done, guess not.
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  41. Welcome to the server! Enjoy your time here!
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  42. Make sure to enter the 50 bonds giveaway <3 ~Noobs Own
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  43. Hi, name is Lucinda. I like to do big achievements and grinds, that make it harder for me to achieve so it's more fun and entertaining. So, I've created 2 accounts; Wilderness Locked Normal Account: "Wildi". - This is a Regular account - Going for Max 99's that the wilderness can provide - Fishing for Lobsters, Tuna, Swordfish and Sharks *outside* of wilderness, due to the eastern fishing spot of the wilderness that isn't working - Squeal of Fortune is allowed - Voting is allowed Wilderness Locked Ultimate Ironman Account: "Rias Gremory" - This is an Ultimate Ironman account - Going for the most I possibly can inside the wilderness - Fishing for Lobsters, Tuna, Swordfish and Sharks *outside* of wilderness, due to the eastern fishing spot of the wilderness that isn't working. - Squeal of Fortune is allowed - Voting is allowed - WILL HAVE A DEMONIC SKULL EQUIPPED AT ALL TIMES. (This means anyone, any level, any wilderness level can attack me, REGARDLESS of my combat level.) I do hope I get hunted to make the adventure more fun for me, so that's it. Have fun resetting me if you catch me! Death count - 1. Killed by Xaris.
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  44. UPDATE LOG #4 There won't be any new updates for a while, as levels are taking a lot longer to obtain, due to higher levels. - 80 Defence achieved - 70 Fletching - Almost 60 Divination (Got scouted out so had to leave) - 60+ Prayer - 90 Strength - 85 Constitution - 80+ Mining - 80+ Smithing What I've been up to: As you can see from the stats, I have been doing a LOT of combat related activities, along with some Mining and Smithing. I've been quite relaxed lately while I do another project on the side (Will be coming soon), so just been doing some combat related *AFK* skills, in my assorted training spots. Nothing much has happened, apart from someone running at me with a Dragon Scimitar set and getting dragonfired, then getting stuck behind a tree. That was a funny moment. My friends have been helping me through the dangerous areas, and there has been ICE PLATEAU updated so I have access to a new area. (Thanks @Sandstorm) CLOSE CALLS: Honestly, zero. Sorry I can't make that more exciting. Not much else to say here, except thanks for the support as always and I hope to post a new update log soon! NOTE: The pictures are in the IMGUR file below. They are unable to fit in the same post. https://imgur.com/a/TNtV5jO
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  45. UPDATE LOG #3 - 80 Attack achieved - Pure Essence obtained from SoF - > 71 Hunter achieved - 60+ All combats - 80 Mining - 80 Smithing What I've been up to: The Wilderness seems to have become a lot more active recently, which has become quite scary. I've had several people appear out of nowhere running at me, skulls, people chopping the trees at Chaos Altar so I can't risk going there with my bones, etc. In spite of that fact, I've still been going to all of my popular places. I was training in the Deep Wilderness Dungeon earlier this afternoon, and I had someone come down the stairs. THANKFULLY, I had lost aggression by that time, so I was able to get the quick logout. Only used 40 Pure Essence before I was scouted and people were waiting for me to run in. Scary stuff. CLOSE CALLS: Many close calls in the past couple of days, including a few VERY CLOSE encounters. - Closest attempt: Mining Phasmatite Ore when someone came VERY CLOSE to me in Full Armadyl and crossbows. I just got the logout in time. Unfortunately, I did not get a screenshot in time for that... However, I did snag a screenshot of an attempt to get me, while I was mining some Orichacite (Screenshots posted below of progress + close calls) Thanks so much for all the continued support, and I hope to keep grinding while under pressure (APOLOGIES FOR THE CROPPED INVENTORY AND STATS. IT WOULDN'T ALLOW ME TO POST ALL 5, AS IT WENT OVER FILE SIZE)
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  46. UPDATE LOG #2 - 70 Defence Achieved. - Verac's Brassard and Torag's Platelegs from Mystery Box from Voting Points achieved. - 70 Smithing from smelting Orichalcite bars - 70 Mining for Necrite - 72 Agility - 60 Attack and wielding Orikalkum Warhammers (training in the Deep Wilderness Dungeon) What I've been going for while training: I've been camping Chaos Dwarves in the Deep Wilderness Dungeon for Muddy Keys and occasionally Fire Giants for the Fire Battlestaff and Rune Arrows. I plan to fletch bows in the future with the Lunar Spellbook and the Rune Arrows will come in quite handy for that. It's quite surprising how there has been a few people who have been trying to hunt me down, yet haven't figured out where I've actually been training. The Lava Maze is one of my popular spots, as I do Scorpion slayer tasks, I camped Black Knights for a Black Platebody drop and didn't see a soul. I scout on my main account quite often and quite commonly see people at the Chaos Altar, chopping the Bloodwood Tree or the tree just outside of Mage Bank. It gives me a bit of a scare. but nothing a quick PM can't fix. CLOSE CALLS: The closest call since my death would have to be when I was spotted at the Hobgoblins by someone doing Lava Strykeworms. I ran for my life and quickly got a log-out while they were chasing me. I unfortunately didn't catch a name, as I wasn't too worried about turning my camera and right-clicking, more than logging out and getting out of there. ~ Thanks for all of the support on this little project and I hope one of you is able to reset me soon. EDIT: All money from my money pouch will now be in my inventory. Money is obtained from Trivia's. CURRENTLY 8336K.
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  47. @Lush: *sweating excessively*
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  48. Support Skills Support skills consist of a lot of variety so there's no consistent theme, but still many ways to AFK. Agility [Good XP] Charming Moths with Hunter Brawling Gloves and Demonic Skull (~30 sec-2 min AFK) [Most AFK/Most XP] Silverhawk Boots charged with Silverhawk Feathers Wear Silverhawk Boots whenever possible and you'll never have to think about agility training Dungeoneering [Most AFK/Most XP] Buying floors - ask nicely in FC or ask a friend to run floors for you (1+ hrs AFK or whenever you've reached your required level) Prices can get pretty high due to how expensive the dungeoneering perk is Slayer [Most AFK/Most XP] Any slayer monster - use aggression potion (6-12 min AFK depending on Herbivore perk) Thieving [Most AFK/Most XP] Dwarven Traders with Sticky Fingers [Good XP/Most GP] Elven Clan Workers - no Sticky Fingers required here Combat Skills If you do a lot of PVM, most of your combat skills will level up naturally, but if you want to chill and AFK your combat training, here are some popular methods. Constitution/Defense These can be trained through attack, strength, magic, and ranged so choose your favorite method below Attack/Strength [Most AFK/Most GP/Most XP] Abyss with aggression potion and any Halberd (6-12 min AFK depending on Herbivore perk) Magic [Most AFK/Most GP/Most XP] Abyss with aggression potion and any barrage spell (6-12 min AFK depending on Herbivore perk) Ranged [Most AFK/Most GP/Most XP] Abyss with aggression potion and any chinchompa (6-12 min AFK depending on Herbivore perk) Prayer [Most AFK/Good XP] Cleansing Crystal (~2 min AFK) [Most XP] Wilderness Chaos Altar with Prayer Brawling Gloves (~30 sec AFK) [Most GP/Good XP] Frost Dragons with aggression potion and Bonecrusher with legendary pet looting (6-12 min AFK depending on Herbivore perk) Summoning [Most AFK/Most GP/Most XP] Abyss with aggression potion and charming imp Miscellaneous Invention [Most XP/Most AFK] Disassemble fishing rod-o-matic at level 10 after you AFK fish with it [Good XP/Good AFK] Disassemble staves/halberds after you level them to level 10 or siphon at level 12 [Most GP] Disassemble the things you need for Divine Charges, Alchemical Onyx, Alchemical Hydrix, and Perks Minigames AFKing at Castle Wars is the easiest way to farm Thaler You can fletch and disassemble while AFKing in Castle Wars Thaler can be used for Pickaxe of Song & Earth and Mattock of Space & Time Silverhawks are another great buy for Thaler so you can AFK agility even more General Tips Seren Spirits, Divine Blessings, and Fire Spirits have the same loud sound effect. Turn your sound on if you don't want to miss a potential drop. Use urns! They make skills like runecrafting, cooking, and woodcutting easier to train by increasing xp rates and saving resources. Right click the next action you are about to make before you AFK so you easily see it when you return. This is especially helpful when hunting charming moths. For those of you that have access to the Diamond Donation Zone, the permanent divine locations are an amazing source of AFK xp.
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